added interface for calced azimuth
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@@ -98,14 +98,11 @@ void Navigation::loop() {
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this->ntripClient->loop();
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if (millis() - this->lastMillis > AZIMUTH_UPDATE_DELAY) {
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// if (millis() - this->lastMillis > 500) {
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this->compass->read();
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this->azimuth = this->compass->getAzimuth();
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// std::cout << "Compass x: " << compass->getX()
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// << " y: " << compass->getY()
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// << " z: " << compass->getZ()
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// << " Azi: " << compass->getAzimuth()
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// << std::endl;
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this->realAzimuth = this->compass->getAzimuth();
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this->updateMagneticDeclination();
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this->lastMillis = millis();
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}
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}
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@@ -124,6 +121,14 @@ bool Navigation::startNavigation() {
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return this->navigationStarted;
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}
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void Navigation::drivingDirectionChange() {
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Point tmp = this->currentPosition;
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if (tmp.isInit() && tmp.isValid()) {
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this->directionChangeMode = true;
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this->lastPointDrivingDirectionChange = tmp;
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}
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}
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Navigation::Status Navigation::getCourseCorrection(CourseCorrection& correction, bool forceUpdate) {
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if (this->navigationFinished)
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return Status::Complete;
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@@ -190,9 +195,62 @@ void Navigation::updateCurrentLocation() {
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this->currentPosition = Point(coords, this->ubxData->hAcc);
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}
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void Navigation::updateMagneticDeclination() {
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if (!this->directionChangeMode
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|| this->lastPointDrivingDirectionChange.distanceTo(this->currentPosition) < 1.0)
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{
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this->calcAzimuthState = CalcAzimuthState::Invalid;
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return;
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}
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this->calcAzimuth = this->lastPointDrivingDirectionChange.courseTo(this->currentPosition);
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// Map point accuracy to CalcAzimuthState
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if (this->lastPointDrivingDirectionChange.getAccuracy() == Point::Accuracy::oneDigOfCM
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|| this->currentPosition.getAccuracy() == Point::Accuracy::oneDigOfCM)
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{
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this->calcAzimuthState = CalcAzimuthState::Good;
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}
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else if (this->lastPointDrivingDirectionChange.getAccuracy() == Point::Accuracy::twoDigOfCM
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|| this->currentPosition.getAccuracy() == Point::Accuracy::twoDigOfCM)
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{
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this->calcAzimuthState = CalcAzimuthState::Ok;
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}
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else if (this->lastPointDrivingDirectionChange.getAccuracy() == Point::Accuracy::threeDigOfCM
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|| this->currentPosition.getAccuracy() == Point::Accuracy::threeDigOfCM)
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{
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this->calcAzimuthState = CalcAzimuthState::Bad;
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}
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else
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{
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this->calcAzimuthState = CalcAzimuthState::Invalid;
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}
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// Upgrade quality if the range grows up
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if (this->lastPointDrivingDirectionChange.distanceTo(this->currentPosition) > 2.0) {
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switch (this->calcAzimuthState) {
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case CalcAzimuthState::Bad :
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this->calcAzimuthState = CalcAzimuthState::Ok;
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break;
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case CalcAzimuthState::Ok :
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this->calcAzimuthState = CalcAzimuthState::Good;
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break;
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case CalcAzimuthState::Good :
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this->calcAzimuthState = CalcAzimuthState::Super;
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break;
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default:
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break;
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}
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}
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}
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int16_t Navigation::calculateCourseCorrection(Point& point) {
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int16_t targetCourse = point.courseTo(this->targetPoint);
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int16_t correctionCourse = targetCourse - this->azimuth;
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int16_t correctionCourse = targetCourse - this->realAzimuth;
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if (correctionCourse > 180)
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correctionCourse -= 360;
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else if (correctionCourse < -180)
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