Files
2023-05-06 18:33:58 +02:00

25 lines
747 B
C++

#include "Game.h"
#include "Settings.h"
int main(void) {
int width = 2 * settings::gridPos.GetX()
+ 2 * settings::gridBorderWidth
+ settings::gridSize.GetX() * settings::gridCellSize
+ (settings::gridSize.GetX() + 1) * settings::gridInnerPadding;
int height = 2 * settings::gridPos.GetY()
+ 2 * settings::gridBorderWidth
+ settings::gridSize.GetY() * settings::gridCellSize
+ (settings::gridSize.GetY() + 1) * settings::gridInnerPadding;
Game game{width,
height,
settings::fps,
"Snake Kleiax Raylib"};
while (!game.GameShouldClose())
{
game.Tick();
}
return 0;
}