Compare commits
5
Commits
9a69d4610c
...
codex
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
f7f9c16184 | ||
|
|
8a5ae8c640 | ||
|
|
a5ec338277 | ||
|
|
7bf4a8d725 | ||
|
|
8e99087a30 |
@@ -25,3 +25,5 @@ go.work.sum
|
||||
# env file
|
||||
.env
|
||||
|
||||
# Local instructions for coding agents
|
||||
AGENTS.md
|
||||
|
||||
Vendored
+15
@@ -0,0 +1,15 @@
|
||||
{
|
||||
// Use IntelliSense to learn about possible attributes.
|
||||
// Hover to view descriptions of existing attributes.
|
||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Launch Package",
|
||||
"type": "go",
|
||||
"request": "launch",
|
||||
"mode": "auto",
|
||||
"program": "${fileDirname}"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,3 +1,119 @@
|
||||
# Sudoku
|
||||
|
||||
Sudoku-Puzzle-Löser mit Lösungsweg
|
||||
Ein in Go geschriebener Sudoku-Löser, der Rätsel mit nachvollziehbaren,
|
||||
menschlichen Lösungsstrategien bearbeiten soll. Neben dem gelösten Feld soll
|
||||
langfristig auch der Lösungsweg mit Kandidaten, Änderungen und Markierungen
|
||||
verfügbar sein.
|
||||
|
||||
> [!NOTE]
|
||||
> Das Projekt befindet sich weiterhin in einer frühen Entwicklungsphase. Die
|
||||
> Basis ist getestet und die Demo läuft, der menschliche Solver unterstützt aber
|
||||
> bisher nur vier grundlegende Strategien.
|
||||
|
||||
## Voraussetzungen
|
||||
|
||||
- Go 1.25.10 oder neuer (siehe `go.mod`)
|
||||
- keine externen Go-Abhängigkeiten
|
||||
|
||||
## Ausführen
|
||||
|
||||
Die Demo in `main.go` liest derzeit fest das dritte Rätsel aus
|
||||
`data/sudoku-exchange-puzzle-bank/easy3.txt`, zeigt das Ausgangsfeld an und
|
||||
startet anschließend den Solver:
|
||||
|
||||
```sh
|
||||
go run .
|
||||
```
|
||||
|
||||
Der Pfad und die Rätselauswahl sind momentan noch nicht über
|
||||
Kommandozeilenargumente konfigurierbar.
|
||||
|
||||
## Entwicklung
|
||||
|
||||
Alle Pakete bauen und testen:
|
||||
|
||||
```sh
|
||||
go test ./...
|
||||
```
|
||||
|
||||
Code formatieren und statisch prüfen:
|
||||
|
||||
```sh
|
||||
gofmt -w main.go field/*.go parser/*.go logic/*.go logic/strategies/*.go sudoku/*.go
|
||||
go vet ./...
|
||||
```
|
||||
|
||||
Die Pakete `field`, `parser`, `logic`, `logic/strategies` und `sudoku` besitzen
|
||||
Unit- und Regressionstests. Neue Funktionalität sollte weiterhin mit paketnahen,
|
||||
vorzugsweise tabellengesteuerten `*_test.go`-Tests ergänzt werden.
|
||||
|
||||
## Architektur
|
||||
|
||||
| Pfad | Aufgabe |
|
||||
| --- | --- |
|
||||
| `main.go` | Kleine Demo und Zusammenbau von Parser, Solver und Strategien |
|
||||
| `field/` | Spielfeld, Zellen, Positionen, Zeilen, Spalten, Blöcke, Kandidaten und Änderungsprotokoll |
|
||||
| `parser/` | Parser-Schnittstelle und Import des Sudoku-Exchange-Puzzle-Bank-Formats |
|
||||
| `logic/` | Ablaufsteuerung des Solvers |
|
||||
| `logic/strategies/` | Lösungsstrategien und gemeinsame Strategie-Basis |
|
||||
| `sudoku/` | Fassade, die Parser, Feld und Solver zu einem Spiel verbindet |
|
||||
| `data/` | Mitgelieferte Beispielrätsel samt eigener Herkunfts- und Lizenzhinweise |
|
||||
| `todo.md` | Offene technische Ideen und Aufgaben |
|
||||
| [`ROADMAP.md`](ROADMAP.md) | Priorisierter Fahrplan bis zum stabilen Solver |
|
||||
|
||||
Der Datenfluss der Demo ist:
|
||||
|
||||
```text
|
||||
Puzzle-Bank-Datei -> parser.PuzzleBank -> field.Field
|
||||
-> sudoku.Game -> logic.Solver
|
||||
-> Strategien -> Änderungen am Feld
|
||||
```
|
||||
|
||||
Eine Strategie implementiert `strategies.Strategy`. `SearchProgressableCells`
|
||||
sammelt mögliche Änderungen, `ApplyAll` oder `ApplyNext` übernimmt sie in das
|
||||
Feld. Wird eine Zahl gesetzt, entfernt das Feldmodell den entsprechenden
|
||||
Kandidaten automatisch und ohne Duplikate aus der zugehörigen Zeile, Spalte und
|
||||
dem Block.
|
||||
|
||||
Derzeit in `main.go` aktiv:
|
||||
|
||||
- Kandidaten eintragen (`Notes`)
|
||||
- letzte fehlende Zahl eines Bereichs (`LastDigit`)
|
||||
- einzelner Kandidat einer Zelle (`NakedSingle`)
|
||||
- nur einmal vorkommender Kandidat eines Bereichs (`HiddenSingle`)
|
||||
|
||||
Weitere Strategietypen sind bereits als Gerüste angelegt, aber noch nicht
|
||||
implementiert.
|
||||
|
||||
## Eingabedaten
|
||||
|
||||
`parser.PuzzleBank` erwartet das Format der
|
||||
[Sudoku Exchange Puzzle Bank](data/sudoku-exchange-puzzle-bank/README.md): pro
|
||||
Zeile einen 12-stelligen Hash, 81 Ziffern für das Rätsel und eine
|
||||
Schwierigkeitsbewertung. Hash, Zeichenzahl, Ziffern, Rating und Ausgangsbelegung
|
||||
werden geprüft. `0` steht für ein leeres Feld. LF und CRLF werden unterstützt,
|
||||
leere Zeilen werden übersprungen.
|
||||
|
||||
Für einzelne Rätsel steht außerdem `parser.PuzzleString` zur Verfügung. Er
|
||||
akzeptiert genau 81 Ziffern. Parser-Zugriffe liefern bei einem ungültigen Index
|
||||
einen Fehler; bei mehreren Puzzle-Bank-Einträgen wird der Index explizit an
|
||||
`sudoku.New` übergeben.
|
||||
|
||||
Die Datensätze unter `data/sudoku-exchange-puzzle-bank/` stehen unter der dort
|
||||
beiliegenden separaten Lizenz.
|
||||
|
||||
## Bekannte Einschränkungen
|
||||
|
||||
- `logic.Solver.GetSolutionPath` liefert noch keinen Lösungsweg.
|
||||
- Mehrere fortgeschrittene Strategien sind nur als leere Typen vorhanden.
|
||||
- Der Solver besitzt noch kein gemeinsames Interface für menschliche,
|
||||
Backtracking- und DLX-Implementierungen.
|
||||
- Die Demo verwendet weiterhin einen fest kodierten Dateipfad und Puzzle-Index.
|
||||
- Der alte öffentliche Bezeichner `InitStragies` bleibt vorerst als
|
||||
Kompatibilitätsalias bestehen.
|
||||
|
||||
## Lizenz
|
||||
|
||||
Der Programmcode steht unter der [GNU General Public License v3.0](LICENSE).
|
||||
Für die mitgelieferten Rätseldaten gelten die Hinweise im jeweiligen
|
||||
Unterverzeichnis.
|
||||
|
||||
+224
@@ -0,0 +1,224 @@
|
||||
# Entwicklungsfahrplan
|
||||
|
||||
Dieser Fahrplan führt das Projekt vom aktuellen Prototyp zu einem verlässlichen,
|
||||
erklärbaren Sudoku-Löser. Die Reihenfolge ist absichtlich abhängigkeitsorientiert:
|
||||
Neue Strategien bauen erst dann auf dem Solver auf, wenn Feldmodell, Änderungen
|
||||
und Fortschrittserkennung korrekt und getestet sind.
|
||||
|
||||
## Zielbild
|
||||
|
||||
Das erste stabile Release soll:
|
||||
|
||||
- klassische 9x9-Sudokus sicher einlesen und validieren,
|
||||
- jeden Lösungsschritt deterministisch und nachvollziehbar protokollieren,
|
||||
- einfache und mittlere Rätsel mit menschlichen Strategien lösen,
|
||||
- bei Stillstand einen klaren Status statt eines Panic oder Endloslaufs liefern,
|
||||
- über eine kleine CLI mit Datei, Standard-Eingabe oder direkter Rätselzeichenfolge
|
||||
nutzbar sein und
|
||||
- durch Unit-, Integrations- und Regressionstests abgesichert sein.
|
||||
|
||||
Backtracking, DLX und sehr fortgeschrittene menschliche Strategien folgen auf
|
||||
dieses Kern-Release.
|
||||
|
||||
## Phase 0 – Lauffähige und getestete Basis (P0) ✅
|
||||
|
||||
Abgeschlossen am 10. September 2026.
|
||||
|
||||
Zuerst wird der bestehende Zustand stabilisiert. In dieser Phase werden keine
|
||||
neuen Lösungsstrategien ergänzt.
|
||||
|
||||
- Test-Helfer für kleine Felder und 9x9-Rätsel anlegen.
|
||||
- Regressionstests für die aktuell bekannten Abstürze und Logikfehler schreiben.
|
||||
- `Field.ForEachCell` so korrigieren, dass echte Zellen statt Kopien übergeben
|
||||
werden.
|
||||
- `Field.GetCell` gegen negative Indizes und `row == Rows` beziehungsweise
|
||||
`column == Columns` absichern.
|
||||
- die Zahlenausgabe in `Field.String` ohne fehlerhafte int-zu-string-Konvertierung
|
||||
implementieren.
|
||||
- doppelte oder widersprüchliche Änderungen aus überlappenden Zeilen, Spalten
|
||||
und Blöcken verhindern; damit auch den Nil-Panic in `LastDigit` beseitigen.
|
||||
- die beiden Slice-Iterationsfehler in `HiddenSingle` korrigieren: Kandidatenwerte
|
||||
statt Indizes auswerten.
|
||||
- in `Cell.RemoveNumber` die korrekte Aktion `ActionRemoveNumber` protokollieren.
|
||||
- Nil-Eingaben bei Feld, Zelle, Position und Änderung kontrolliert als Fehler
|
||||
behandeln.
|
||||
- Solver-Fortschritt so erkennen, dass ein Schritt weder fälschlich Stillstand
|
||||
meldet noch endlos wiederholt wird.
|
||||
|
||||
Abgeschlossen, wenn:
|
||||
|
||||
- `go test ./...` und `go vet ./...` erfolgreich sind,
|
||||
- `go run .` das ausgewählte Beispiel ohne Panic beendet und
|
||||
- die bekannten Fehler jeweils einen Regressionstest besitzen.
|
||||
|
||||
## Phase 1 – Verlässliches Feldmodell (P0) ✅
|
||||
|
||||
Abgeschlossen am 10. September 2026.
|
||||
|
||||
- `field.Properties` beim Erzeugen prüfen: positive Dimensionen, passende
|
||||
Blockaufteilung und exakt passende Zellmatrix.
|
||||
- Zahlenbereich und Position jeder Zelle prüfen; leere Zellen bleiben als `0`
|
||||
repräsentiert.
|
||||
- `Part.IsSolved` für Zeilen, Spalten und Blöcke implementieren.
|
||||
- `Field.IsValid` implementieren: keine Duplikate, nur erlaubte Werte und
|
||||
konsistente Dimensionen.
|
||||
- `Field.IsSolved` an Vollständigkeit **und** Validität koppeln.
|
||||
- Kandidaten-Invarianten festlegen: sortiert, eindeutig, im gültigen Bereich und
|
||||
niemals an bereits belegten Zellen.
|
||||
- Änderungen atomar anwenden und validieren. Ungültige Änderungen sollen einen
|
||||
Fehler zurückgeben und das Feld unverändert lassen.
|
||||
- lesenden Zugriff auf Eigenschaften und Änderungshistorie anbieten, ohne
|
||||
interne Slices veränderbar nach außen zu geben.
|
||||
- die fest codierte 9x9-Darstellung durch eine allgemeine Darstellung ersetzen
|
||||
und `StringNotesForNumber` implementieren.
|
||||
|
||||
Abgeschlossen, wenn gültige, ungültige, unvollständige und gelöste Felder in
|
||||
Tabellentests eindeutig unterschieden werden und keine Mutation die
|
||||
Feld-Invarianten umgehen kann.
|
||||
|
||||
## Phase 2 – Robuste Parser- und Game-API (P0) ✅
|
||||
|
||||
Abgeschlossen am 10. September 2026.
|
||||
|
||||
- Parserfehler vereinheitlichen und mit Zeilennummer sowie fehlerhaftem Feld
|
||||
anreichern.
|
||||
- Puzzle-Bank-Datensätze strikt prüfen: Hash, 81 Ziffern, Rating, Whitespace,
|
||||
LF/CRLF und leere Zeilen.
|
||||
- bei einem Parse-Fehler keine teilweise eingelesene Ergebnisliste übernehmen;
|
||||
wiederholte `Parse`-Aufrufe dürfen alte Ergebnisse nicht ungewollt anhängen.
|
||||
- `GetField` so ändern, dass ein ungültiger Index einen Fehler liefert statt
|
||||
eines leeren, später abstürzenden Felds.
|
||||
- die fest kodierte Auswahl `GetField(2)` aus `sudoku.New` entfernen. Das
|
||||
ausgewählte Feld soll explizit übergeben oder vom Aufrufer gewählt werden.
|
||||
- zusätzlich einen einfachen Parser für eine 81-stellige Rätselzeichenfolge
|
||||
bereitstellen; er eignet sich für CLI, Tests und externe Nutzung.
|
||||
- die Ausgangsbelegung bereits beim Erzeugen eines `Game` validieren.
|
||||
|
||||
Abgeschlossen, wenn fehlerhafte Eingaben ohne Panic verständliche Fehler liefern
|
||||
und Parser sowie `Game` keine implizite Rätselauswahl mehr enthalten.
|
||||
|
||||
## Phase 3 – Klare Solver-Architektur (P0/P1)
|
||||
|
||||
- ein Solver-Interface definieren, das später menschlichen Solver, Backtracking
|
||||
und DLX austauschbar macht.
|
||||
- `Run(int) (bool, error)` durch eine aussagekräftige Schritt-API ersetzen, zum Beispiel
|
||||
mit den Zuständen `Progress`, `Solved`, `Stuck`, `Invalid` und `Failed`.
|
||||
- Strategie-Reihenfolge, Wiederholungspunkt und `ApplyNext`/`ApplyAll` eindeutig
|
||||
definieren.
|
||||
- Tippfehler in öffentlichen Namen (`InitStragies`, `TriggerdBy`) kontrolliert
|
||||
migrieren und alle Aufrufer anpassen.
|
||||
|
||||
Abgeschlossen, wenn derselbe Input stets dieselben Schritte erzeugt und jeder
|
||||
Solverlauf genau einen überprüfbaren Endzustand besitzt.
|
||||
|
||||
## Phase 4 – Menschlicher Basis-Solver (P1)
|
||||
|
||||
Die Strategien werden in aufsteigender Komplexität implementiert. Jede Strategie
|
||||
benötigt positive, negative und Konflikt-/Überlappungstests sowie mindestens ein
|
||||
komplettes Beispielrätsel.
|
||||
|
||||
1. Kandidaten erzeugen und pflegen (`Notes`)
|
||||
2. `LastDigit`
|
||||
3. `NakedSingle`
|
||||
4. `HiddenSingle`
|
||||
5. `NakedPair` und `NakedTriple`
|
||||
6. `HiddenPair` und `HiddenTriple`
|
||||
7. `LockedCandidateT1`, `LockedCandidateT2` und `LockedPair`
|
||||
|
||||
Abgeschlossen, wenn die mitgelieferten einfachen und mittleren Beispieldaten
|
||||
ohne Raten lösbar sind und jeder Schritt seine auslösende Strategie nennt.
|
||||
|
||||
## Phase 5 – Erklärbarer Lösungsweg und Undo (P1)
|
||||
|
||||
- Änderungen zu fachlichen Schritten gruppieren: eine Schlussfolgerung kann aus
|
||||
einer gesetzten Zahl und mehreren entfernten Kandidaten bestehen.
|
||||
- `GetSolutionPath` mit defensiven Kopien implementieren.
|
||||
- pro Schritt Strategie, betroffene Zellen, alter/neuer Wert, Begründung und
|
||||
optionale Markierungen speichern.
|
||||
- `Mark` vollständig von außen lesbar und unabhängig von internen
|
||||
`Change`-Zeigern gestalten.
|
||||
- Undo/Redo auf Basis atomarer Schritte implementieren; `prevSolveStep` entweder
|
||||
fertigstellen oder bis dahin entfernen.
|
||||
- menschenlesbare Textausgabe und ein stabiles JSON-Format für Lösungswege
|
||||
ergänzen.
|
||||
|
||||
Abgeschlossen, wenn ein gelöstes Feld vollständig zum Ausgangszustand
|
||||
zurückgesetzt und durch Wiederanwenden desselben Pfads identisch rekonstruiert
|
||||
werden kann.
|
||||
|
||||
## Phase 6 – Fortgeschrittene Strategien (P2)
|
||||
|
||||
Erst nach stabiler Schritt- und Markierungslogik ergänzen:
|
||||
|
||||
1. `XWing`
|
||||
2. `XYWing`, `XYZWing`, `WXYZWingBasic`
|
||||
3. `Turbot2StringKite` und `TurbotSkyscraper`
|
||||
4. `SimpleColoringT1`
|
||||
5. `EmptyRectangle`
|
||||
6. `UniqueRectangleT1`, `UniqueRectangleT4`, `UniqueRectangleT7`
|
||||
7. `XChain`, `XYChain`, `XChainLoop`, `XYChainLoop`
|
||||
8. `CRP`, nachdem die genaue fachliche Bedeutung und Akzeptanzkriterien
|
||||
dokumentiert wurden
|
||||
|
||||
Für jede Technik wird zuerst ein isoliertes Testmuster festgelegt. Ein leerer
|
||||
Typ ohne Verhalten gilt nicht als implementierte Strategie.
|
||||
|
||||
## Phase 7 – Vollständige algorithmische Solver (P2)
|
||||
|
||||
- Backtracking-Solver mit Minimum-Remaining-Values-Heuristik implementieren.
|
||||
- optional einen DLX-/Algorithm-X-Solver ergänzen.
|
||||
- Eindeutigkeit einer Lösung prüfen und die Fälle keine, genau eine oder mehrere
|
||||
Lösungen unterscheiden.
|
||||
- algorithmische Solver als Referenz in Tests verwenden, um Ergebnisse des
|
||||
menschlichen Solvers zu validieren.
|
||||
- explizit konfigurieren, ob ein algorithmischer Solver nur prüft, als Fallback
|
||||
dient oder direkt löst.
|
||||
|
||||
Abgeschlossen, wenn alle gültigen klassischen 9x9-Rätsel entweder gelöst oder
|
||||
eindeutig als unlösbar/mehrdeutig klassifiziert werden.
|
||||
|
||||
## Phase 8 – Kommandozeile und Bedienbarkeit (P2)
|
||||
|
||||
- Flags für Datei, Puzzle-Index, direkte Zeichenfolge und Standard-Eingabe
|
||||
hinzufügen.
|
||||
- Solverart und zugelassene Strategien auswählbar machen.
|
||||
- Ausgabeoptionen für Ausgangsfeld, Endfeld, Einzelschritte und JSON anbieten.
|
||||
- konsistente Exit-Codes für Eingabefehler, ungültige Rätsel, Stillstand und
|
||||
erfolgreiche Lösung definieren.
|
||||
- Bibliothekspakete frei von direkter Konsolenausgabe halten; strukturiertes,
|
||||
optionales Logging nur an den Anwendungsgrenzen einführen.
|
||||
- große Puzzle-Bank-Dateien streamen, wenn nur ein Datensatz benötigt wird.
|
||||
|
||||
Abgeschlossen, wenn das Programm ohne Quellcodeänderung mit eigenen Rätseln
|
||||
verwendet werden kann.
|
||||
|
||||
## Phase 9 – Qualität, Performance und Release (P2/P3)
|
||||
|
||||
- Fuzz-Tests für Parser, Koordinatenzugriffe und Änderungsanwendung ergänzen.
|
||||
- Integrationssuite über repräsentative einfache, mittlere, schwere, ungültige
|
||||
und mehrdeutige Rätsel aufbauen.
|
||||
- `go test -race ./...` in den Standardprüfungen aufnehmen.
|
||||
- Benchmarks für Kandidatenberechnung, Strategie-Suche und vollständige Solver
|
||||
hinzufügen; erst danach gezielt optimieren.
|
||||
- CI für Formatierung, Tests, Vet und Race Detector einrichten.
|
||||
- öffentliche APIs mit GoDoc dokumentieren und Beispiele ergänzen.
|
||||
- README nach Stabilisierung von den Warnungen befreien, Versionsschema und
|
||||
Changelog festlegen und ein erstes Release markieren.
|
||||
|
||||
## Empfohlene nächste Arbeitspakete
|
||||
|
||||
Diese Tickets bilden die kürzeste Route zu einem stabilen Zwischenstand:
|
||||
|
||||
1. ein gemeinsames Solver-Interface und aussagekräftige Schrittzustände
|
||||
entwerfen.
|
||||
2. Strategie-Reihenfolge sowie `ApplyNext` und `ApplyAll` als öffentlichen
|
||||
Vertrag festlegen und testen.
|
||||
3. `InitStragies` und `TriggerdBy` kontrolliert auf korrekt geschriebene Namen
|
||||
migrieren.
|
||||
4. End-to-End-Tests für mehrere einfache und mittlere Puzzle-Bank-Rätsel
|
||||
ergänzen.
|
||||
5. anschließend `NakedPair`, `NakedTriple`, `HiddenPair` und `HiddenTriple`
|
||||
implementieren.
|
||||
|
||||
Nach jedem Arbeitspaket müssen `gofmt`, `go test ./...` und `go vet ./...`
|
||||
erfolgreich sein. Neue bekannte Baseline-Fehler sollen nicht angesammelt werden.
|
||||
-110
@@ -1,110 +0,0 @@
|
||||
package board
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// NOTES STRUCTURE //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
type Notes struct {
|
||||
numbers []int
|
||||
}
|
||||
|
||||
func (n *Notes) Add(field *Field, cell *Cell, note int, trigger string, marks []Mark) {
|
||||
for _, existing := range n.numbers {
|
||||
if existing == note {
|
||||
return // Note already exists
|
||||
}
|
||||
}
|
||||
field.changes = append(field.changes, Change{
|
||||
Cell: cell,
|
||||
marks: marks,
|
||||
action: ActionSetNote,
|
||||
value: note,
|
||||
from: 0,
|
||||
triggerdBy: trigger,
|
||||
})
|
||||
n.numbers = append(n.numbers, note)
|
||||
}
|
||||
|
||||
func (n *Notes) Remove(field *Field, cell *Cell, note int, trigger string, marks []Mark) {
|
||||
for i, existing := range n.numbers {
|
||||
if existing == note {
|
||||
field.changes = append(field.changes, Change{
|
||||
Cell: cell,
|
||||
marks: marks,
|
||||
action: ActionRemoveNote,
|
||||
value: 0,
|
||||
from: note,
|
||||
triggerdBy: trigger,
|
||||
})
|
||||
|
||||
n.numbers = append(n.numbers[:i], n.numbers[i+1:]...)
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (n *Notes) Get() []int {
|
||||
copySlice := make([]int, len(n.numbers))
|
||||
copy(copySlice, n.numbers)
|
||||
return copySlice
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// CELL STRUCTURE //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
type Cell struct {
|
||||
number int
|
||||
Notes *Notes
|
||||
Pos *Position
|
||||
}
|
||||
|
||||
func (c *Cell) SetNumber(field *Field, n int, trigger string, marks []Mark) {
|
||||
if c.number == n {
|
||||
return
|
||||
}
|
||||
|
||||
if field == nil {
|
||||
return
|
||||
}
|
||||
|
||||
if n <= 0 || n > field.rows || n > field.columns {
|
||||
return
|
||||
}
|
||||
|
||||
field.changes = append(field.changes, Change{
|
||||
Cell: c,
|
||||
marks: marks,
|
||||
action: ActionSetNumber,
|
||||
value: n,
|
||||
from: c.number,
|
||||
triggerdBy: trigger,
|
||||
})
|
||||
|
||||
c.number = n
|
||||
}
|
||||
|
||||
func (c *Cell) RemoveNumber(field *Field, trigger string, marks []Mark) {
|
||||
if c.number == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
if field == nil {
|
||||
return
|
||||
}
|
||||
|
||||
field.changes = append(field.changes, Change{
|
||||
action: ActionSetNumber,
|
||||
Cell: c,
|
||||
value: 0,
|
||||
from: c.number,
|
||||
marks: marks,
|
||||
triggerdBy: trigger,
|
||||
})
|
||||
|
||||
c.number = 0
|
||||
}
|
||||
|
||||
func (c *Cell) GetNumber() int {
|
||||
return c.number
|
||||
}
|
||||
@@ -1,106 +0,0 @@
|
||||
package board
|
||||
|
||||
import "image/color"
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// MARK STRUCTURE //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
type Mark struct {
|
||||
Cell *Cell
|
||||
Change *Change
|
||||
color color.Color
|
||||
}
|
||||
|
||||
func (m *Mark) GetColor() color.Color {
|
||||
return m.color
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// CHANGE_ACTION TYPE //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
type ChangeAction int
|
||||
|
||||
const (
|
||||
ActionSetNumber = iota
|
||||
ActionSetNote
|
||||
ActionRemoveNumber
|
||||
ActionRemoveNote
|
||||
)
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// CHANGE STRUCTURE //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
type ExternalChange struct {
|
||||
Cell *Cell
|
||||
Marks []Mark
|
||||
Action ChangeAction
|
||||
Value int
|
||||
From int
|
||||
TriggerdBy string //strategy or manuell
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// CHANGE STRUCTURE //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
type Change struct {
|
||||
Cell *Cell
|
||||
marks []Mark
|
||||
action ChangeAction
|
||||
value int
|
||||
from int
|
||||
triggerdBy string //strategy or manuell
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// GETTER //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
func (c *Change) GetMarks() []Mark {
|
||||
return c.marks
|
||||
}
|
||||
|
||||
func (c *Change) GetAction() ChangeAction {
|
||||
return c.action
|
||||
}
|
||||
|
||||
func (c *Change) GetTo() int {
|
||||
return c.value
|
||||
}
|
||||
|
||||
func (c *Change) GetFrom() int {
|
||||
return c.from
|
||||
}
|
||||
|
||||
func (c *Change) GetTriggeredBy() string {
|
||||
return c.triggerdBy
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// ??? //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
func (c *Change) do() {
|
||||
switch c.action {
|
||||
|
||||
case ActionSetNumber:
|
||||
c.Cell.number = c.value
|
||||
|
||||
case ActionSetNote:
|
||||
c.Cell.Notes.numbers = append(c.Cell.Notes.numbers, c.value)
|
||||
|
||||
case ActionRemoveNumber:
|
||||
c.Cell.number = 0
|
||||
|
||||
case ActionRemoveNote:
|
||||
for i, existing := range c.Cell.Notes.numbers {
|
||||
if existing == c.from {
|
||||
c.Cell.Notes.numbers = append(c.Cell.Notes.numbers[:i], c.Cell.Notes.numbers[i+1:]...)
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
package board
|
||||
|
||||
import "errors"
|
||||
|
||||
var (
|
||||
outOfBound = errors.New("invalid coordinates")
|
||||
invalidField = errors.New("can not parse Field")
|
||||
)
|
||||
-161
@@ -1,161 +0,0 @@
|
||||
package board
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
)
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// FIELD STRUCTURE //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
type Field struct {
|
||||
rows int
|
||||
columns int
|
||||
blockRows int
|
||||
blockColumns int
|
||||
blockSizeRow int
|
||||
blockSizeColumn int
|
||||
cells [][]Cell
|
||||
changes []Change
|
||||
sha1 []byte
|
||||
rating float64
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// GETTER //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
func (f *Field) GetRow(r int) (*Line, error) {
|
||||
if r >= f.rows || r < 0 {
|
||||
return nil, outOfBound
|
||||
}
|
||||
|
||||
return &Line{cells: append([]Cell(nil), f.cells[r]...)}, nil
|
||||
}
|
||||
|
||||
func (f *Field) GetColumn(c int) (*Line, error) {
|
||||
if c >= f.columns || c < 0 {
|
||||
return nil, outOfBound
|
||||
}
|
||||
|
||||
// Performance
|
||||
result := &Line{
|
||||
cells: make([]Cell, 0, f.rows),
|
||||
}
|
||||
|
||||
// Copying
|
||||
for _, row := range f.cells {
|
||||
result.cells = append(result.cells, row[c])
|
||||
}
|
||||
|
||||
return result, nil
|
||||
}
|
||||
|
||||
func (f *Field) GetBlock(r, c int) (*Block, error) {
|
||||
if r < 0 || r >= f.blockRows || c < 0 || c >= f.blockColumns {
|
||||
return nil, outOfBound
|
||||
}
|
||||
|
||||
startRow := r * f.blockSizeRow
|
||||
startCol := c * f.blockSizeColumn
|
||||
|
||||
block := &Block{
|
||||
cells: make([][]Cell, f.blockSizeRow),
|
||||
}
|
||||
|
||||
for row := range block.cells {
|
||||
// Effizientes Kopieren der Zeile
|
||||
block.cells[row] = make([]Cell, f.blockSizeColumn)
|
||||
copy(block.cells[row], f.cells[startRow+row][startCol:startCol+f.blockSizeColumn])
|
||||
}
|
||||
|
||||
return block, nil
|
||||
}
|
||||
|
||||
func (f *Field) GetCell(r, c int) (*Cell, error) {
|
||||
if r > f.rows || c > f.columns {
|
||||
return nil, outOfBound
|
||||
}
|
||||
return &f.cells[r][c], nil
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// FOREACH FUNCTIONS //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
func (f *Field) ForEachPart(fn func(part Part)) {
|
||||
f.ForEachRow(func(line *Line) {
|
||||
fn(line)
|
||||
})
|
||||
|
||||
f.ForEachColumn(func(line *Line) {
|
||||
fn(line)
|
||||
})
|
||||
|
||||
f.ForEachBlock(func(block *Block) {
|
||||
fn(block)
|
||||
})
|
||||
}
|
||||
|
||||
func (f *Field) ForEachRow(fn func(line *Line)) {
|
||||
for i := range f.rows {
|
||||
line, err := f.GetRow(i)
|
||||
if err != nil {
|
||||
fmt.Println(err.Error())
|
||||
return
|
||||
}
|
||||
fn(line)
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Field) ForEachColumn(fn func(line *Line)) {
|
||||
for i := range f.columns {
|
||||
column, err := f.GetColumn(i)
|
||||
if err != nil {
|
||||
fmt.Println(err.Error())
|
||||
return
|
||||
}
|
||||
fn(column)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func (f *Field) ForEachBlock(fn func(block *Block)) {
|
||||
for r := range f.blockRows {
|
||||
for c := range f.blockColumns {
|
||||
block, err := f.GetBlock(r, c)
|
||||
if err != nil {
|
||||
fmt.Println(err.Error())
|
||||
return
|
||||
}
|
||||
fn(block)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Field) ForEachCell(fn func(cell *Cell)) {
|
||||
for _, row := range f.cells {
|
||||
for _, cell := range row {
|
||||
fn(&cell)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// MODIFIER //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
func (f *Field) AddChange(eChange *ExternalChange) {
|
||||
change := Change{
|
||||
Cell: eChange.Cell,
|
||||
marks: eChange.Marks,
|
||||
action: eChange.Action,
|
||||
value: eChange.Value,
|
||||
from: eChange.From,
|
||||
triggerdBy: eChange.TriggerdBy,
|
||||
}
|
||||
|
||||
change.do()
|
||||
|
||||
f.changes = append(f.changes, change)
|
||||
}
|
||||
@@ -1,97 +0,0 @@
|
||||
package board
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"errors"
|
||||
"fmt"
|
||||
"strconv"
|
||||
)
|
||||
|
||||
type Parser interface {
|
||||
Parse(data []byte) error
|
||||
GetField(i int) *Field
|
||||
GetAllFields() []Field
|
||||
}
|
||||
|
||||
type parserHelper struct {
|
||||
fields []Field
|
||||
}
|
||||
|
||||
func (ph *parserHelper) GetField(i int) *Field {
|
||||
if i < 0 || i >= len(ph.fields) {
|
||||
return &Field{}
|
||||
}
|
||||
return &ph.fields[i]
|
||||
}
|
||||
|
||||
func (ph *parserHelper) GetAllFields() []Field {
|
||||
if len(ph.fields) == 0 {
|
||||
return nil
|
||||
}
|
||||
return ph.fields
|
||||
}
|
||||
|
||||
// https://github.com/grantm/sudoku-exchange-puzzle-bank/tree/master
|
||||
type PuzzleBank struct {
|
||||
parserHelper
|
||||
}
|
||||
|
||||
func (pb *PuzzleBank) Parse(data []byte) error {
|
||||
|
||||
lines := bytes.Split(data, []byte("\n"))
|
||||
for _, line := range lines {
|
||||
if len(line) == 0 { // Überspringe leere Zeile
|
||||
continue
|
||||
}
|
||||
|
||||
if len(line) != 99 {
|
||||
return fmt.Errorf("Zeile hat die falsche länge. soll: 100, ist: %d", len(line))
|
||||
}
|
||||
|
||||
//siehe Readme in github repo
|
||||
sha1Hash := bytes.TrimSpace(line[0:12])
|
||||
sudokuStr := string(line[13:94])
|
||||
ratingStr := string(line[96:99])
|
||||
//fmt.Println(sudokuStr)
|
||||
|
||||
var rating float64
|
||||
_, err := fmt.Sscanf(ratingStr, "%f", &rating)
|
||||
if err != nil {
|
||||
return errors.New("can nor parse raiting")
|
||||
}
|
||||
|
||||
field := Field{
|
||||
rows: 9,
|
||||
columns: 9,
|
||||
blockRows: 3,
|
||||
blockColumns: 3,
|
||||
blockSizeRow: 3,
|
||||
blockSizeColumn: 3,
|
||||
rating: rating,
|
||||
sha1: sha1Hash,
|
||||
}
|
||||
|
||||
field.cells = make([][]Cell, field.rows)
|
||||
for i := range field.cells {
|
||||
field.cells[i] = make([]Cell, field.columns)
|
||||
for j := range field.cells[i] {
|
||||
number, err := strconv.Atoi(string(sudokuStr[i*9+j]))
|
||||
if err != nil {
|
||||
return fmt.Errorf("Kann Zeichen nicht in Zahl konvertieren")
|
||||
}
|
||||
field.cells[i][j].number = number
|
||||
field.cells[i][j].Pos = &Position{
|
||||
row: i,
|
||||
column: j,
|
||||
blockRow: i / field.blockRows,
|
||||
blockColumn: j / field.blockColumns,
|
||||
inBlockRow: i % field.blockSizeRow,
|
||||
inBlockColumn: j % field.blockSizeColumn,
|
||||
}
|
||||
}
|
||||
}
|
||||
//fmt.Println(field.String())
|
||||
pb.fields = append(pb.fields, field)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
@@ -1,91 +0,0 @@
|
||||
package board
|
||||
|
||||
type Part interface {
|
||||
IsSolved() bool
|
||||
ForEachCell(fn func(cell *Cell))
|
||||
GetMissingNumbers() []int
|
||||
RemoveNote(field *Field, note int, trigger string, marks []Mark)
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// LINE STRUCTURE //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
type Line struct {
|
||||
cells []Cell
|
||||
}
|
||||
|
||||
func (l *Line) IsSolved() bool {
|
||||
//TODO
|
||||
return false
|
||||
}
|
||||
|
||||
func (l *Line) ForEachCell(fn func(cell *Cell)) {
|
||||
for _, cell := range l.cells {
|
||||
fn(&cell)
|
||||
}
|
||||
}
|
||||
|
||||
func (l *Line) GetMissingNumbers() []int {
|
||||
return getMissingNumbersHelper(len(l.cells), l.ForEachCell)
|
||||
}
|
||||
|
||||
func (l *Line) RemoveNote(field *Field, note int, trigger string, marks []Mark) {
|
||||
l.ForEachCell(func(cell *Cell) {
|
||||
cell.Notes.Remove(field, cell, note, trigger, marks)
|
||||
})
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// BLOCK STRUCTURE //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
type Block struct {
|
||||
cells [][]Cell
|
||||
}
|
||||
|
||||
func (b *Block) IsSolved() bool {
|
||||
//TODO
|
||||
return false
|
||||
}
|
||||
|
||||
func (b *Block) ForEachCell(fn func(cell *Cell)) {
|
||||
for _, row := range b.cells {
|
||||
for _, cell := range row {
|
||||
fn(&cell)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (b *Block) GetMissingNumbers() []int {
|
||||
max := len(b.cells) * len(b.cells[0])
|
||||
return getMissingNumbersHelper(max, b.ForEachCell)
|
||||
}
|
||||
|
||||
func (b *Block) RemoveNote(field *Field, note int, trigger string, marks []Mark) {
|
||||
b.ForEachCell(func(cell *Cell) {
|
||||
cell.Notes.Remove(field, cell, note, trigger, marks)
|
||||
})
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// HELPER //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
func getMissingNumbersHelper(max int, iterate func(fn func(cell *Cell))) []int {
|
||||
present := make(map[int]bool, max)
|
||||
|
||||
iterate(func(cell *Cell) {
|
||||
if cell.number != 0 {
|
||||
present[cell.number] = true
|
||||
}
|
||||
})
|
||||
|
||||
var missing []int
|
||||
for i := 1; i <= max; i++ {
|
||||
if !present[i] {
|
||||
missing = append(missing, i)
|
||||
}
|
||||
}
|
||||
return missing
|
||||
}
|
||||
@@ -1,67 +0,0 @@
|
||||
package board
|
||||
|
||||
import "strings"
|
||||
|
||||
func (f *Field) String() string {
|
||||
//TODO: auf beliebige größen anpassen
|
||||
var sb strings.Builder
|
||||
|
||||
// Oberer Rahmen
|
||||
sb.WriteString("╔═══════╤═══════╤═══════╗\n")
|
||||
|
||||
for i := range f.cells {
|
||||
sb.WriteString("║ ") // Linke Rahmenseite
|
||||
|
||||
for j, cell := range f.cells[i] {
|
||||
// Wert ausgeben oder Punkt für 0
|
||||
val := cell.number
|
||||
if val == 0 {
|
||||
sb.WriteString("·")
|
||||
} else {
|
||||
sb.WriteString(string('0' + val))
|
||||
}
|
||||
|
||||
// Trennlinien zwischen Blöcken und Zellen
|
||||
if (j+1)%3 == 0 {
|
||||
if j < 8 {
|
||||
sb.WriteString(" │ ")
|
||||
} else {
|
||||
sb.WriteString(" ║\n") // Rechte Rahmenseite + Zeilenumbruch
|
||||
}
|
||||
} else {
|
||||
sb.WriteString(" ")
|
||||
}
|
||||
}
|
||||
|
||||
// Horizontale Trennlinien nach jeder 3. Zeile
|
||||
if (i+1)%3 == 0 && i < 8 {
|
||||
sb.WriteString("╟───────┼───────┼───────╢\n")
|
||||
}
|
||||
}
|
||||
|
||||
// Unterer Rahmen
|
||||
sb.WriteString("╚═══════╧═══════╧═══════╝")
|
||||
|
||||
return sb.String()
|
||||
}
|
||||
|
||||
func (f *Field) IsSolved() bool {
|
||||
result := true
|
||||
f.ForEachCell(func(cell *Cell) {
|
||||
if cell.number == 0 {
|
||||
result = false
|
||||
}
|
||||
})
|
||||
|
||||
/* TODO:
|
||||
if !f.isValid() {
|
||||
return false
|
||||
}
|
||||
*/
|
||||
|
||||
return result
|
||||
}
|
||||
|
||||
func (f *Field) IsValid() bool {
|
||||
return false
|
||||
}
|
||||
@@ -1,3 +1,3 @@
|
||||
0000183b305c 451723860007000800000816000000030000005000100730040086906000204840572093000409000 1.2
|
||||
0000183b305c 050703060007000800000816000000030000005000100730040086906000204840572093000409000 1.2
|
||||
0001d5d6314e 302401809001000300000000000040708010780502036000090000200609003900000008800070005 1.2
|
||||
000212406270 000823001003000400070000052300960010000102000010038006830000040002000900600789000 1.2
|
||||
@@ -0,0 +1,77 @@
|
||||
package field
|
||||
|
||||
import "slices"
|
||||
|
||||
type Notes struct {
|
||||
numbers []int
|
||||
}
|
||||
|
||||
func (n *Notes) Add(f *Field, cell *Cell, note int, trigger string, marks []Mark) error {
|
||||
if n == nil || cell == nil || cell.notes != n {
|
||||
return ErrInvalidCell
|
||||
}
|
||||
return f.AddChange(&ExternalChange{Cell: cell, Marks: marks, Action: ActionSetNote, Value: note, TriggerdBy: trigger})
|
||||
}
|
||||
|
||||
func (n *Notes) Remove(f *Field, cell *Cell, note int, trigger string, marks []Mark) error {
|
||||
if n == nil || cell == nil || cell.notes != n {
|
||||
return ErrInvalidCell
|
||||
}
|
||||
return f.AddChange(&ExternalChange{Cell: cell, Marks: marks, Action: ActionRemoveNote, From: note, TriggerdBy: trigger})
|
||||
}
|
||||
|
||||
func (n *Notes) Get() []int {
|
||||
if n == nil {
|
||||
return nil
|
||||
}
|
||||
return slices.Clone(n.numbers)
|
||||
}
|
||||
|
||||
func (n *Notes) Has(number int) bool {
|
||||
return n != nil && slices.Contains(n.numbers, number)
|
||||
}
|
||||
|
||||
type Cell struct {
|
||||
number int
|
||||
notes *Notes
|
||||
pos *Position
|
||||
}
|
||||
|
||||
func NewCell(number int, pos *Position) *Cell {
|
||||
return &Cell{number: number, notes: &Notes{}, pos: pos}
|
||||
}
|
||||
|
||||
func (c *Cell) SetNumber(f *Field, number int, trigger string, marks []Mark) error {
|
||||
if c == nil {
|
||||
return ErrInvalidCell
|
||||
}
|
||||
return f.AddChange(&ExternalChange{Cell: c, Marks: marks, Action: ActionSetNumber, Value: number, From: c.number, TriggerdBy: trigger})
|
||||
}
|
||||
|
||||
func (c *Cell) RemoveNumber(f *Field, trigger string, marks []Mark) error {
|
||||
if c == nil {
|
||||
return ErrInvalidCell
|
||||
}
|
||||
return f.AddChange(&ExternalChange{Cell: c, Marks: marks, Action: ActionRemoveNumber, From: c.number, TriggerdBy: trigger})
|
||||
}
|
||||
|
||||
func (c *Cell) GetNumber() int {
|
||||
if c == nil {
|
||||
return 0
|
||||
}
|
||||
return c.number
|
||||
}
|
||||
|
||||
func (c *Cell) GetNotes() *Notes {
|
||||
if c == nil {
|
||||
return nil
|
||||
}
|
||||
return c.notes
|
||||
}
|
||||
|
||||
func (c *Cell) GetPosition() *Position {
|
||||
if c == nil {
|
||||
return nil
|
||||
}
|
||||
return c.pos
|
||||
}
|
||||
@@ -0,0 +1,234 @@
|
||||
package field
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"image/color"
|
||||
"slices"
|
||||
)
|
||||
|
||||
type Mark struct {
|
||||
Cell *Cell
|
||||
Change *Change
|
||||
color color.Color
|
||||
}
|
||||
|
||||
func (m *Mark) GetColor() color.Color {
|
||||
if m == nil {
|
||||
return nil
|
||||
}
|
||||
return m.color
|
||||
}
|
||||
|
||||
type ChangeAction int
|
||||
|
||||
const (
|
||||
ActionSetNumber ChangeAction = iota
|
||||
ActionSetNote
|
||||
ActionRemoveNumber
|
||||
ActionRemoveNote
|
||||
)
|
||||
|
||||
type ExternalChange struct {
|
||||
Cell *Cell
|
||||
Marks []Mark
|
||||
Action ChangeAction
|
||||
Value int
|
||||
From int
|
||||
TriggerdBy string
|
||||
}
|
||||
|
||||
type Change struct {
|
||||
Cell *Cell
|
||||
marks []Mark
|
||||
action ChangeAction
|
||||
value int
|
||||
from int
|
||||
triggerdBy string
|
||||
}
|
||||
|
||||
func (c *Change) GetMarks() []Mark {
|
||||
if c == nil {
|
||||
return nil
|
||||
}
|
||||
return slices.Clone(c.marks)
|
||||
}
|
||||
|
||||
func (c *Change) GetAction() ChangeAction {
|
||||
if c == nil {
|
||||
return ActionSetNumber
|
||||
}
|
||||
return c.action
|
||||
}
|
||||
|
||||
func (c *Change) GetTo() int {
|
||||
if c == nil {
|
||||
return 0
|
||||
}
|
||||
return c.value
|
||||
}
|
||||
|
||||
func (c *Change) GetFrom() int {
|
||||
if c == nil {
|
||||
return 0
|
||||
}
|
||||
return c.from
|
||||
}
|
||||
|
||||
func (c *Change) GetTriggeredBy() string {
|
||||
if c == nil {
|
||||
return ""
|
||||
}
|
||||
return c.triggerdBy
|
||||
}
|
||||
|
||||
func (f *Field) AddChange(external *ExternalChange) error {
|
||||
if err := f.validateChange(external); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
cell := external.Cell
|
||||
switch external.Action {
|
||||
case ActionSetNumber:
|
||||
if cell.number == external.Value {
|
||||
return nil
|
||||
}
|
||||
cell.number = external.Value
|
||||
f.recordChange(external)
|
||||
f.clearNotes(cell, external.TriggerdBy)
|
||||
f.removePeerNote(cell, external.Value, external.TriggerdBy)
|
||||
case ActionSetNote:
|
||||
if cell.notes.Has(external.Value) {
|
||||
return nil
|
||||
}
|
||||
cell.notes.numbers = append(cell.notes.numbers, external.Value)
|
||||
slices.Sort(cell.notes.numbers)
|
||||
f.recordChange(external)
|
||||
case ActionRemoveNumber:
|
||||
if cell.number == 0 {
|
||||
return nil
|
||||
}
|
||||
cell.number = 0
|
||||
f.recordChange(external)
|
||||
case ActionRemoveNote:
|
||||
for i, existing := range cell.notes.numbers {
|
||||
if existing == external.From {
|
||||
cell.notes.numbers = slices.Delete(cell.notes.numbers, i, i+1)
|
||||
f.recordChange(external)
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *Field) AddChanges(changes []ExternalChange) error {
|
||||
if f == nil || !f.IsValid() {
|
||||
return ErrInvalidField
|
||||
}
|
||||
state := f.snapshot()
|
||||
for i := range changes {
|
||||
if err := f.AddChange(&changes[i]); err != nil {
|
||||
f.restore(state)
|
||||
return fmt.Errorf("apply change %d: %w", i, err)
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *Field) GetChanges() []ExternalChange {
|
||||
if f == nil {
|
||||
return nil
|
||||
}
|
||||
result := make([]ExternalChange, len(f.changes))
|
||||
for i := range f.changes {
|
||||
result[i] = ExternalChange{Cell: f.changes[i].Cell, Marks: slices.Clone(f.changes[i].marks), Action: f.changes[i].action, Value: f.changes[i].value, From: f.changes[i].from, TriggerdBy: f.changes[i].triggerdBy}
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
func (f *Field) validateChange(change *ExternalChange) error {
|
||||
if f == nil || !f.IsValid() {
|
||||
return ErrInvalidField
|
||||
}
|
||||
if change == nil || change.Cell == nil || !f.ownsCell(change.Cell) {
|
||||
return fmt.Errorf("%w: cell does not belong to field", ErrInvalidChange)
|
||||
}
|
||||
cell := change.Cell
|
||||
if cell.notes == nil || cell.pos == nil {
|
||||
return fmt.Errorf("%w: incomplete cell", ErrInvalidChange)
|
||||
}
|
||||
|
||||
switch change.Action {
|
||||
case ActionSetNumber:
|
||||
if change.Value < 1 || change.Value > f.props.Rows {
|
||||
return fmt.Errorf("%w: number %d is out of range", ErrInvalidChange, change.Value)
|
||||
}
|
||||
if change.From != cell.number {
|
||||
return fmt.Errorf("%w: expected previous value %d, got %d", ErrInvalidChange, cell.number, change.From)
|
||||
}
|
||||
if f.hasPeerNumber(cell, change.Value) {
|
||||
return fmt.Errorf("%w: number %d already exists in a peer", ErrInvalidChange, change.Value)
|
||||
}
|
||||
case ActionSetNote:
|
||||
if cell.number != 0 {
|
||||
return fmt.Errorf("%w: cannot add a note to a filled cell", ErrInvalidChange)
|
||||
}
|
||||
if change.Value < 1 || change.Value > f.props.Rows || f.hasPeerNumber(cell, change.Value) {
|
||||
return fmt.Errorf("%w: note %d is not a candidate", ErrInvalidChange, change.Value)
|
||||
}
|
||||
case ActionRemoveNumber:
|
||||
if change.From != cell.number {
|
||||
return fmt.Errorf("%w: expected previous value %d, got %d", ErrInvalidChange, cell.number, change.From)
|
||||
}
|
||||
case ActionRemoveNote:
|
||||
if change.From < 1 || change.From > f.props.Rows {
|
||||
return fmt.Errorf("%w: note %d is out of range", ErrInvalidChange, change.From)
|
||||
}
|
||||
default:
|
||||
return fmt.Errorf("%w: unknown action %d", ErrInvalidChange, change.Action)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *Field) recordChange(external *ExternalChange) {
|
||||
f.changes = append(f.changes, Change{Cell: external.Cell, marks: slices.Clone(external.Marks), action: external.Action, value: external.Value, from: external.From, triggerdBy: external.TriggerdBy})
|
||||
}
|
||||
|
||||
func (f *Field) clearNotes(cell *Cell, trigger string) {
|
||||
for _, note := range slices.Clone(cell.notes.numbers) {
|
||||
cell.notes.numbers = removeNumber(cell.notes.numbers, note)
|
||||
f.recordChange(&ExternalChange{Cell: cell, Action: ActionRemoveNote, From: note, TriggerdBy: trigger})
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Field) removePeerNote(cell *Cell, number int, trigger string) {
|
||||
seen := make(map[*Cell]struct{})
|
||||
parts, err := f.GetEachPartAtPos(cell.pos)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
for _, part := range parts {
|
||||
part.ForEachCell(func(peer *Cell) {
|
||||
if peer == cell {
|
||||
return
|
||||
}
|
||||
if _, exists := seen[peer]; exists {
|
||||
return
|
||||
}
|
||||
seen[peer] = struct{}{}
|
||||
if peer.notes.Has(number) {
|
||||
peer.notes.numbers = removeNumber(peer.notes.numbers, number)
|
||||
f.recordChange(&ExternalChange{Cell: peer, Action: ActionRemoveNote, From: number, TriggerdBy: trigger})
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func removeNumber(numbers []int, number int) []int {
|
||||
for i, existing := range numbers {
|
||||
if existing == number {
|
||||
return slices.Delete(numbers, i, i+1)
|
||||
}
|
||||
}
|
||||
return numbers
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package field
|
||||
|
||||
import "errors"
|
||||
|
||||
var (
|
||||
ErrOutOfBounds = errors.New("coordinates out of bounds")
|
||||
ErrInvalidField = errors.New("invalid field")
|
||||
ErrInvalidCell = errors.New("invalid cell")
|
||||
ErrInvalidChange = errors.New("invalid change")
|
||||
)
|
||||
+461
@@ -0,0 +1,461 @@
|
||||
package field
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"slices"
|
||||
"strconv"
|
||||
"strings"
|
||||
)
|
||||
|
||||
type Properties struct {
|
||||
Rows int
|
||||
Columns int
|
||||
BlockRows int
|
||||
BlockColumns int
|
||||
BlockSizeRow int
|
||||
BlockSizeColumn int
|
||||
Rating float64
|
||||
}
|
||||
|
||||
type Field struct {
|
||||
props *Properties
|
||||
cells [][]Cell
|
||||
changes []Change
|
||||
}
|
||||
|
||||
type fieldSnapshot struct {
|
||||
numbers [][]int
|
||||
notes [][][]int
|
||||
changes []Change
|
||||
}
|
||||
|
||||
func New(props Properties, cells [][]Cell) (*Field, error) {
|
||||
if err := validateProperties(props); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if len(cells) != props.Rows {
|
||||
return nil, fmt.Errorf("%w: expected %d rows, got %d", ErrInvalidField, props.Rows, len(cells))
|
||||
}
|
||||
|
||||
cloned := make([][]Cell, props.Rows)
|
||||
for row := 0; row < props.Rows; row++ {
|
||||
if len(cells[row]) != props.Columns {
|
||||
return nil, fmt.Errorf("%w: row %d has %d cells, expected %d", ErrInvalidField, row, len(cells[row]), props.Columns)
|
||||
}
|
||||
cloned[row] = make([]Cell, props.Columns)
|
||||
for column := 0; column < props.Columns; column++ {
|
||||
source := &cells[row][column]
|
||||
if source.pos == nil {
|
||||
return nil, fmt.Errorf("%w: cell %d/%d has no position", ErrInvalidField, row, column)
|
||||
}
|
||||
if !positionMatches(source.pos, props, row, column) {
|
||||
return nil, fmt.Errorf("%w: cell %d/%d has inconsistent position", ErrInvalidField, row, column)
|
||||
}
|
||||
if source.number < 0 || source.number > props.Rows {
|
||||
return nil, fmt.Errorf("%w: cell %d/%d contains %d", ErrInvalidField, row, column, source.number)
|
||||
}
|
||||
if source.notes == nil {
|
||||
return nil, fmt.Errorf("%w: cell %d/%d has no notes", ErrInvalidField, row, column)
|
||||
}
|
||||
notes, err := normalizeNotes(source.notes.numbers, props.Rows, source.number)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("%w: cell %d/%d: %w", ErrInvalidField, row, column, err)
|
||||
}
|
||||
cloned[row][column] = Cell{
|
||||
number: source.number,
|
||||
notes: &Notes{numbers: notes},
|
||||
pos: NewPosition(row, column, row/props.BlockSizeRow, column/props.BlockSizeColumn, row%props.BlockSizeRow, column%props.BlockSizeColumn),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
result := &Field{props: &props, cells: cloned}
|
||||
if !result.hasValidNumbers() || !result.hasValidNotes() {
|
||||
return nil, fmt.Errorf("%w: duplicate values or invalid candidates", ErrInvalidField)
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
func validateProperties(props Properties) error {
|
||||
if props.Rows <= 0 || props.Columns <= 0 || props.Rows != props.Columns {
|
||||
return fmt.Errorf("%w: rows and columns must be equal and positive", ErrInvalidField)
|
||||
}
|
||||
if props.BlockRows <= 0 || props.BlockColumns <= 0 || props.BlockSizeRow <= 0 || props.BlockSizeColumn <= 0 {
|
||||
return fmt.Errorf("%w: block dimensions must be positive", ErrInvalidField)
|
||||
}
|
||||
if props.BlockRows*props.BlockSizeRow != props.Rows || props.BlockColumns*props.BlockSizeColumn != props.Columns {
|
||||
return fmt.Errorf("%w: block dimensions do not cover the field", ErrInvalidField)
|
||||
}
|
||||
if props.BlockSizeRow*props.BlockSizeColumn != props.Rows {
|
||||
return fmt.Errorf("%w: each block must contain %d cells", ErrInvalidField, props.Rows)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func normalizeNotes(notes []int, max, cellNumber int) ([]int, error) {
|
||||
if cellNumber != 0 && len(notes) != 0 {
|
||||
return nil, fmt.Errorf("filled cells cannot contain notes")
|
||||
}
|
||||
result := slices.Clone(notes)
|
||||
slices.Sort(result)
|
||||
result = slices.Compact(result)
|
||||
for _, note := range result {
|
||||
if note < 1 || note > max {
|
||||
return nil, fmt.Errorf("note %d is out of range", note)
|
||||
}
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
func positionMatches(pos *Position, props Properties, row, column int) bool {
|
||||
return pos.row == row && pos.column == column &&
|
||||
pos.blockRow == row/props.BlockSizeRow && pos.blockColumn == column/props.BlockSizeColumn &&
|
||||
pos.inBlockRow == row%props.BlockSizeRow && pos.inBlockColumn == column%props.BlockSizeColumn
|
||||
}
|
||||
|
||||
func (f *Field) GetRow(row int) (*Row, error) {
|
||||
if !f.hasStructure() || row < 0 || row >= f.props.Rows {
|
||||
return nil, ErrOutOfBounds
|
||||
}
|
||||
cells := make([]*Cell, f.props.Columns)
|
||||
for column := range f.cells[row] {
|
||||
cells[column] = &f.cells[row][column]
|
||||
}
|
||||
return &Row{Line: Line{cells: cells}}, nil
|
||||
}
|
||||
|
||||
func (f *Field) GetColumn(column int) (*Column, error) {
|
||||
if !f.hasStructure() || column < 0 || column >= f.props.Columns {
|
||||
return nil, ErrOutOfBounds
|
||||
}
|
||||
cells := make([]*Cell, f.props.Rows)
|
||||
for row := range f.cells {
|
||||
cells[row] = &f.cells[row][column]
|
||||
}
|
||||
return &Column{Line: Line{cells: cells}}, nil
|
||||
}
|
||||
|
||||
func (f *Field) GetBlock(row, column int) (*Block, error) {
|
||||
if !f.hasStructure() || row < 0 || row >= f.props.BlockRows || column < 0 || column >= f.props.BlockColumns {
|
||||
return nil, ErrOutOfBounds
|
||||
}
|
||||
startRow := row * f.props.BlockSizeRow
|
||||
startColumn := column * f.props.BlockSizeColumn
|
||||
cells := make([][]*Cell, f.props.BlockSizeRow)
|
||||
for blockRow := range cells {
|
||||
cells[blockRow] = make([]*Cell, f.props.BlockSizeColumn)
|
||||
for blockColumn := range cells[blockRow] {
|
||||
cells[blockRow][blockColumn] = &f.cells[startRow+blockRow][startColumn+blockColumn]
|
||||
}
|
||||
}
|
||||
return &Block{cells: cells}, nil
|
||||
}
|
||||
|
||||
func (f *Field) GetEachPartAtPos(pos *Position) ([]Part, error) {
|
||||
if pos == nil {
|
||||
return nil, ErrOutOfBounds
|
||||
}
|
||||
row, err := f.GetRow(pos.row)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
column, err := f.GetColumn(pos.column)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
block, err := f.GetBlock(pos.blockRow, pos.blockColumn)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return []Part{row, column, block}, nil
|
||||
}
|
||||
|
||||
func (f *Field) GetCell(row, column int) (*Cell, error) {
|
||||
if !f.hasStructure() || row < 0 || row >= f.props.Rows || column < 0 || column >= f.props.Columns {
|
||||
return nil, ErrOutOfBounds
|
||||
}
|
||||
return &f.cells[row][column], nil
|
||||
}
|
||||
|
||||
func (f *Field) GetProperties() (Properties, error) {
|
||||
if !f.hasStructure() {
|
||||
return Properties{}, ErrInvalidField
|
||||
}
|
||||
return *f.props, nil
|
||||
}
|
||||
|
||||
func (f *Field) GetRating() float64 {
|
||||
if !f.hasStructure() {
|
||||
return 0
|
||||
}
|
||||
return f.props.Rating
|
||||
}
|
||||
|
||||
func (f *Field) ForEachPart(fn func(Part)) {
|
||||
if !f.hasStructure() || fn == nil {
|
||||
return
|
||||
}
|
||||
f.ForEachRow(func(row *Row) { fn(row) })
|
||||
f.ForEachColumn(func(column *Column) { fn(column) })
|
||||
f.ForEachBlock(func(block *Block) { fn(block) })
|
||||
}
|
||||
|
||||
func (f *Field) ForEachPartAtPos(pos *Position, fn func(Part)) error {
|
||||
if fn == nil {
|
||||
return nil
|
||||
}
|
||||
parts, err := f.GetEachPartAtPos(pos)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
for _, part := range parts {
|
||||
fn(part)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *Field) ForEachRow(fn func(*Row)) {
|
||||
if !f.hasStructure() || fn == nil {
|
||||
return
|
||||
}
|
||||
for row := 0; row < f.props.Rows; row++ {
|
||||
part, _ := f.GetRow(row)
|
||||
fn(part)
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Field) ForEachColumn(fn func(*Column)) {
|
||||
if !f.hasStructure() || fn == nil {
|
||||
return
|
||||
}
|
||||
for column := 0; column < f.props.Columns; column++ {
|
||||
part, _ := f.GetColumn(column)
|
||||
fn(part)
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Field) ForEachBlock(fn func(*Block)) {
|
||||
if !f.hasStructure() || fn == nil {
|
||||
return
|
||||
}
|
||||
for row := 0; row < f.props.BlockRows; row++ {
|
||||
for column := 0; column < f.props.BlockColumns; column++ {
|
||||
part, _ := f.GetBlock(row, column)
|
||||
fn(part)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Field) ForEachCell(fn func(*Cell)) {
|
||||
if !f.hasStructure() || fn == nil {
|
||||
return
|
||||
}
|
||||
for row := range f.cells {
|
||||
for column := range f.cells[row] {
|
||||
fn(&f.cells[row][column])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Field) SetRating(rating float64) {
|
||||
if f != nil && f.props != nil {
|
||||
f.props.Rating = rating
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Field) String() string {
|
||||
if !f.hasStructure() {
|
||||
return "<invalid field>"
|
||||
}
|
||||
var result strings.Builder
|
||||
for row := 0; row < f.props.Rows; row++ {
|
||||
if row > 0 && row%f.props.BlockSizeRow == 0 {
|
||||
result.WriteByte('\n')
|
||||
}
|
||||
for column := 0; column < f.props.Columns; column++ {
|
||||
if column > 0 {
|
||||
if column%f.props.BlockSizeColumn == 0 {
|
||||
result.WriteString(" | ")
|
||||
} else {
|
||||
result.WriteByte(' ')
|
||||
}
|
||||
}
|
||||
value := f.cells[row][column].number
|
||||
if value == 0 {
|
||||
result.WriteRune('·')
|
||||
} else {
|
||||
result.WriteString(strconv.Itoa(value))
|
||||
}
|
||||
}
|
||||
if row+1 < f.props.Rows {
|
||||
result.WriteByte('\n')
|
||||
}
|
||||
}
|
||||
return result.String()
|
||||
}
|
||||
|
||||
func (f *Field) StringNotesForNumber(number int) string {
|
||||
if !f.hasStructure() || number < 1 || number > f.props.Rows {
|
||||
return ""
|
||||
}
|
||||
var result strings.Builder
|
||||
f.ForEachCell(func(cell *Cell) {
|
||||
if cell.notes.Has(number) {
|
||||
fmt.Fprintf(&result, "%d/%d\n", cell.pos.row, cell.pos.column)
|
||||
}
|
||||
})
|
||||
return strings.TrimSuffix(result.String(), "\n")
|
||||
}
|
||||
|
||||
func (f *Field) StringNotes() string {
|
||||
if !f.hasStructure() {
|
||||
return "Notes:"
|
||||
}
|
||||
var result strings.Builder
|
||||
result.WriteString("Notes:\n")
|
||||
f.ForEachCell(func(cell *Cell) {
|
||||
fmt.Fprintf(&result, "Pos: %d/%d - Notes: %v\n", cell.pos.row, cell.pos.column, cell.notes.numbers)
|
||||
})
|
||||
return strings.TrimSuffix(result.String(), "\n")
|
||||
}
|
||||
|
||||
func (f *Field) IsSolved() bool {
|
||||
if !f.IsValid() {
|
||||
return false
|
||||
}
|
||||
for row := range f.cells {
|
||||
for column := range f.cells[row] {
|
||||
if f.cells[row][column].number == 0 {
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func (f *Field) IsValid() bool {
|
||||
return f.hasStructure() && f.hasValidNumbers() && f.hasValidNotes()
|
||||
}
|
||||
|
||||
func (f *Field) hasStructure() bool {
|
||||
if f == nil || f.props == nil || validateProperties(*f.props) != nil || len(f.cells) != f.props.Rows {
|
||||
return false
|
||||
}
|
||||
for row := range f.cells {
|
||||
if len(f.cells[row]) != f.props.Columns {
|
||||
return false
|
||||
}
|
||||
for column := range f.cells[row] {
|
||||
cell := &f.cells[row][column]
|
||||
if cell.notes == nil || cell.pos == nil || !positionMatches(cell.pos, *f.props, row, column) || cell.number < 0 || cell.number > f.props.Rows {
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func (f *Field) hasValidNumbers() bool {
|
||||
if !f.hasStructure() {
|
||||
return false
|
||||
}
|
||||
valid := true
|
||||
f.ForEachPart(func(part Part) {
|
||||
seen := make(map[int]struct{}, f.props.Rows)
|
||||
part.ForEachCell(func(cell *Cell) {
|
||||
if cell.number == 0 || !valid {
|
||||
return
|
||||
}
|
||||
if _, exists := seen[cell.number]; exists {
|
||||
valid = false
|
||||
return
|
||||
}
|
||||
seen[cell.number] = struct{}{}
|
||||
})
|
||||
})
|
||||
return valid
|
||||
}
|
||||
|
||||
func (f *Field) hasValidNotes() bool {
|
||||
if !f.hasStructure() {
|
||||
return false
|
||||
}
|
||||
valid := true
|
||||
f.ForEachCell(func(cell *Cell) {
|
||||
if !valid {
|
||||
return
|
||||
}
|
||||
if cell.number != 0 && len(cell.notes.numbers) != 0 {
|
||||
valid = false
|
||||
return
|
||||
}
|
||||
previous := 0
|
||||
for _, note := range cell.notes.numbers {
|
||||
if note <= previous || note > f.props.Rows || f.hasPeerNumber(cell, note) {
|
||||
valid = false
|
||||
return
|
||||
}
|
||||
previous = note
|
||||
}
|
||||
})
|
||||
return valid
|
||||
}
|
||||
|
||||
func (f *Field) ownsCell(cell *Cell) bool {
|
||||
if !f.hasStructure() || cell == nil || cell.pos == nil {
|
||||
return false
|
||||
}
|
||||
row, column := cell.pos.row, cell.pos.column
|
||||
return row >= 0 && row < f.props.Rows && column >= 0 && column < f.props.Columns && &f.cells[row][column] == cell
|
||||
}
|
||||
|
||||
func (f *Field) hasPeerNumber(cell *Cell, number int) bool {
|
||||
if !f.ownsCell(cell) {
|
||||
return false
|
||||
}
|
||||
row, column := cell.pos.row, cell.pos.column
|
||||
for index := 0; index < f.props.Columns; index++ {
|
||||
if index != column && f.cells[row][index].number == number {
|
||||
return true
|
||||
}
|
||||
}
|
||||
for index := 0; index < f.props.Rows; index++ {
|
||||
if index != row && f.cells[index][column].number == number {
|
||||
return true
|
||||
}
|
||||
}
|
||||
startRow := cell.pos.blockRow * f.props.BlockSizeRow
|
||||
startColumn := cell.pos.blockColumn * f.props.BlockSizeColumn
|
||||
for blockRow := 0; blockRow < f.props.BlockSizeRow; blockRow++ {
|
||||
for blockColumn := 0; blockColumn < f.props.BlockSizeColumn; blockColumn++ {
|
||||
peer := &f.cells[startRow+blockRow][startColumn+blockColumn]
|
||||
if peer != cell && peer.number == number {
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (f *Field) snapshot() fieldSnapshot {
|
||||
state := fieldSnapshot{numbers: make([][]int, len(f.cells)), notes: make([][][]int, len(f.cells)), changes: slices.Clone(f.changes)}
|
||||
for row := range f.cells {
|
||||
state.numbers[row] = make([]int, len(f.cells[row]))
|
||||
state.notes[row] = make([][]int, len(f.cells[row]))
|
||||
for column := range f.cells[row] {
|
||||
state.numbers[row][column] = f.cells[row][column].number
|
||||
state.notes[row][column] = slices.Clone(f.cells[row][column].notes.numbers)
|
||||
}
|
||||
}
|
||||
return state
|
||||
}
|
||||
|
||||
func (f *Field) restore(state fieldSnapshot) {
|
||||
for row := range f.cells {
|
||||
for column := range f.cells[row] {
|
||||
f.cells[row][column].number = state.numbers[row][column]
|
||||
f.cells[row][column].notes.numbers = slices.Clone(state.notes[row][column])
|
||||
}
|
||||
}
|
||||
f.changes = slices.Clone(state.changes)
|
||||
}
|
||||
@@ -0,0 +1,244 @@
|
||||
package field
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"reflect"
|
||||
"strings"
|
||||
"testing"
|
||||
)
|
||||
|
||||
const solvedPuzzle = "123456789456789123789123456234567891567891234891234567345678912678912345912345678"
|
||||
|
||||
func classicCells(t *testing.T, digits string) (Properties, [][]Cell) {
|
||||
t.Helper()
|
||||
if len(digits) != 81 {
|
||||
t.Fatalf("test puzzle has %d characters", len(digits))
|
||||
}
|
||||
props := Properties{Rows: 9, Columns: 9, BlockRows: 3, BlockColumns: 3, BlockSizeRow: 3, BlockSizeColumn: 3}
|
||||
cells := make([][]Cell, props.Rows)
|
||||
for row := range cells {
|
||||
cells[row] = make([]Cell, props.Columns)
|
||||
for column := range cells[row] {
|
||||
position := NewPosition(row, column, row/3, column/3, row%3, column%3)
|
||||
cells[row][column] = *NewCell(int(digits[row*9+column]-'0'), position)
|
||||
}
|
||||
}
|
||||
return props, cells
|
||||
}
|
||||
|
||||
func mustField(t *testing.T, digits string) *Field {
|
||||
t.Helper()
|
||||
props, cells := classicCells(t, digits)
|
||||
result, err := New(props, cells)
|
||||
if err != nil {
|
||||
t.Fatalf("New() error = %v", err)
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
func TestNewValidatesStructureAndValues(t *testing.T) {
|
||||
props, cells := classicCells(t, strings.Repeat("0", 81))
|
||||
|
||||
tests := []struct {
|
||||
name string
|
||||
mutate func(*Properties, [][]Cell)
|
||||
}{
|
||||
{name: "missing row", mutate: func(_ *Properties, cells [][]Cell) { cells[0] = cells[0][:8] }},
|
||||
{name: "wrong position", mutate: func(_ *Properties, cells [][]Cell) { cells[0][0].pos = NewPosition(1, 0, 0, 0, 0, 0) }},
|
||||
{name: "number out of range", mutate: func(_ *Properties, cells [][]Cell) { cells[0][0].number = 10 }},
|
||||
{name: "invalid blocks", mutate: func(props *Properties, _ [][]Cell) { props.BlockRows = 2 }},
|
||||
}
|
||||
|
||||
for _, test := range tests {
|
||||
t.Run(test.name, func(t *testing.T) {
|
||||
localProps := props
|
||||
localCells := make([][]Cell, len(cells))
|
||||
for row := range cells {
|
||||
localCells[row] = append([]Cell(nil), cells[row]...)
|
||||
}
|
||||
test.mutate(&localProps, localCells)
|
||||
if _, err := New(localProps, localCells); !errors.Is(err, ErrInvalidField) {
|
||||
t.Fatalf("New() error = %v, want ErrInvalidField", err)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
duplicate := "113456789" + solvedPuzzle[9:]
|
||||
duplicateProps, duplicateCells := classicCells(t, duplicate)
|
||||
if _, err := New(duplicateProps, duplicateCells); !errors.Is(err, ErrInvalidField) {
|
||||
t.Fatalf("New() duplicate error = %v, want ErrInvalidField", err)
|
||||
}
|
||||
}
|
||||
|
||||
func TestGetCellBoundsAndForEachCellPointers(t *testing.T) {
|
||||
f := mustField(t, strings.Repeat("0", 81))
|
||||
for _, coordinates := range [][2]int{{-1, 0}, {0, -1}, {9, 0}, {0, 9}} {
|
||||
if _, err := f.GetCell(coordinates[0], coordinates[1]); !errors.Is(err, ErrOutOfBounds) {
|
||||
t.Errorf("GetCell(%d, %d) error = %v", coordinates[0], coordinates[1], err)
|
||||
}
|
||||
}
|
||||
|
||||
want, _ := f.GetCell(4, 5)
|
||||
var found *Cell
|
||||
f.ForEachCell(func(cell *Cell) {
|
||||
if cell.GetPosition().GetRow() == 4 && cell.GetPosition().GetColumn() == 5 {
|
||||
found = cell
|
||||
}
|
||||
})
|
||||
if found != want {
|
||||
t.Fatalf("ForEachCell() returned %p, want stored cell %p", found, want)
|
||||
}
|
||||
}
|
||||
|
||||
func TestValidityAndSolvedState(t *testing.T) {
|
||||
incomplete := mustField(t, strings.Repeat("0", 81))
|
||||
if !incomplete.IsValid() || incomplete.IsSolved() {
|
||||
t.Fatalf("empty field: IsValid=%v IsSolved=%v", incomplete.IsValid(), incomplete.IsSolved())
|
||||
}
|
||||
|
||||
solved := mustField(t, solvedPuzzle)
|
||||
if !solved.IsValid() || !solved.IsSolved() {
|
||||
t.Fatalf("solved field: IsValid=%v IsSolved=%v", solved.IsValid(), solved.IsSolved())
|
||||
}
|
||||
row, _ := solved.GetRow(0)
|
||||
block, _ := solved.GetBlock(0, 0)
|
||||
if !row.IsSolved() || !block.IsSolved() {
|
||||
t.Fatal("completed row and block must be solved")
|
||||
}
|
||||
|
||||
solved.cells[0][0].number = solved.cells[0][1].number
|
||||
if solved.IsValid() || solved.IsSolved() {
|
||||
t.Fatal("field with a duplicate must be invalid and unsolved")
|
||||
}
|
||||
}
|
||||
|
||||
func TestChangesAreValidatedAndAtomic(t *testing.T) {
|
||||
f := mustField(t, strings.Repeat("0", 81))
|
||||
first, _ := f.GetCell(0, 0)
|
||||
second, _ := f.GetCell(0, 1)
|
||||
|
||||
err := f.AddChanges([]ExternalChange{
|
||||
{Cell: first, Action: ActionSetNumber, Value: 1, From: 0},
|
||||
{Cell: second, Action: ActionSetNumber, Value: 1, From: 0},
|
||||
})
|
||||
if !errors.Is(err, ErrInvalidChange) {
|
||||
t.Fatalf("AddChanges() error = %v, want ErrInvalidChange", err)
|
||||
}
|
||||
if first.GetNumber() != 0 || second.GetNumber() != 0 || len(f.GetChanges()) != 0 {
|
||||
t.Fatal("failed change batch was not rolled back")
|
||||
}
|
||||
|
||||
foreign := NewCell(0, NewPosition(0, 0, 0, 0, 0, 0))
|
||||
if err := f.AddChange(&ExternalChange{Cell: foreign, Action: ActionSetNumber, Value: 1}); !errors.Is(err, ErrInvalidChange) {
|
||||
t.Fatalf("foreign cell error = %v, want ErrInvalidChange", err)
|
||||
}
|
||||
if err := (*Field)(nil).AddChanges(nil); !errors.Is(err, ErrInvalidField) {
|
||||
t.Fatalf("nil field error = %v, want ErrInvalidField", err)
|
||||
}
|
||||
}
|
||||
|
||||
func TestNotesStaySortedUniqueAndArePropagated(t *testing.T) {
|
||||
f := mustField(t, strings.Repeat("0", 81))
|
||||
target, _ := f.GetCell(0, 0)
|
||||
rowPeer, _ := f.GetCell(0, 1)
|
||||
columnPeer, _ := f.GetCell(1, 0)
|
||||
blockPeer, _ := f.GetCell(1, 1)
|
||||
unrelated, _ := f.GetCell(4, 4)
|
||||
|
||||
for _, note := range []int{5, 1, 5} {
|
||||
if err := target.GetNotes().Add(f, target, note, "test", nil); err != nil {
|
||||
t.Fatalf("add target note: %v", err)
|
||||
}
|
||||
}
|
||||
if got, want := target.GetNotes().Get(), []int{1, 5}; !reflect.DeepEqual(got, want) {
|
||||
t.Fatalf("notes = %v, want %v", got, want)
|
||||
}
|
||||
for _, cell := range []*Cell{rowPeer, columnPeer, blockPeer, unrelated} {
|
||||
if err := cell.GetNotes().Add(f, cell, 5, "test", nil); err != nil {
|
||||
t.Fatalf("add peer note: %v", err)
|
||||
}
|
||||
}
|
||||
if err := target.SetNumber(f, 5, "test", nil); err != nil {
|
||||
t.Fatalf("SetNumber() error = %v", err)
|
||||
}
|
||||
for _, peer := range []*Cell{target, rowPeer, columnPeer, blockPeer} {
|
||||
if peer.GetNotes().Has(5) {
|
||||
row, column := peer.GetPosition().GetCoords()
|
||||
t.Fatalf("note 5 was not removed at %d/%d", row, column)
|
||||
}
|
||||
}
|
||||
if !unrelated.GetNotes().Has(5) {
|
||||
t.Fatal("note was removed from an unrelated cell")
|
||||
}
|
||||
if f.IsValid() == false {
|
||||
t.Fatal("field must remain valid after candidate propagation")
|
||||
}
|
||||
filled, _ := f.GetCell(0, 2)
|
||||
if err := filled.SetNumber(f, 2, "test", nil); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := filled.GetNotes().Add(f, filled, 3, "test", nil); !errors.Is(err, ErrInvalidChange) {
|
||||
t.Fatalf("note on filled cell error = %v, want ErrInvalidChange", err)
|
||||
}
|
||||
if err := rowPeer.GetNotes().Add(f, rowPeer, 2, "test", nil); !errors.Is(err, ErrInvalidChange) {
|
||||
t.Fatalf("invalid peer note error = %v, want ErrInvalidChange", err)
|
||||
}
|
||||
}
|
||||
|
||||
func TestRemoveNumberRecordsCorrectAction(t *testing.T) {
|
||||
f := mustField(t, strings.Repeat("0", 81))
|
||||
cell, _ := f.GetCell(0, 0)
|
||||
if err := cell.SetNumber(f, 1, "set", nil); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := cell.RemoveNumber(f, "remove", nil); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
changes := f.GetChanges()
|
||||
if changes[len(changes)-1].Action != ActionRemoveNumber {
|
||||
t.Fatalf("last action = %v, want ActionRemoveNumber", changes[len(changes)-1].Action)
|
||||
}
|
||||
}
|
||||
|
||||
func TestStringRendersDigitsAndNotes(t *testing.T) {
|
||||
f := mustField(t, "900000000"+strings.Repeat("0", 72))
|
||||
cell, _ := f.GetCell(0, 1)
|
||||
if err := cell.GetNotes().Add(f, cell, 1, "test", nil); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if !strings.HasPrefix(f.String(), "9 · ·") {
|
||||
t.Fatalf("String() = %q", f.String())
|
||||
}
|
||||
if got := f.StringNotesForNumber(1); got != "0/1" {
|
||||
t.Fatalf("StringNotesForNumber() = %q, want 0/1", got)
|
||||
}
|
||||
}
|
||||
|
||||
func TestGettersReturnDefensiveCopies(t *testing.T) {
|
||||
f := mustField(t, strings.Repeat("0", 81))
|
||||
props, err := f.GetProperties()
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
props.Rows = 4
|
||||
stored, _ := f.GetProperties()
|
||||
if stored.Rows != 9 {
|
||||
t.Fatal("GetProperties exposed internal properties")
|
||||
}
|
||||
|
||||
cell, _ := f.GetCell(0, 0)
|
||||
if err := cell.GetNotes().Add(f, cell, 1, "test", nil); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
notes := cell.GetNotes().Get()
|
||||
notes[0] = 9
|
||||
if !cell.GetNotes().Has(1) || cell.GetNotes().Has(9) {
|
||||
t.Fatal("Notes.Get exposed its backing slice")
|
||||
}
|
||||
|
||||
changes := f.GetChanges()
|
||||
changes[0].Value = 9
|
||||
if f.GetChanges()[0].Value != 1 {
|
||||
t.Fatal("GetChanges exposed its backing slice")
|
||||
}
|
||||
}
|
||||
+160
@@ -0,0 +1,160 @@
|
||||
package field
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"strings"
|
||||
)
|
||||
|
||||
type Part interface {
|
||||
IsSolved() bool
|
||||
ForEachCell(func(*Cell))
|
||||
GetMissingNumbers() []int
|
||||
RemoveNote(*Field, int, string, []Mark) error
|
||||
String() string
|
||||
}
|
||||
|
||||
type Line struct {
|
||||
cells []*Cell
|
||||
}
|
||||
|
||||
func (l *Line) IsSolved() bool {
|
||||
return partIsSolved(l)
|
||||
}
|
||||
|
||||
func (l *Line) ForEachCell(fn func(*Cell)) {
|
||||
if l == nil || fn == nil {
|
||||
return
|
||||
}
|
||||
for _, cell := range l.cells {
|
||||
fn(cell)
|
||||
}
|
||||
}
|
||||
|
||||
func (l *Line) GetMissingNumbers() []int {
|
||||
if l == nil {
|
||||
return nil
|
||||
}
|
||||
return getMissingNumbers(len(l.cells), l.ForEachCell)
|
||||
}
|
||||
|
||||
func (l *Line) RemoveNote(f *Field, note int, trigger string, marks []Mark) error {
|
||||
return removeNoteFromPart(l, f, note, trigger, marks)
|
||||
}
|
||||
|
||||
func (l *Line) String() string {
|
||||
return partString(l, "Line")
|
||||
}
|
||||
|
||||
type Row struct {
|
||||
Line
|
||||
}
|
||||
|
||||
func (r *Row) String() string {
|
||||
return partString(r, "Row")
|
||||
}
|
||||
|
||||
type Column struct {
|
||||
Line
|
||||
}
|
||||
|
||||
func (c *Column) String() string {
|
||||
return partString(c, "Column")
|
||||
}
|
||||
|
||||
type Block struct {
|
||||
cells [][]*Cell
|
||||
}
|
||||
|
||||
func (b *Block) IsSolved() bool {
|
||||
return partIsSolved(b)
|
||||
}
|
||||
|
||||
func (b *Block) ForEachCell(fn func(*Cell)) {
|
||||
if b == nil || fn == nil {
|
||||
return
|
||||
}
|
||||
for _, row := range b.cells {
|
||||
for _, cell := range row {
|
||||
fn(cell)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (b *Block) GetMissingNumbers() []int {
|
||||
if b == nil || len(b.cells) == 0 {
|
||||
return nil
|
||||
}
|
||||
size := 0
|
||||
for _, row := range b.cells {
|
||||
size += len(row)
|
||||
}
|
||||
return getMissingNumbers(size, b.ForEachCell)
|
||||
}
|
||||
|
||||
func (b *Block) RemoveNote(f *Field, note int, trigger string, marks []Mark) error {
|
||||
return removeNoteFromPart(b, f, note, trigger, marks)
|
||||
}
|
||||
|
||||
func (b *Block) String() string {
|
||||
return partString(b, "Block")
|
||||
}
|
||||
|
||||
func partIsSolved(part Part) bool {
|
||||
if part == nil {
|
||||
return false
|
||||
}
|
||||
cellCount := 0
|
||||
seen := make(map[int]struct{})
|
||||
valid := true
|
||||
part.ForEachCell(func(cell *Cell) {
|
||||
cellCount++
|
||||
if cell == nil || cell.number <= 0 {
|
||||
valid = false
|
||||
return
|
||||
}
|
||||
if _, exists := seen[cell.number]; exists {
|
||||
valid = false
|
||||
}
|
||||
seen[cell.number] = struct{}{}
|
||||
})
|
||||
return valid && cellCount > 0 && len(seen) == cellCount
|
||||
}
|
||||
|
||||
func removeNoteFromPart(part Part, f *Field, note int, trigger string, marks []Mark) error {
|
||||
var firstErr error
|
||||
part.ForEachCell(func(cell *Cell) {
|
||||
if firstErr != nil || !cell.notes.Has(note) {
|
||||
return
|
||||
}
|
||||
firstErr = cell.notes.Remove(f, cell, note, trigger, marks)
|
||||
})
|
||||
return firstErr
|
||||
}
|
||||
|
||||
func partString(part Part, name string) string {
|
||||
if part == nil {
|
||||
return name + ":"
|
||||
}
|
||||
var result strings.Builder
|
||||
fmt.Fprintf(&result, "%s:\t", name)
|
||||
part.ForEachCell(func(cell *Cell) {
|
||||
fmt.Fprintf(&result, "%d ", cell.GetNumber())
|
||||
})
|
||||
return strings.TrimSuffix(result.String(), " ")
|
||||
}
|
||||
|
||||
func getMissingNumbers(max int, iterate func(func(*Cell))) []int {
|
||||
present := make(map[int]struct{}, max)
|
||||
iterate(func(cell *Cell) {
|
||||
if cell != nil && cell.number != 0 {
|
||||
present[cell.number] = struct{}{}
|
||||
}
|
||||
})
|
||||
missing := make([]int, 0, max-len(present))
|
||||
for number := 1; number <= max; number++ {
|
||||
if _, exists := present[number]; !exists {
|
||||
missing = append(missing, number)
|
||||
}
|
||||
}
|
||||
return missing
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
package board
|
||||
package field
|
||||
|
||||
type Position struct {
|
||||
row int
|
||||
@@ -9,38 +9,77 @@ type Position struct {
|
||||
inBlockColumn int
|
||||
}
|
||||
|
||||
func NewPosition(row, column, blockRow, blockColumn, inBlockRow, inBlockColumn int) *Position {
|
||||
pos := Position{
|
||||
row: row,
|
||||
column: column,
|
||||
blockRow: blockRow,
|
||||
blockColumn: blockColumn,
|
||||
inBlockRow: inBlockRow,
|
||||
inBlockColumn: inBlockColumn,
|
||||
}
|
||||
return &pos
|
||||
}
|
||||
|
||||
func (p *Position) GetRow() int {
|
||||
if p == nil {
|
||||
return 0
|
||||
}
|
||||
return p.row
|
||||
}
|
||||
|
||||
func (p *Position) GetColumn() int {
|
||||
if p == nil {
|
||||
return 0
|
||||
}
|
||||
return p.column
|
||||
}
|
||||
|
||||
func (p *Position) GetBlockRow() int {
|
||||
if p == nil {
|
||||
return 0
|
||||
}
|
||||
return p.blockRow
|
||||
}
|
||||
|
||||
func (p *Position) GetBlockColumn() int {
|
||||
if p == nil {
|
||||
return 0
|
||||
}
|
||||
return p.blockColumn
|
||||
}
|
||||
|
||||
func (p *Position) GetInBlockRow() int {
|
||||
if p == nil {
|
||||
return 0
|
||||
}
|
||||
return p.inBlockRow
|
||||
}
|
||||
|
||||
func (p *Position) GetInBlockColumn() int {
|
||||
if p == nil {
|
||||
return 0
|
||||
}
|
||||
return p.inBlockColumn
|
||||
}
|
||||
|
||||
func (p *Position) GetCoords() (int, int) {
|
||||
if p == nil {
|
||||
return 0, 0
|
||||
}
|
||||
return p.row, p.column
|
||||
}
|
||||
|
||||
func (p *Position) GetBlockCoords() (int, int) {
|
||||
if p == nil {
|
||||
return 0, 0
|
||||
}
|
||||
return p.blockRow, p.blockColumn
|
||||
}
|
||||
|
||||
func (p *Position) GetInBlockCoords() (int, int) {
|
||||
if p == nil {
|
||||
return 0, 0
|
||||
}
|
||||
return p.inBlockRow, p.inBlockColumn
|
||||
}
|
||||
@@ -1,4 +0,0 @@
|
||||
package logic
|
||||
|
||||
type Change struct {
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
package logic
|
||||
+66
-28
@@ -1,46 +1,84 @@
|
||||
package logic
|
||||
|
||||
import (
|
||||
"git.kleiax.de/homepage/board"
|
||||
"errors"
|
||||
"fmt"
|
||||
|
||||
"git.kleiax.de/homepage/field"
|
||||
"git.kleiax.de/homepage/logic/strategies"
|
||||
)
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// SOLVER STRUCTURE //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
var ErrNoProgress = errors.New("no strategy can solve the puzzle")
|
||||
|
||||
type Solver struct {
|
||||
strategies []strategies.Strategy
|
||||
conf struct {
|
||||
all bool
|
||||
repeat bool
|
||||
}
|
||||
field *field.Field
|
||||
}
|
||||
|
||||
func (s *Solver) Add(strategy strategies.Strategy) {
|
||||
s.strategies = append(s.strategies, strategy)
|
||||
if strategy != nil {
|
||||
s.strategies = append(s.strategies, strategy)
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Solver) InitStragies(field *board.Field) {
|
||||
func (s *Solver) InitStrategies(f *field.Field) error {
|
||||
if f == nil || !f.IsValid() {
|
||||
return field.ErrInvalidField
|
||||
}
|
||||
s.field = f
|
||||
for _, strategy := range s.strategies {
|
||||
strategy.Init(field)
|
||||
strategy.Init(f)
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Solver) Run(i int) bool {
|
||||
//TODO: clean und Fehlerauffangen
|
||||
s.strategies[i].SearchProgressableCells()
|
||||
numberOfChanges := s.strategies[i].ApplyAll()
|
||||
if numberOfChanges == 0 {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func (s *Solver) Search() {
|
||||
|
||||
}
|
||||
|
||||
func (s *Solver) GetSolutionPath() []board.ExternalChange {
|
||||
return nil
|
||||
}
|
||||
|
||||
// InitStragies is kept for compatibility. New code should use InitStrategies.
|
||||
func (s *Solver) InitStragies(f *field.Field) error {
|
||||
return s.InitStrategies(f)
|
||||
}
|
||||
|
||||
// Run applies strategies from the requested index until the field is solved or
|
||||
// no strategy can make progress. It returns false without an error for a valid
|
||||
// but currently unsolved field.
|
||||
func (s *Solver) Run(start int) (bool, error) {
|
||||
if s.field == nil || !s.field.IsValid() {
|
||||
return false, field.ErrInvalidField
|
||||
}
|
||||
if start < 0 || start > len(s.strategies) {
|
||||
return false, fmt.Errorf("strategy index %d out of range", start)
|
||||
}
|
||||
|
||||
for {
|
||||
if s.field.IsSolved() {
|
||||
return true, nil
|
||||
}
|
||||
|
||||
progress := false
|
||||
for index := start; index < len(s.strategies); index++ {
|
||||
strategy := s.strategies[index]
|
||||
if strategy.SearchProgressableCells() == 0 {
|
||||
continue
|
||||
}
|
||||
changes, err := strategy.ApplyAll()
|
||||
if err != nil {
|
||||
return false, fmt.Errorf("apply strategy %q: %w", strategy.Name(), err)
|
||||
}
|
||||
if len(changes) == 0 {
|
||||
continue
|
||||
}
|
||||
progress = true
|
||||
break
|
||||
}
|
||||
|
||||
if !progress {
|
||||
return false, nil
|
||||
}
|
||||
start = 0
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Solver) Search() {}
|
||||
|
||||
func (s *Solver) GetSolutionPath() []field.ExternalChange {
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
package logic_test
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"testing"
|
||||
|
||||
"git.kleiax.de/homepage/field"
|
||||
"git.kleiax.de/homepage/logic"
|
||||
"git.kleiax.de/homepage/logic/strategies"
|
||||
"git.kleiax.de/homepage/parser"
|
||||
)
|
||||
|
||||
const solvedPuzzle = "123456789456789123789123456234567891567891234891234567345678912678912345912345678"
|
||||
|
||||
func parsedField(t *testing.T, puzzle string) *field.Field {
|
||||
t.Helper()
|
||||
input := &parser.PuzzleString{}
|
||||
if err := input.Parse([]byte(puzzle)); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
result, err := input.GetField(0)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
func TestSolverRunSolvesAndDetectsNoProgress(t *testing.T) {
|
||||
t.Run("solved", func(t *testing.T) {
|
||||
f := parsedField(t, "0"+solvedPuzzle[1:])
|
||||
solver := &logic.Solver{}
|
||||
solver.Add(&strategies.LastDigit{})
|
||||
if err := solver.InitStrategies(f); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
solved, err := solver.Run(0)
|
||||
if err != nil || !solved || !f.IsSolved() {
|
||||
t.Fatalf("Run() = (%v, %v), field solved = %v", solved, err, f.IsSolved())
|
||||
}
|
||||
})
|
||||
|
||||
t.Run("no progress", func(t *testing.T) {
|
||||
f := parsedField(t, "0"+solvedPuzzle[1:])
|
||||
solver := &logic.Solver{}
|
||||
if err := solver.InitStrategies(f); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
solved, err := solver.Run(0)
|
||||
if err != nil || solved {
|
||||
t.Fatalf("Run() = (%v, %v), want (false, nil)", solved, err)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
func TestSolverRejectsInvalidStateAndStrategyIndex(t *testing.T) {
|
||||
solver := &logic.Solver{}
|
||||
if _, err := solver.Run(0); !errors.Is(err, field.ErrInvalidField) {
|
||||
t.Fatalf("Run() before initialization error = %v", err)
|
||||
}
|
||||
if err := solver.InitStrategies(nil); !errors.Is(err, field.ErrInvalidField) {
|
||||
t.Fatalf("InitStrategies(nil) error = %v", err)
|
||||
}
|
||||
|
||||
f := parsedField(t, "0"+solvedPuzzle[1:])
|
||||
if err := solver.InitStrategies(f); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if _, err := solver.Run(1); err == nil {
|
||||
t.Fatal("Run() with invalid strategy index error = nil")
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,8 @@
|
||||
package strategies
|
||||
|
||||
import "git.kleiax.de/homepage/board"
|
||||
import (
|
||||
"git.kleiax.de/homepage/field"
|
||||
)
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// LAST_DIGIT STRUCTURE //
|
||||
@@ -11,31 +13,39 @@ type LastDigit struct {
|
||||
}
|
||||
|
||||
func (ld *LastDigit) SearchProgressableCells() int {
|
||||
ld.field.ForEachPart(func(part board.Part) {
|
||||
ld.field.ForEachPart(func(part field.Part) {
|
||||
missingNumbers := part.GetMissingNumbers()
|
||||
if len(missingNumbers) == 1 {
|
||||
var emptyCell *board.Cell
|
||||
part.ForEachCell(func(cell *board.Cell) {
|
||||
var emptyCell *field.Cell
|
||||
emptyCount := 0
|
||||
part.ForEachCell(func(cell *field.Cell) {
|
||||
if cell.GetNumber() == 0 {
|
||||
emptyCell = cell
|
||||
emptyCount++
|
||||
}
|
||||
})
|
||||
change := board.ExternalChange{
|
||||
if emptyCount != 1 {
|
||||
return
|
||||
}
|
||||
change := field.ExternalChange{
|
||||
Cell: emptyCell,
|
||||
Action: board.ActionSetNumber,
|
||||
Action: field.ActionSetNumber,
|
||||
Value: missingNumbers[0],
|
||||
From: emptyCell.GetNumber(),
|
||||
TriggerdBy: ld.getName(),
|
||||
}
|
||||
ld.changes = append(ld.changes, change)
|
||||
ld.queue(change)
|
||||
}
|
||||
})
|
||||
//fmt.Printf("LastDigit Changes %d", len(ld.changes))
|
||||
return len(ld.changes)
|
||||
}
|
||||
|
||||
func (ld *LastDigit) getName() string {
|
||||
return "Last Digit - Letzte Zahl"
|
||||
return "Last Digit"
|
||||
}
|
||||
|
||||
func (ld *LastDigit) Name() string {
|
||||
return ld.getName()
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
package strategies
|
||||
|
||||
import "git.kleiax.de/homepage/field"
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// HIDDEN_SINGLE STRUCTURE //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
@@ -8,6 +10,50 @@ type HiddenSingle struct {
|
||||
Base
|
||||
}
|
||||
|
||||
func (hs *HiddenSingle) SearchProgressableCells() int {
|
||||
hs.field.ForEachPart(func(part field.Part) {
|
||||
m := make(map[int]int)
|
||||
|
||||
part.ForEachCell(func(cell *field.Cell) {
|
||||
notes := cell.GetNotes().Get()
|
||||
for _, note := range notes {
|
||||
m[note]++
|
||||
}
|
||||
})
|
||||
|
||||
var hiddenSingles []int
|
||||
for num, count := range m {
|
||||
if count == 1 {
|
||||
hiddenSingles = append(hiddenSingles, num)
|
||||
}
|
||||
}
|
||||
|
||||
for _, num := range hiddenSingles {
|
||||
part.ForEachCell(func(cell *field.Cell) {
|
||||
if cell.GetNumber() == 0 && cell.GetNotes().Has(num) {
|
||||
change := field.ExternalChange{
|
||||
Cell: cell,
|
||||
Action: field.ActionSetNumber,
|
||||
Value: num,
|
||||
From: cell.GetNumber(),
|
||||
TriggerdBy: hs.getName(),
|
||||
}
|
||||
hs.queue(change)
|
||||
}
|
||||
})
|
||||
}
|
||||
})
|
||||
return len(hs.changes)
|
||||
}
|
||||
|
||||
func (hs *HiddenSingle) getName() string {
|
||||
return "Hidden Single"
|
||||
}
|
||||
|
||||
func (hs *HiddenSingle) Name() string {
|
||||
return hs.getName()
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// HIDDEN_PAIR STRUCTURE //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package strategies
|
||||
|
||||
import "git.kleiax.de/homepage/board"
|
||||
import "git.kleiax.de/homepage/field"
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// NAKED_SINGLE STRUCTURE //
|
||||
@@ -11,24 +11,32 @@ type NakedSingle struct {
|
||||
}
|
||||
|
||||
func (ns *NakedSingle) SearchProgressableCells() int {
|
||||
ns.field.ForEachPart(func(part board.Part) {
|
||||
part.ForEachCell(func(cell *board.Cell) {
|
||||
candidates := cell.Notes.Get()
|
||||
if len(candidates) == 1 {
|
||||
change := board.ExternalChange{
|
||||
ns.field.ForEachPart(func(part field.Part) {
|
||||
part.ForEachCell(func(cell *field.Cell) {
|
||||
candidates := cell.GetNotes().Get()
|
||||
if len(candidates) == 1 && cell.GetNumber() == 0 {
|
||||
change := field.ExternalChange{
|
||||
Cell: cell,
|
||||
Action: board.ActionSetNumber,
|
||||
Action: field.ActionSetNumber,
|
||||
Value: candidates[0],
|
||||
From: cell.GetNumber(),
|
||||
TriggerdBy: ns.getName(),
|
||||
}
|
||||
ns.changes = append(ns.changes, change)
|
||||
ns.queue(change)
|
||||
}
|
||||
})
|
||||
})
|
||||
return len(ns.changes)
|
||||
}
|
||||
|
||||
func (ns *NakedSingle) getName() string {
|
||||
return "Naked Single"
|
||||
}
|
||||
|
||||
func (ns *NakedSingle) Name() string {
|
||||
return ns.getName()
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// NAKED_DOUBLE STRUCTURE //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
@@ -0,0 +1,89 @@
|
||||
package strategies
|
||||
|
||||
import (
|
||||
"sort"
|
||||
|
||||
"git.kleiax.de/homepage/field"
|
||||
)
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
// NOTES STRUCTURE //
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
type Notes struct {
|
||||
Base
|
||||
}
|
||||
|
||||
func (n *Notes) SearchProgressableCells() int {
|
||||
n.field.ForEachRow(func(row *field.Row) {
|
||||
row.ForEachCell(func(cell *field.Cell) {
|
||||
pos := cell.GetPosition()
|
||||
column, _ := n.field.GetColumn(pos.GetColumn())
|
||||
block, _ := n.field.GetBlock(pos.GetBlockRow(), pos.GetBlockColumn())
|
||||
candidates := intersection3(row.GetMissingNumbers(), column.GetMissingNumbers(), block.GetMissingNumbers())
|
||||
for _, note := range candidates {
|
||||
if cell.GetNotes().Has(note) || cell.GetNumber() != 0 {
|
||||
continue
|
||||
}
|
||||
ch := field.ExternalChange{
|
||||
Cell: cell,
|
||||
Action: field.ActionSetNote,
|
||||
Value: note,
|
||||
TriggerdBy: n.getName(),
|
||||
Marks: nil,
|
||||
From: 0,
|
||||
}
|
||||
n.queue(ch)
|
||||
}
|
||||
})
|
||||
})
|
||||
return len(n.changes)
|
||||
}
|
||||
|
||||
func (n *Notes) getName() string {
|
||||
return "Make Notes"
|
||||
}
|
||||
|
||||
func (n *Notes) Name() string {
|
||||
return n.getName()
|
||||
}
|
||||
|
||||
func intersection3(a, b, c []int) []int {
|
||||
set := make(map[int]bool)
|
||||
|
||||
for _, v := range a {
|
||||
set[v] = true
|
||||
}
|
||||
|
||||
// Nur Werte behalten, die auch in b vorkommen
|
||||
inB := make(map[int]bool)
|
||||
for _, v := range b {
|
||||
inB[v] = true
|
||||
}
|
||||
|
||||
for v := range set {
|
||||
if !inB[v] {
|
||||
delete(set, v)
|
||||
}
|
||||
}
|
||||
|
||||
// Nur Werte behalten, die auch in c vorkommen
|
||||
inC := make(map[int]bool)
|
||||
for _, v := range c {
|
||||
inC[v] = true
|
||||
}
|
||||
|
||||
for v := range set {
|
||||
if !inC[v] {
|
||||
delete(set, v)
|
||||
}
|
||||
}
|
||||
|
||||
result := make([]int, 0, len(set))
|
||||
for v := range set {
|
||||
result = append(result, v)
|
||||
}
|
||||
sort.Ints(result)
|
||||
|
||||
return result
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
package strategies
|
||||
|
||||
import (
|
||||
"strings"
|
||||
"testing"
|
||||
|
||||
"git.kleiax.de/homepage/field"
|
||||
)
|
||||
|
||||
const solvedGrid = "123456789456789123789123456234567891567891234891234567345678912678912345912345678"
|
||||
|
||||
func strategyField(t *testing.T, digits string) *field.Field {
|
||||
t.Helper()
|
||||
props := field.Properties{Rows: 9, Columns: 9, BlockRows: 3, BlockColumns: 3, BlockSizeRow: 3, BlockSizeColumn: 3}
|
||||
cells := make([][]field.Cell, 9)
|
||||
for row := range cells {
|
||||
cells[row] = make([]field.Cell, 9)
|
||||
for column := range cells[row] {
|
||||
pos := field.NewPosition(row, column, row/3, column/3, row%3, column%3)
|
||||
cells[row][column] = *field.NewCell(int(digits[row*9+column]-'0'), pos)
|
||||
}
|
||||
}
|
||||
result, err := field.New(props, cells)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
func TestLastDigitDeduplicatesOverlappingParts(t *testing.T) {
|
||||
f := strategyField(t, "0"+solvedGrid[1:])
|
||||
strategy := &LastDigit{}
|
||||
strategy.Init(f)
|
||||
if got := strategy.SearchProgressableCells(); got != 1 {
|
||||
t.Fatalf("SearchProgressableCells() = %d, want 1", got)
|
||||
}
|
||||
changes, err := strategy.ApplyAll()
|
||||
if err != nil {
|
||||
t.Fatalf("ApplyAll() error = %v", err)
|
||||
}
|
||||
if len(changes) != 1 || !f.IsSolved() {
|
||||
t.Fatalf("changes = %d, solved = %v", len(changes), f.IsSolved())
|
||||
}
|
||||
}
|
||||
|
||||
func TestHiddenSingleUsesCandidateValuesNotSliceIndexes(t *testing.T) {
|
||||
f := strategyField(t, strings.Repeat("0", 81))
|
||||
first, _ := f.GetCell(0, 0)
|
||||
second, _ := f.GetCell(0, 1)
|
||||
third, _ := f.GetCell(0, 2)
|
||||
for _, setup := range []struct {
|
||||
cell *field.Cell
|
||||
note int
|
||||
}{{first, 9}, {second, 8}, {third, 8}} {
|
||||
if err := setup.cell.GetNotes().Add(f, setup.cell, setup.note, "test", nil); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
}
|
||||
|
||||
strategy := &HiddenSingle{}
|
||||
strategy.Init(f)
|
||||
strategy.SearchProgressableCells()
|
||||
found := false
|
||||
for _, change := range strategy.changes {
|
||||
if change.Cell == first && change.Value == 9 {
|
||||
found = true
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
t.Fatal("hidden single for candidate value 9 was not found")
|
||||
}
|
||||
}
|
||||
|
||||
func TestIntersection3IsSorted(t *testing.T) {
|
||||
got := intersection3([]int{9, 1, 5}, []int{5, 9, 1}, []int{9, 5, 1})
|
||||
want := []int{1, 5, 9}
|
||||
for i := range want {
|
||||
if got[i] != want[i] {
|
||||
t.Fatalf("intersection3() = %v, want %v", got, want)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,7 @@ package strategies
|
||||
import (
|
||||
"fmt"
|
||||
|
||||
"git.kleiax.de/homepage/board"
|
||||
"git.kleiax.de/homepage/field"
|
||||
)
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
@@ -11,9 +11,9 @@ import (
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
type Strategy interface {
|
||||
Init(f *board.Field)
|
||||
ApplyAll() int
|
||||
ApplyNext() bool
|
||||
Init(f *field.Field)
|
||||
ApplyAll() ([]field.ExternalChange, error)
|
||||
ApplyNext() (field.ExternalChange, error)
|
||||
Name() string
|
||||
SearchProgressableCells() int
|
||||
}
|
||||
@@ -23,7 +23,7 @@ type Strategy interface {
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
|
||||
type StrategyVisualization interface {
|
||||
pointOut(f *board.Field) []board.Mark
|
||||
pointOut(f *field.Field) []field.Mark
|
||||
}
|
||||
|
||||
// ────────────────────────────────────────────────────────────────────────────── //
|
||||
@@ -32,32 +32,48 @@ type StrategyVisualization interface {
|
||||
|
||||
type Base struct {
|
||||
name string
|
||||
field *board.Field
|
||||
changes []board.ExternalChange
|
||||
field *field.Field
|
||||
changes []field.ExternalChange
|
||||
}
|
||||
|
||||
func (b *Base) Init(f *board.Field) {
|
||||
func (b *Base) Init(f *field.Field) {
|
||||
b.field = f
|
||||
}
|
||||
|
||||
func (b *Base) ApplyAll() int {
|
||||
for _, change := range b.changes {
|
||||
b.field.AddChange(&change)
|
||||
func (b *Base) ApplyAll() ([]field.ExternalChange, error) {
|
||||
changesCopy := make([]field.ExternalChange, len(b.changes))
|
||||
copy(changesCopy, b.changes)
|
||||
b.changes = b.changes[:0]
|
||||
if err := b.field.AddChanges(changesCopy); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return len(b.changes)
|
||||
return changesCopy, nil
|
||||
}
|
||||
|
||||
func (b *Base) ApplyNext() bool {
|
||||
func (b *Base) ApplyNext() (field.ExternalChange, error) {
|
||||
if len(b.changes) < 1 {
|
||||
return false
|
||||
return field.ExternalChange{}, nil
|
||||
}
|
||||
b.field.AddChange(&b.changes[0])
|
||||
changeCopy := b.changes[0]
|
||||
b.changes = b.changes[1:]
|
||||
return true
|
||||
if err := b.field.AddChange(&changeCopy); err != nil {
|
||||
return field.ExternalChange{}, err
|
||||
}
|
||||
return changeCopy, nil
|
||||
}
|
||||
|
||||
func (b *Base) queue(change field.ExternalChange) {
|
||||
for _, existing := range b.changes {
|
||||
if existing.Cell == change.Cell && existing.Action == change.Action &&
|
||||
existing.Value == change.Value && existing.From == change.From {
|
||||
return
|
||||
}
|
||||
}
|
||||
b.changes = append(b.changes, change)
|
||||
}
|
||||
|
||||
func (b *Base) getName() string {
|
||||
return "Unkown"
|
||||
return "Unknown"
|
||||
}
|
||||
|
||||
func (b *Base) Name() string {
|
||||
|
||||
@@ -5,17 +5,19 @@ import (
|
||||
"io"
|
||||
"os"
|
||||
|
||||
"git.kleiax.de/homepage/board"
|
||||
"git.kleiax.de/homepage/logic"
|
||||
"git.kleiax.de/homepage/logic/strategies"
|
||||
"git.kleiax.de/homepage/parser"
|
||||
"git.kleiax.de/homepage/sudoku"
|
||||
)
|
||||
|
||||
func main() {
|
||||
solver := logic.Solver{}
|
||||
solver.Add(&strategies.Notes{})
|
||||
solver.Add(&strategies.LastDigit{})
|
||||
solver.Add(&strategies.NakedSingle{})
|
||||
game, err := sudoku.New(&board.PuzzleBank{}, solver, openFile())
|
||||
solver.Add(&strategies.HiddenSingle{})
|
||||
game, err := sudoku.New(&parser.PuzzleBank{}, solver, openFile(), 2)
|
||||
if err != nil {
|
||||
fmt.Println(err.Error())
|
||||
os.Exit(1)
|
||||
|
||||
@@ -0,0 +1,106 @@
|
||||
package parser
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"slices"
|
||||
"strings"
|
||||
|
||||
"git.kleiax.de/homepage/field"
|
||||
)
|
||||
|
||||
var (
|
||||
ErrFieldIndex = errors.New("field index out of range")
|
||||
ErrInvalidInput = errors.New("invalid puzzle input")
|
||||
ErrNoPuzzles = errors.New("input contains no puzzles")
|
||||
)
|
||||
|
||||
func ClassicProperties() field.Properties {
|
||||
return field.Properties{
|
||||
Rows: 9,
|
||||
Columns: 9,
|
||||
BlockRows: 3,
|
||||
BlockColumns: 3,
|
||||
BlockSizeRow: 3,
|
||||
BlockSizeColumn: 3,
|
||||
}
|
||||
}
|
||||
|
||||
type Parser interface {
|
||||
Parse([]byte) error
|
||||
GetField(int) (*field.Field, error)
|
||||
GetAllFields() []*field.Field
|
||||
}
|
||||
|
||||
type ParserHelper struct {
|
||||
fields []*field.Field
|
||||
}
|
||||
|
||||
func (ph *ParserHelper) GetField(index int) (*field.Field, error) {
|
||||
if ph == nil || index < 0 || index >= len(ph.fields) {
|
||||
return nil, fmt.Errorf("%w: %d", ErrFieldIndex, index)
|
||||
}
|
||||
return ph.fields[index], nil
|
||||
}
|
||||
|
||||
func (ph *ParserHelper) GetAllFields() []*field.Field {
|
||||
if ph == nil {
|
||||
return nil
|
||||
}
|
||||
return slices.Clone(ph.fields)
|
||||
}
|
||||
|
||||
func classicField(digits string, rating float64) (*field.Field, error) {
|
||||
props := ClassicProperties()
|
||||
if len(digits) != props.Rows*props.Columns {
|
||||
return nil, fmt.Errorf("%w: puzzle has %d characters, expected 81", ErrInvalidInput, len(digits))
|
||||
}
|
||||
|
||||
props.Rating = rating
|
||||
cells := make([][]field.Cell, props.Rows)
|
||||
for row := 0; row < props.Rows; row++ {
|
||||
cells[row] = make([]field.Cell, props.Columns)
|
||||
for column := 0; column < props.Columns; column++ {
|
||||
char := digits[row*props.Columns+column]
|
||||
if char < '0' || char > '9' {
|
||||
return nil, fmt.Errorf("%w: puzzle contains invalid character %q at position %d", ErrInvalidInput, char, row*props.Columns+column)
|
||||
}
|
||||
position := field.NewPosition(
|
||||
row,
|
||||
column,
|
||||
row/props.BlockSizeRow,
|
||||
column/props.BlockSizeColumn,
|
||||
row%props.BlockSizeRow,
|
||||
column%props.BlockSizeColumn,
|
||||
)
|
||||
cells[row][column] = *field.NewCell(int(char-'0'), position)
|
||||
}
|
||||
}
|
||||
result, err := field.New(props, cells)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("%w: %w", ErrInvalidInput, err)
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// PuzzleString parses one classic Sudoku represented by exactly 81 digits.
|
||||
// Whitespace around the complete string is ignored; 0 denotes an empty cell.
|
||||
type PuzzleString struct {
|
||||
ParserHelper
|
||||
}
|
||||
|
||||
func (p *PuzzleString) Parse(data []byte) error {
|
||||
if p == nil {
|
||||
return errors.New("nil puzzle string parser")
|
||||
}
|
||||
digits := strings.TrimSpace(string(data))
|
||||
if digits == "" {
|
||||
return ErrNoPuzzles
|
||||
}
|
||||
parsed, err := classicField(digits, 0)
|
||||
if err != nil {
|
||||
return fmt.Errorf("parse puzzle string: %w", err)
|
||||
}
|
||||
p.fields = []*field.Field{parsed}
|
||||
return nil
|
||||
}
|
||||
@@ -0,0 +1,110 @@
|
||||
package parser
|
||||
|
||||
import (
|
||||
"crypto/sha1"
|
||||
"errors"
|
||||
"fmt"
|
||||
"strings"
|
||||
"testing"
|
||||
)
|
||||
|
||||
const validSolvedPuzzle = "123456789456789123789123456234567891567891234891234567345678912678912345912345678"
|
||||
|
||||
func bankRecord(digits string, rating float64) string {
|
||||
hash := fmt.Sprintf("%x", sha1.Sum([]byte(digits)))[:12]
|
||||
return fmt.Sprintf("%s %s %.1f", hash, digits, rating)
|
||||
}
|
||||
|
||||
func TestPuzzleBankParsesLFCRLFAndFinalLine(t *testing.T) {
|
||||
first := "0" + validSolvedPuzzle[1:]
|
||||
data := bankRecord(first, 1.2) + "\r\n\n" + bankRecord(validSolvedPuzzle, 2.5)
|
||||
parser := &PuzzleBank{}
|
||||
if err := parser.Parse([]byte(data)); err != nil {
|
||||
t.Fatalf("Parse() error = %v", err)
|
||||
}
|
||||
if got := len(parser.GetAllFields()); got != 2 {
|
||||
t.Fatalf("field count = %d, want 2", got)
|
||||
}
|
||||
second, err := parser.GetField(1)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if second.GetRating() != 2.5 || !second.IsSolved() {
|
||||
t.Fatalf("second field: rating=%v solved=%v", second.GetRating(), second.IsSolved())
|
||||
}
|
||||
}
|
||||
|
||||
func TestPuzzleBankRejectsMalformedInput(t *testing.T) {
|
||||
valid := bankRecord(validSolvedPuzzle, 1.2)
|
||||
tests := map[string]string{
|
||||
"empty": "\n\r\n",
|
||||
"columns": "broken",
|
||||
"hash length": "abc " + validSolvedPuzzle + " 1.2",
|
||||
"hash mismatch": "ffffffffffff" + valid[12:],
|
||||
"bad puzzle": bankRecord("x"+validSolvedPuzzle[1:], 1.2),
|
||||
"bad rating": strings.TrimSuffix(valid, "1.2") + "nope",
|
||||
}
|
||||
for name, input := range tests {
|
||||
t.Run(name, func(t *testing.T) {
|
||||
if err := (&PuzzleBank{}).Parse([]byte(input)); err == nil || (name != "empty" && !errors.Is(err, ErrInvalidInput)) {
|
||||
t.Fatalf("Parse() error = %v", err)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestPuzzleBankParseIsAtomicAndDoesNotAppend(t *testing.T) {
|
||||
parser := &PuzzleBank{}
|
||||
valid := bankRecord(validSolvedPuzzle, 1.2)
|
||||
if err := parser.Parse([]byte(valid)); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
original, _ := parser.GetField(0)
|
||||
if err := parser.Parse([]byte(valid + "\ninvalid")); err == nil {
|
||||
t.Fatal("invalid Parse() error = nil")
|
||||
}
|
||||
afterFailure, _ := parser.GetField(0)
|
||||
if afterFailure != original || len(parser.GetAllFields()) != 1 {
|
||||
t.Fatal("failed parse changed previously parsed fields")
|
||||
}
|
||||
if err := parser.Parse([]byte(valid)); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if len(parser.GetAllFields()) != 1 {
|
||||
t.Fatal("repeated Parse() appended fields")
|
||||
}
|
||||
}
|
||||
|
||||
func TestParserHelperBoundsAndDefensiveSlice(t *testing.T) {
|
||||
parser := &PuzzleString{}
|
||||
if err := parser.Parse([]byte(validSolvedPuzzle)); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
for _, index := range []int{-1, 1} {
|
||||
if _, err := parser.GetField(index); !errors.Is(err, ErrFieldIndex) {
|
||||
t.Fatalf("GetField(%d) error = %v", index, err)
|
||||
}
|
||||
}
|
||||
fields := parser.GetAllFields()
|
||||
fields[0] = nil
|
||||
if stored, err := parser.GetField(0); err != nil || stored == nil {
|
||||
t.Fatal("GetAllFields exposed its backing slice")
|
||||
}
|
||||
}
|
||||
|
||||
func TestPuzzleStringValidatesInput(t *testing.T) {
|
||||
parser := &PuzzleString{}
|
||||
if err := parser.Parse([]byte(" \n" + validSolvedPuzzle + "\n")); err != nil {
|
||||
t.Fatalf("Parse() error = %v", err)
|
||||
}
|
||||
if fields := parser.GetAllFields(); len(fields) != 1 || !fields[0].IsSolved() {
|
||||
t.Fatal("valid puzzle string was not parsed")
|
||||
}
|
||||
|
||||
invalid := []string{"", validSolvedPuzzle[:80], "x" + validSolvedPuzzle[1:], "11" + validSolvedPuzzle[2:]}
|
||||
for _, input := range invalid {
|
||||
if err := (&PuzzleString{}).Parse([]byte(input)); err == nil {
|
||||
t.Fatalf("Parse(%q) error = nil", input)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
package parser
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"crypto/sha1"
|
||||
"encoding/hex"
|
||||
"errors"
|
||||
"fmt"
|
||||
"math"
|
||||
"strconv"
|
||||
"strings"
|
||||
|
||||
"git.kleiax.de/homepage/field"
|
||||
)
|
||||
|
||||
type PuzzleBank struct {
|
||||
ParserHelper
|
||||
}
|
||||
|
||||
func (pb *PuzzleBank) Parse(data []byte) error {
|
||||
if pb == nil {
|
||||
return errors.New("nil puzzle bank parser")
|
||||
}
|
||||
|
||||
var parsed []*field.Field
|
||||
for index, rawLine := range bytes.Split(data, []byte("\n")) {
|
||||
lineNumber := index + 1
|
||||
line := strings.TrimSpace(string(rawLine))
|
||||
if line == "" {
|
||||
continue
|
||||
}
|
||||
|
||||
columns := strings.Fields(line)
|
||||
if len(columns) != 3 {
|
||||
return fmt.Errorf("line %d: %w: expected hash, puzzle and rating", lineNumber, ErrInvalidInput)
|
||||
}
|
||||
if len(columns[0]) != 12 {
|
||||
return fmt.Errorf("line %d: %w: hash has %d characters, expected 12", lineNumber, ErrInvalidInput, len(columns[0]))
|
||||
}
|
||||
if _, err := hex.DecodeString(columns[0]); err != nil {
|
||||
return fmt.Errorf("line %d: %w: invalid hash: %v", lineNumber, ErrInvalidInput, err)
|
||||
}
|
||||
digest := sha1.Sum([]byte(columns[1]))
|
||||
if columns[0] != hex.EncodeToString(digest[:])[:12] {
|
||||
return fmt.Errorf("line %d: %w: hash does not match puzzle", lineNumber, ErrInvalidInput)
|
||||
}
|
||||
|
||||
rating, err := strconv.ParseFloat(columns[2], 64)
|
||||
if err != nil {
|
||||
return fmt.Errorf("line %d: %w: invalid rating %q: %v", lineNumber, ErrInvalidInput, columns[2], err)
|
||||
}
|
||||
if rating < 0 || math.IsNaN(rating) || math.IsInf(rating, 0) {
|
||||
return fmt.Errorf("line %d: %w: rating must be a finite non-negative number", lineNumber, ErrInvalidInput)
|
||||
}
|
||||
parsedField, err := classicField(columns[1], rating)
|
||||
if err != nil {
|
||||
return fmt.Errorf("line %d: %w", lineNumber, err)
|
||||
}
|
||||
parsed = append(parsed, parsedField)
|
||||
}
|
||||
|
||||
if len(parsed) == 0 {
|
||||
return ErrNoPuzzles
|
||||
}
|
||||
pb.fields = parsed
|
||||
return nil
|
||||
}
|
||||
+34
-26
@@ -4,45 +4,53 @@ import (
|
||||
"errors"
|
||||
"fmt"
|
||||
|
||||
"git.kleiax.de/homepage/board"
|
||||
"git.kleiax.de/homepage/field"
|
||||
"git.kleiax.de/homepage/logic"
|
||||
"git.kleiax.de/homepage/parser"
|
||||
)
|
||||
|
||||
type Game struct {
|
||||
field *board.Field
|
||||
field *field.Field
|
||||
solver logic.Solver
|
||||
}
|
||||
|
||||
func New(parser board.Parser, solver logic.Solver, data []byte) (*Game, error) {
|
||||
err := parser.Parse(data)
|
||||
if err != nil {
|
||||
return &Game{}, fmt.Errorf("can not create game: %w", err)
|
||||
func New(input parser.Parser, solver logic.Solver, data []byte, fieldIndex int) (*Game, error) {
|
||||
if input == nil {
|
||||
return nil, errors.New("cannot create game: nil parser")
|
||||
}
|
||||
return &Game{solver: solver, field: parser.GetField(0)}, nil
|
||||
if err := input.Parse(data); err != nil {
|
||||
return nil, fmt.Errorf("cannot create game: %w", err)
|
||||
}
|
||||
parsedField, err := input.GetField(fieldIndex)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("cannot create game: %w", err)
|
||||
}
|
||||
if parsedField == nil || !parsedField.IsValid() {
|
||||
return nil, fmt.Errorf("cannot create game: %w", field.ErrInvalidField)
|
||||
}
|
||||
return &Game{solver: solver, field: parsedField}, nil
|
||||
}
|
||||
|
||||
func (g *Game) Solve() error {
|
||||
g.solver.InitStragies(g.field)
|
||||
for !g.isFinished() {
|
||||
if !g.nextSolveStep() {
|
||||
return errors.New("no strategy can solve the puzzle")
|
||||
}
|
||||
if g == nil || g.field == nil {
|
||||
return field.ErrInvalidField
|
||||
}
|
||||
if err := g.solver.InitStrategies(g.field); err != nil {
|
||||
return err
|
||||
}
|
||||
solved, err := g.solver.Run(0)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if !solved {
|
||||
return logic.ErrNoProgress
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (g *Game) nextSolveStep() bool {
|
||||
return g.solver.Run(0)
|
||||
}
|
||||
|
||||
func (g *Game) prevSolveStep() {
|
||||
// far far in the future
|
||||
}
|
||||
|
||||
func (g *Game) isFinished() bool {
|
||||
return g.field.IsSolved()
|
||||
}
|
||||
|
||||
func (g *Game) GetField() board.Field {
|
||||
return *g.field
|
||||
func (g *Game) GetField() *field.Field {
|
||||
if g == nil {
|
||||
return nil
|
||||
}
|
||||
return g.field
|
||||
}
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
package sudoku
|
||||
|
||||
import (
|
||||
"crypto/sha1"
|
||||
"errors"
|
||||
"fmt"
|
||||
"testing"
|
||||
|
||||
"git.kleiax.de/homepage/logic"
|
||||
"git.kleiax.de/homepage/logic/strategies"
|
||||
"git.kleiax.de/homepage/parser"
|
||||
)
|
||||
|
||||
const solvedSudoku = "123456789456789123789123456234567891567891234891234567345678912678912345912345678"
|
||||
|
||||
func puzzleBankRecord(digits string, rating float64) string {
|
||||
hash := fmt.Sprintf("%x", sha1.Sum([]byte(digits)))[:12]
|
||||
return fmt.Sprintf("%s %s %.1f", hash, digits, rating)
|
||||
}
|
||||
|
||||
func TestNewSelectsExplicitPuzzleIndex(t *testing.T) {
|
||||
data := puzzleBankRecord("0"+solvedSudoku[1:], 1.0) + "\n" + puzzleBankRecord(solvedSudoku, 2.0)
|
||||
game, err := New(&parser.PuzzleBank{}, logic.Solver{}, []byte(data), 1)
|
||||
if err != nil {
|
||||
t.Fatalf("New() error = %v", err)
|
||||
}
|
||||
if game.GetField().GetRating() != 2 || !game.GetField().IsSolved() {
|
||||
t.Fatal("New() did not select puzzle index 1")
|
||||
}
|
||||
}
|
||||
|
||||
func TestNewRejectsInvalidIndexAndInput(t *testing.T) {
|
||||
valid := puzzleBankRecord(solvedSudoku, 1.0)
|
||||
if _, err := New(&parser.PuzzleBank{}, logic.Solver{}, []byte(valid), 1); !errors.Is(err, parser.ErrFieldIndex) {
|
||||
t.Fatalf("index error = %v, want ErrFieldIndex", err)
|
||||
}
|
||||
if _, err := New(&parser.PuzzleString{}, logic.Solver{}, []byte("invalid"), 0); err == nil {
|
||||
t.Fatal("invalid input error = nil")
|
||||
}
|
||||
}
|
||||
|
||||
func TestSolveCompletesSimplePuzzle(t *testing.T) {
|
||||
solver := logic.Solver{}
|
||||
solver.Add(&strategies.LastDigit{})
|
||||
game, err := New(&parser.PuzzleString{}, solver, []byte("0"+solvedSudoku[1:]), 0)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := game.Solve(); err != nil {
|
||||
t.Fatalf("Solve() error = %v", err)
|
||||
}
|
||||
if !game.GetField().IsSolved() {
|
||||
t.Fatal("field is not solved")
|
||||
}
|
||||
}
|
||||
|
||||
func TestSolveReportsNoProgress(t *testing.T) {
|
||||
game, err := New(&parser.PuzzleString{}, logic.Solver{}, []byte("0"+solvedSudoku[1:]), 0)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := game.Solve(); !errors.Is(err, logic.ErrNoProgress) {
|
||||
t.Fatalf("Solve() error = %v, want ErrNoProgress", err)
|
||||
}
|
||||
}
|
||||
@@ -1 +1,10 @@
|
||||
- Parser kann eigenes Package sein nur das Interface und die Helfer funktionen im Board lassen, jeder kann einen Parser für sseine Quelle schreiben. Vielleicht ein Standardparser in Board für gängige Typen oder Hilfsfunktionen
|
||||
# Offene Punkte
|
||||
|
||||
Der priorisierte und aktuelle Stand befindet sich in [ROADMAP.md](ROADMAP.md).
|
||||
|
||||
- gemeinsames Interface für menschlichen Solver, Backtracking und DLX
|
||||
implementieren
|
||||
- strukturiertes, optionales Logging an den Anwendungsgrenzen ergänzen
|
||||
- optionalen Diagnosemodus für zusätzliche Invariantenprüfungen entwickeln
|
||||
- Lösungsweg, Gruppierung von Änderungen und Undo/Redo implementieren
|
||||
- weitere menschliche Lösungsstrategien in der Reihenfolge der Roadmap ergänzen
|
||||
|
||||
Reference in New Issue
Block a user