49 lines
876 B
Go
49 lines
876 B
Go
package sudoku
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import (
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"errors"
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"fmt"
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"git.kleiax.de/homepage/libs/sudoku/board"
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"git.kleiax.de/homepage/libs/sudoku/logic"
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)
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type Game struct {
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field *board.Field
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solver logic.Solver
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}
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func New(parser Parser, solver Solver, data []byte) (*Game, error) {
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err := parser.parse(data)
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if err != nil {
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return &Game{}, fmt.Errorf("can not create game: %w", err)
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}
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return &Game{solver: solver, field: parser.getField(0)}, nil
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}
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func (g *Game) Solve() error {
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g.solver.initStragies(g.field)
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for !g.isFinished() {
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if !g.nextSolveStep() {
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return errors.New("no strategy can solve the puzzle")
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}
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}
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return nil
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}
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func (g *Game) nextSolveStep() bool {
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return g.solver.run(0)
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}
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func (g *Game) prevSolveStep() {
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// far far in the future
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}
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func (g *Game) isFinished() bool {
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return g.field.isSolved()
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}
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func (g *Game) GetField() Field {
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return *g.field
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}
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