clangtidy corrections part 1

This commit is contained in:
2023-10-11 17:35:40 +02:00
parent 77a52b82c3
commit 23d854a826
36 changed files with 2383 additions and 1165 deletions
+167 -118
View File
@@ -4,138 +4,161 @@
* @brief Contains the implementation of the class Autopilot
* @version 0.1
* @date 2022-02-02
*
*
* @copyright Copyright (c) 2022
*
*
*/
#include "driveModi/Modi/Autopilot/autopilot.h"
#include "autopilot.h"
DirectionChangeSignal::DirectionChangeSignal(Autopilot* pilot) {
this->pilot = pilot;
DirectionChangeSignal::DirectionChangeSignal(Autopilot *pilot)
: pilot {pilot}
{
this->action();
}
DirectionChangeSignal::~DirectionChangeSignal() {
CalcAzimuth* calcAzimuth = pilot->getSensorData()->getCalcCompass();
if (calcAzimuth)
DirectionChangeSignal::~DirectionChangeSignal()
{
CalcAzimuth *calcAzimuth = pilot->getSensorData()->getCalcCompass();
if (static_cast<bool>(calcAzimuth))
{
calcAzimuth->disableCalcAzimuth();
}
}
void DirectionChangeSignal::action() {
CalcAzimuth* calcAzimuth = pilot->getSensorData()->getCalcCompass();
if (calcAzimuth)
void DirectionChangeSignal::action()
{
CalcAzimuth *calcAzimuth = pilot->getSensorData()->getCalcCompass();
if (static_cast<bool>(calcAzimuth))
{
calcAzimuth->drivingDirectionChange(pilot->getSensorData()->getCurrentPos());
}
}
Autopilot::Autopilot() {
}
Autopilot::~Autopilot() {
Autopilot::~Autopilot()
{
delete this->directionChangeSignal;
// this->navigation->getNTRIPClient()->setActivated(false);
}
void Autopilot::run() {
void Autopilot::run()
{
this->routeInfo = this->navigation->getRouteInfo();
switch (this->state) {
case State::InsufficientAccuracy:
this->askNavigationForOrder();
return;
switch (this->state)
{
case State::InsufficientAccuracy:
this->askNavigationForOrder();
return;
case State::NoRoute:
return;
case State::NoRoute:
return;
case State::None:
return;
case State::None:
return;
case State::NavigationStarted:
this->askNavigationForOrder();
this->checkButtonInput();
break;
case State::NavigationStarted:
this->askNavigationForOrder();
this->checkButtonInput();
break;
case State::GetToStartPoint:
ManualControl::run();
this->askNavigationForOrder();
if (this->routeInfo.currentPoint >= 2)
this->state = State::SelfDrivingAvailable;
break;
case State::GetToStartPoint:
ManualControl::run();
this->askNavigationForOrder();
if (this->routeInfo.currentPoint >= 2){
this->state = State::SelfDrivingAvailable;
}
break;
case State::SelfDrivingAvailable:
ManualControl::run();
this->askNavigationForOrder();
this->checkButtonInput();
break;
case State::SelfDrivingAvailable:
ManualControl::run();
this->askNavigationForOrder();
this->checkButtonInput();
break;
case State::SelfDriving:
this->askNavigationForOrder();
this->checkButtonInput();
this->selfDriving();
break;
case State::SelfDriving:
this->askNavigationForOrder();
this->checkButtonInput();
this->selfDriving();
break;
case SelfDrivingRotate:
this->checkButtonInput();
this->rotate();
break;
case SelfDrivingRotate:
this->checkButtonInput();
this->rotate();
break;
case State::TargetReached:
if (this->loopMode)
this->restartLoop();
break;
default:
break;
case State::TargetReached:
if (this->loopMode){
this->restartLoop();
}
break;
default:
break;
}
}
void Autopilot::restart() {
void Autopilot::restart()
{
this->init();
}
bool Autopilot::shouldUpdate() {
if (this->updateDisplay) {
bool Autopilot::shouldUpdate()
{
if (this->updateDisplay)
{
this->updateDisplay = false;
return true;
}
return false;
}
void Autopilot::testRotate(int16_t degree) {
if (!degree)
void Autopilot::testRotate(int16_t degree)
{
if (!static_cast<bool>(degree))
{
return;
}
this->courseCorrection.correction = degree;
this->beginRotate();
}
void Autopilot::init() {
void Autopilot::init()
{
if (this->navigation->startNavigation())
this->state = State::NavigationStarted;
else
this->state = State::NoRoute;
this->routeInfo = this->navigation->getRouteInfo();
this->sensorData->getNtripClient()->setAutoReconnect(true);
{
this->state = State::NavigationStarted;
}
else
{
this->state = State::NoRoute;
}
this->routeInfo = this->navigation->getRouteInfo();
this->sensorData->getNtripClient()->setAutoReconnect(true);
this->lastOrderStatus = this->navigation->getCourseCorrection(this->courseCorrection, true);
this->lastOrderStatus = this->navigation->getCourseCorrection(this->courseCorrection, true);
this->courseCorrection.correction = 0;
this->courseCorrection.distance = 0;
this->updateDisplay = true;
this->courseCorrection.correction = 0;
this->courseCorrection.distance = 0;
this->updateDisplay = true;
}
void Autopilot::drive() {
void Autopilot::drive()
{
DrivingSpeeds speeds = {0, 0};
if (this->courseCorrection.distance >= this->minRemainingDistance)
{
speeds.x = this->maxSpeeds.x;
}
this->moveControl->setSpeeds(speeds);
}
void Autopilot::beginRotate() {
if (this->state != State::SelfDrivingRotate) {
void Autopilot::beginRotate()
{
if (this->state != State::SelfDrivingRotate)
{
this->lastState = this->state;
this->state = State::SelfDrivingRotate;
this->rotationAimAzimuth = this->getSensorData()->getRealAzimuth() + this->courseCorrection.correction;
@@ -143,35 +166,40 @@ void Autopilot::beginRotate() {
DrivingSpeeds speeds = {0, 0};
if (this->courseCorrection.correction > 0)
{
speeds.rot = -this->maxSpeeds.rot;
}
else
{
speeds.rot = this->maxSpeeds.rot;
}
this->moveControl->setSpeeds(speeds);
}
}
void Autopilot::rotate() {
if (abs(this->getSensorData()->getRealAzimuth() - this->rotationAimAzimuth) < this->maxCourseDeviationBeforeAct) {
void Autopilot::rotate()
{
if (abs(this->getSensorData()->getRealAzimuth() - this->rotationAimAzimuth) < this->maxCourseDeviationBeforeAct)
{
this->endRotate();
return;
}
if ((abs(this->getSensorData()->getRealAzimuth() - this->rotationAimAzimuth) < this->maxCourseDeviationBeforeAct * 3)
&&
((this->courseCorrection.correction > 0
&& this->rotationAimAzimuth < this->getSensorData()->getRealAzimuth())
|| (this->courseCorrection.correction < 0
&& this->rotationAimAzimuth > this->getSensorData()->getRealAzimuth())))
if ((abs(this->getSensorData()->getRealAzimuth() - this->rotationAimAzimuth) < this->maxCourseDeviationBeforeAct * 3) &&
((this->courseCorrection.correction > 0 && this->rotationAimAzimuth < this->getSensorData()->getRealAzimuth()) || (this->courseCorrection.correction < 0 && this->rotationAimAzimuth > this->getSensorData()->getRealAzimuth())))
{
this->endRotate();
std::cout << "Autopilot::rotate: Rover rotated too far" << std::endl;
}
}
}
void Autopilot::endRotate() {
void Autopilot::endRotate()
{
if (this->state != State::SelfDrivingRotate)
{
return;
}
this->state = this->lastState;
this->sensorData->getCalcCompass()->drivingDirectionChange(this->sensorData->getCurrentPos());
@@ -180,65 +208,85 @@ void Autopilot::endRotate() {
this->moveControl->setDrivingStatus(MoveControl::Status::Drive);
}
void Autopilot::checkButtonInput() {
if (ControlPadButton::isControlPadButtonPressed(this->input, ControlPadButton::PadButton::Action)
&& millis() - this->lastAutopilotChangeMillis > this->autopilotChangeDelayMillis) {
if (this->state == State::SelfDrivingAvailable)
void Autopilot::checkButtonInput()
{
if (ControlPadButton::isControlPadButtonPressed(this->input, ControlPadButton::PadButton::Action) && millis() - this->lastAutopilotChangeMillis > this->autopilotChangeDelayMillis)
{
if (this->state == State::SelfDrivingAvailable)
{
this->state = State::SelfDriving;
}
else if (this->state == State::SelfDriving || this->state == State::SelfDrivingRotate)
{
this->state = State::SelfDrivingAvailable;
}
else if (this->state == State::NavigationStarted)
{
this->state = State::GetToStartPoint;
}
this->updateDisplay = true;
this->lastAutopilotChangeMillis = millis();
}
}
void Autopilot::askNavigationForOrder() {
void Autopilot::askNavigationForOrder()
{
this->lastOrderStatus = this->navigation->getCourseCorrection(this->courseCorrection);
switch (this->lastOrderStatus) {
case Navigation::Status::Complete:
this->state = State::TargetReached;
this->moveControl->setSpeed(0);
this->moveControl->setRotationSpeed(0);
break;
case Navigation::Status::InsufficientAccuracy:
if (this->state == State::InsufficientAccuracy)
break;
this->lastState = this->state;
this->state = State::InsufficientAccuracy;
this->moveControl->setSpeed(0);
this->moveControl->setRotationSpeed(0);
break;
switch (this->lastOrderStatus)
{
case Navigation::Status::Complete:
this->state = State::TargetReached;
this->moveControl->setSpeed(0);
this->moveControl->setRotationSpeed(0);
break;
case Navigation::Status::Unchanged:
if (this->state == State::InsufficientAccuracy)
this->state = this->lastState;
case Navigation::Status::InsufficientAccuracy:
if (this->state == State::InsufficientAccuracy){
break;
}
this->lastState = this->state;
this->state = State::InsufficientAccuracy;
this->moveControl->setSpeed(0);
this->moveControl->setRotationSpeed(0);
break;
case Navigation::Status::Updated:
if (this->state == State::InsufficientAccuracy)
this->state = this->lastState;
break;
default:
break;
case Navigation::Status::Unchanged:
if (this->state == State::InsufficientAccuracy){
this->state = this->lastState;
}
break;
case Navigation::Status::Updated:
if (this->state == State::InsufficientAccuracy){
this->state = this->lastState;
}
break;
default:
break;
}
}
void Autopilot::selfDriving() {
void Autopilot::selfDriving()
{
if (this->state != State::SelfDriving)
{
return;
}
if (abs(this->courseCorrection.correction) >= this->maxCourseDeviationBeforeAct)
{
this->beginRotate();
}
else
{
this->drive();
}
}
void Autopilot::restartLoop() {
void Autopilot::restartLoop()
{
this->navigation->startNavigation();
this->state = State::SelfDriving;
this->routeInfo = this->navigation->getRouteInfo();
@@ -246,7 +294,8 @@ void Autopilot::restartLoop() {
this->updateDisplay = true;
}
void Autopilot::afterActivate() {
void Autopilot::afterActivate()
{
this->setInputMode(ManualControl::InputMode::Digital);
this->directionChangeSignal = new DirectionChangeSignal(this);
this->setDirectionChangeCallback(this->directionChangeSignal);
+5 -13
View File
@@ -41,14 +41,6 @@ class Autopilot : public ManualControl {
TargetReached
};
/**
* @brief Construct a new Autopilot object
*
* @param moveControl for ManualControl
* @param navigation for route instructions
*/
Autopilot();
/**
* @brief Destroy the Autopilot object
*
@@ -104,13 +96,13 @@ class Autopilot : public ManualControl {
void restartLoop();
void afterActivate() override;
Navigation* navigation;
CourseCorrection courseCorrection;
RouteInfo routeInfo;
Navigation* navigation = nullptr;
CourseCorrection courseCorrection{0, 0};
RouteInfo routeInfo{0, 0};
State state = State::None;
State lastState = State::None;
Navigation::Status lastOrderStatus;
DirectionChangeSignal* directionChangeSignal;
DirectionChangeSignal* directionChangeSignal = nullptr;
bool updateDisplay = false;
bool loopMode = false;
@@ -119,7 +111,7 @@ class Autopilot : public ManualControl {
uint16_t autopilotChangeDelayMillis = 500;
uint32_t lastAutopilotChangeMillis = 0;
int16_t rotationAimAzimuth;
int16_t rotationAimAzimuth = 0;
double minRemainingDistance = 0.25;
};
@@ -13,10 +13,10 @@
void CalibrateCompassM::setCalibrateCompass(CalibrateCompass *caliCompass) {
if (caliCompass) {
if (static_cast<bool>(caliCompass)) {
this->caliCompass = caliCompass;
this->addChildComponent(this->caliCompass);
} else if (this->caliCompass) {
} else if (static_cast<bool>(this->caliCompass)) {
this->removeChildComponent(this->caliCompass);
this->caliCompass = caliCompass;
}
@@ -4,27 +4,32 @@
* @brief Contains the implementation of the class CaptureRoute
* @version 0.1
* @date 2022-02-15
*
*
* @copyright Copyright (c) 2022
*
*
*/
#include "driveModi/Modi/CaptureRoute/captureRoute.h"
#include "captureRoute.h"
CaptureRoute::~CaptureRoute() {
if (this->navigation)
delete this->navigation;
CaptureRoute::~CaptureRoute()
{
delete this->navigation;
if (this->sensorData->getNtripClient())
if (static_cast<bool>(this->sensorData->getNtripClient()))
{
this->sensorData->getNtripClient()->setActivated(false);
}
}
void CaptureRoute::run() {
void CaptureRoute::run()
{
ManualControl::run();
if (ControlPadButton::isControlPadButtonPressed(this->input, ControlPadButton::PadButton::Action)) {
if (ControlPadButton::isControlPadButtonPressed(this->input, ControlPadButton::PadButton::Action))
{
this->status = this->navigation->addCurrentPosToRoute();
if (this->status == Navigation::Status::Updated) {
if (this->status == Navigation::Status::Updated)
{
this->lastSavedPoint = this->navigation->getCurrentPosition();
this->routeInfo = navigation->getRouteInfo();
this->updateDisplay = true;
@@ -32,21 +37,27 @@ void CaptureRoute::run() {
}
}
void CaptureRoute::afterActivate() {
void CaptureRoute::afterActivate()
{
this->navigation = new Navigation(this->sensorData);
this->navigation->getRoute()->clear();
this->sensorData->getNtripClient()->setAutoReconnect(true);
this->routeInfo = navigation->getRouteInfo();
this->navigation->getRoute()->clear();
this->sensorData->getNtripClient()->setAutoReconnect(true);
this->routeInfo = navigation->getRouteInfo();
}
double CaptureRoute::getDistanceToLastPoint() const {
double CaptureRoute::getDistanceToLastPoint() const
{
if (!this->lastSavedPoint.isInit())
{
return 0;
}
return this->lastSavedPoint.distanceTo(this->navigation->getCurrentPosition());
}
bool CaptureRoute::shouldUpdate() {
if (this->updateDisplay) {
bool CaptureRoute::shouldUpdate()
{
if (this->updateDisplay)
{
this->updateDisplay = false;
return true;
}
@@ -4,67 +4,89 @@
* @brief Implementation of the class manualControl.h
* @version 0.1
* @date 2021-12-13
*
*
* @copyright Copyright (c) 2021
*
*
*/
#include "manualControl.h"
void ManualControl::run() {
switch (this->inputMode) {
case InputMode::Analog :
this->analogControl();
break;
void ManualControl::run()
{
switch (this->inputMode)
{
case InputMode::Analog:
this->analogControl();
break;
case InputMode::Digital :
this->digitalControl();
break;
default:
break;
case InputMode::Digital:
this->digitalControl();
break;
default:
break;
}
}
void ManualControl::switchInputMode() {
void ManualControl::switchInputMode()
{
this->inputMode = (this->inputMode == InputMode::Analog) ? InputMode::Digital : InputMode::Analog;
}
void ManualControl::analogControl() {
void ManualControl::analogControl()
{
// Have to be int16_t to avoid overflow (int8_t = 255 - 127 = -128)
int16_t x = this->input->x - 127;
int16_t y = this->input->y - 127;
const int16_t xAxis = this->input->x - 127;
const int16_t yAxis = this->input->y - 127;
double value_per_step = this->maxSpeeds.x * 2 / UINT8_MAX;
this->moveControl->setSpeed(-x * value_per_step);
this->moveControl->setSpeed(-xAxis * value_per_step);
value_per_step = this->maxSpeeds.rot * 2 / UINT8_MAX;
this->moveControl->setRotationSpeed(y * value_per_step);
this->moveControl->setRotationSpeed(yAxis * value_per_step);
}
void ManualControl::digitalControl() {
int16_t y = this->input->x - 127;
int16_t x = this->input->y - 127;
void ManualControl::digitalControl()
{
static constexpr uint8_t deadzone = 120;
const int16_t yAxis = this->input->x - 127;
const int16_t xAxis = this->input->y - 127;
if (y > 120)
if (yAxis > deadzone)
{
this->moveControl->setSpeed(-this->maxSpeeds.x);
else if (y < -120)
}
else if (yAxis < -deadzone)
{
this->moveControl->setSpeed(this->maxSpeeds.rot);
}
else
{
this->moveControl->setSpeed(0);
}
if (x > 120)
if (xAxis > deadzone)
{
this->moveControl->setRotationSpeed(this->maxSpeeds.rot);
else if (x < -120)
}
else if (xAxis < -deadzone)
{
this->moveControl->setRotationSpeed(-this->maxSpeeds.rot);
}
else
{
this->moveControl->setRotationSpeed(0);
}
if (this->directionChangeWrapper && (x > 120 || x < -120))
if (static_cast<bool>(this->directionChangeWrapper) && (xAxis > deadzone || xAxis < -deadzone))
{
this->lastLoopTurned = true;
else if (this->lastLoopTurned) {
if (this->directionChangeWrapper)
}
else if (this->lastLoopTurned)
{
if (static_cast<bool>(this->directionChangeWrapper))
{
this->directionChangeWrapper->action();
}
this->lastLoopTurned = false;
}
}
}
+71 -42
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@@ -4,20 +4,24 @@
* @brief Contains the implementation of the class TestMode.
* @version 0.1
* @date 2022-09-08
*
*
* @copyright Copyright (c) 2022
*
*
*/
#include "testMode.h"
void TestMode::run() {
if (this->maneuver == Maneuver::Turn) {
void TestMode::run()
{
if (this->maneuver == Maneuver::Turn)
{
uint16_t delta = abs(this->azimuth - this->getSensorData()->getRealAzimuth());
if (delta > this->degree)
if (delta > this->degree) {
this->abort = true;
}
}
if (this->busy && millis() - this->actionStart > this->maneuverTime || this->abort) {
if (this->busy && millis() - this->actionStart > this->maneuverTime || this->abort)
{
this->busy = false;
this->abort = false;
this->moveControl->setDrivingStatus(MoveControl::Status::Stop);
@@ -25,62 +29,76 @@ void TestMode::run() {
}
}
bool TestMode::drive(int16_t cm, int16_t degree) {
if (this->busy)
bool TestMode::drive(int16_t cmDistance, int16_t degree)
{
if (this->busy){
return false;
}
this->actionStart = millis();
this->moveControl->setDrivingStatus(MoveControl::Status::Drive);
if (cm == 0) {
//Only left or right
if (cmDistance == 0)
{
// Only left or right
this->moveControl->setSpeed(0);
if (degree < 0)
if (degree < 0){
this->moveControl->setRotationSpeed(-this->maxSpeeds.rot);
else if (degree > 0)
}
else if (degree > 0){
this->moveControl->setRotationSpeed(this->maxSpeeds.rot);
}
this->azimuth = this->getSensorData()->getRealAzimuth();
this->degree = degree;
this->maneuverTime = 5 * 1000;
this->busy = true;
return true;
} else if (degree == 0) {
//Only forward or backward
}
if (degree == 0)
{
// Only forward or backward
this->moveControl->setRotationSpeed(0);
if (cm < 0)
if (cmDistance < 0){
this->moveControl->setSpeed(-this->maxSpeeds.x);
else if (cm > 0)
}
else if (cmDistance > 0){
this->moveControl->setSpeed(this->maxSpeeds.x);
this->maneuverTime = (uint32_t) (((double) abs(cm) / 100.0) / this->maxSpeeds.x) * 1000;
}
this->maneuverTime = static_cast<uint32_t>(((abs(cmDistance) / 100.0) / this->maxSpeeds.x) * 1000);
this->busy = true;
this->maneuver = Maneuver::Drive;
return true;
} else {
//forward or backward and left or right
// TODO: Calculate roationspeed
if (cm < 0)
}
else
{
// forward or backward and left or right
// TODO: Calculate roationspeed
if (cmDistance < 0){
this->moveControl->setSpeed(-this->maxSpeeds.x);
else if (cm > 0)
}
else if (cmDistance > 0){
this->moveControl->setSpeed(this->maxSpeeds.x);
this->maneuverTime = (uint32_t) (((double) cm / 100.0) / this->maxSpeeds.x) * 1000;
}
this->maneuverTime = static_cast<uint32_t>(((cmDistance / 100.0) / this->maxSpeeds.x) * 1000);
this->busy = true;
this->maneuver = Maneuver::Drive;
return true;
}
this->moveControl->setDrivingStatus(MoveControl::Status::Stop);
this->moveControl->setDrivingStatus(MoveControl::Status::Stop);
return false;
}
bool TestMode::leftEngine(int16_t powerPercentage, int16_t seconds) {
if (this->engineInit(powerPercentage, seconds)) {
bool TestMode::leftEngine(int16_t powerPercentage, int16_t seconds)
{
if (this->engineInit(powerPercentage, seconds))
{
this->moveControl->setRawPowerLeft(powerPercentage);
this->maneuver = Maneuver::LeftEngine;
std::cout << "TestMode::leftEngine" << std::endl;
@@ -89,8 +107,10 @@ bool TestMode::leftEngine(int16_t powerPercentage, int16_t seconds) {
return false;
}
bool TestMode::rightEngine(int16_t powerPercentage, int16_t seconds) {
if (this->engineInit(powerPercentage, seconds)) {
bool TestMode::rightEngine(int16_t powerPercentage, int16_t seconds)
{
if (this->engineInit(powerPercentage, seconds))
{
this->moveControl->setRawPowerRight(powerPercentage);
this->maneuver = Maneuver::RightEngine;
return true;
@@ -98,8 +118,10 @@ bool TestMode::rightEngine(int16_t powerPercentage, int16_t seconds) {
return false;
}
bool TestMode::bothEngine(int16_t powerPercentage, int16_t seconds) {
if (this->engineInit(powerPercentage, seconds)) {
bool TestMode::bothEngine(int16_t powerPercentage, int16_t seconds)
{
if (this->engineInit(powerPercentage, seconds))
{
this->moveControl->setRawPowerLeft(powerPercentage);
this->moveControl->setRawPowerRight(powerPercentage);
this->maneuver = Maneuver::BothEngine;
@@ -108,23 +130,30 @@ bool TestMode::bothEngine(int16_t powerPercentage, int16_t seconds) {
return false;
}
void TestMode::abortManeuver() {
void TestMode::abortManeuver()
{
this->abort = true;
}
uint8_t TestMode::getRemainingManeuverTime() const {
if (this->busy)
return (uint8_t) ((this->maneuverTime - (millis() - this->actionStart)) / 1000);
uint8_t TestMode::getRemainingManeuverTime() const
{
if (this->busy){
return static_cast<uint8_t>((this->maneuverTime - (millis() - this->actionStart)) / 1000);
}
return 0;
}
bool TestMode::engineInit(int16_t powerPercentage, int16_t seconds) {
if (this->busy)
bool TestMode::engineInit(int16_t powerPercentage, int16_t seconds)
{
if (this->busy){
return false;
if (powerPercentage > 100 || powerPercentage < -100)
}
if (powerPercentage > TestMode::maxPercentage || powerPercentage < -TestMode::maxPercentage){
return false;
if (seconds < 0)
}
if (seconds < 0){
return false;
}
this->actionStart = millis();
this->moveControl->setDrivingStatus(MoveControl::Status::Raw);
+83 -80
View File
@@ -4,11 +4,11 @@
* @brief Contains a class to test different functions from the rover.
* @version 0.1
* @date 2022-09-08
*
*
* @copyright Copyright (c) 2022
*
*
*/
#ifndef TEST_MODE_H
#ifndef TEST_MODE_H
#define TEST_MODE_H
#include <iostream>
@@ -16,97 +16,100 @@
#include "moveControl.h"
#include "driveModi/driveModi.h"
/**
* @brief Test different functions from the rover.
*
*
* You can test engine, engine controller, light and speed meter.
*/
class TestMode : public DriveModi {
public:
/**
* @brief Different states to test the engine
*
*/
enum Maneuver {
None,
LeftEngine,
RightEngine,
BothEngine,
Turn,
Drive
};
class TestMode : public DriveModi
{
public:
/**
* @brief Different states to test the engine
*
*/
enum Maneuver
{
None,
LeftEngine,
RightEngine,
BothEngine,
Turn,
Drive
};
bool drive(int16_t cm = 0, int16_t degree = 0);
bool drive(int16_t cmDistance = 0, int16_t degree = 0);
/**
* @brief Sets the left Engine to a specific power value.
*
* This start a maneuver with the given time.
*
* @param powerPercentage from 0% to 100%
* @param seconds time to run the engine
* @return true success
* @return false failure
*/
bool leftEngine(int16_t powerPercentage, int16_t seconds);
/**
* @brief Sets the left Engine to a specific power value.
*
* This start a maneuver with the given time.
*
* @param powerPercentage from 0% to 100%
* @param seconds time to run the engine
* @return true success
* @return false failure
*/
bool leftEngine(int16_t powerPercentage, int16_t seconds);
/**
* @brief See leftEngine
*
* @param powerPercentage
* @param seconds
* @return true
* @return false
*/
bool rightEngine(int16_t powerPercentage, int16_t seconds);
/**
* @brief See leftEngine
*
* @param powerPercentage
* @param seconds
* @return true
* @return false
*/
bool rightEngine(int16_t powerPercentage, int16_t seconds);
/**
* @brief See leftEngine
*
* @param powerPercentage
* @param seconds
* @return true
* @return false
*/
bool bothEngine(int16_t powerPercentage, int16_t seconds);
/**
* @brief See leftEngine
*
* @param powerPercentage
* @param seconds
* @return true
* @return false
*/
bool bothEngine(int16_t powerPercentage, int16_t seconds);
/**
* @brief Abort the running maneuver.
*
* Stops all movement. This is the only possibility to cancel a maneuver
* before the time is up.
*/
void abortManeuver();
/**
* @brief Abort the running maneuver.
*
* Stops all movement. This is the only possibility to cancel a maneuver
* before the time is up.
*/
void abortManeuver();
uint8_t getRemainingManeuverTime() const;
uint8_t getRemainingManeuverTime() const;
/**
* @brief Returns true if a maneuver is running
*
* @return true
* @return false
*/
bool getBusy() const { return this->busy; }
Maneuver getManeuver() const { return this->maneuver; }
Speedometer* getSpeedometerLeft() const { return this->moveControl->getSpeedometerLeft(); }
Speedometer* getSpeedometerRight() const { return this->moveControl->getSpeedometerRight(); }
/**
* @brief Returns true if a maneuver is running
*
* @return true
* @return false
*/
bool getBusy() const { return this->busy; }
Maneuver getManeuver() const { return this->maneuver; }
Speedometer *getSpeedometerLeft() const { return this->moveControl->getSpeedometerLeft(); }
Speedometer *getSpeedometerRight() const { return this->moveControl->getSpeedometerRight(); }
private:
void run() override;
bool engineInit(int16_t powerPercentage, int16_t seconds);
private:
void run() override;
bool engineInit(int16_t powerPercentage, int16_t seconds);
Maneuver maneuver = Maneuver::None;
int16_t maneuverValueOne = 0;
int16_t maneuverValueTwo = 0;
Maneuver maneuver = Maneuver::None;
int16_t maneuverValueOne = 0;
int16_t maneuverValueTwo = 0;
bool busy = false;
bool abort = false;
uint16_t azimuth;
int16_t degree;
uint32_t maneuverTime = 0;
uint32_t actionStart = 0;
bool busy = false;
bool abort = false;
uint16_t azimuth;
int16_t degree;
uint32_t maneuverTime = 0;
uint32_t actionStart = 0;
static constexpr int8_t maxPercentage = 100;
};
#endif // TEST_MODE_H
+17 -15
View File
@@ -4,44 +4,46 @@
* @brief Implementation of the class DriveManager
* @version 0.1
* @date 2021-12-14
*
*
* @copyright Copyright (c) 2021
*
*
*/
#include "driveModi/driveManager.h"
DriveManager::DriveManager(MoveControl *moveControl, const SensorData* sensorData, const ControlPadInput *input) {
this->driveModiParams.input = input;
this->driveModiParams.moveControl = moveControl;
this->driveModiParams.sensorData = sensorData;
DriveManager::DriveManager(MoveControl *moveControl, const SensorData *sensorData, const ControlPadInput *input)
: driveModiParams{moveControl, input, sensorData}
{
this->init();
}
DriveManager::DriveManager(DriveModiParams params){
this->driveModiParams = params;
DriveManager::DriveManager(DriveModiParams params)
: driveModiParams{params}
{
this->init();
}
void DriveManager::changeModus(DriveModi* modus) {
if (this->currentModusPtr) {
void DriveManager::changeModus(DriveModi *modus)
{
if (static_cast<bool>(this->currentModusPtr))
{
this->removeChildComponent(this->currentModusPtr);
delete this->currentModusPtr;
this->currentModusPtr = nullptr;
}
this->currentModusPtr = modus;
if (this->currentModusPtr) {
if (static_cast<bool>(this->currentModusPtr))
{
this->currentModusPtr->activate(this->driveModiParams);
this->currentModusPtr->setSpeeds(this->drivingSpeeds);
this->addChildComponent(this->currentModusPtr);
}
}
void DriveManager::init() {
void DriveManager::init()
{
this->addChildComponent(this->driveModiParams.moveControl);
this->activateOnlyChilds();
}
+1 -5
View File
@@ -1,9 +1,5 @@
#include "driveModi.h"
DriveModi::DriveModi() {
this->loopDelay = 0;
}
DriveModi::~DriveModi() {
this->moveControl->setSpeed(0);
this->moveControl->setRotationSpeed(0);
@@ -26,6 +22,6 @@ void DriveModi::activate(DriveModiParams params){
void DriveModi::init() {
this->moveControl->setDrivingStatus(MoveControl::Status::Drive);
this->loopDelay = 40;
this->loopDelay = DriveModi::defaultDelay;
this->afterActivate();
}
+6 -5
View File
@@ -31,7 +31,6 @@ struct DriveModiParams {
*/
class DriveModi : public Component {
public:
DriveModi();
virtual ~DriveModi();
const SensorData* getSensorData() const { return this->sensorData; }
@@ -46,12 +45,14 @@ class DriveModi : public Component {
protected:
virtual void afterActivate() {}
MoveControl *moveControl;
MoveControl *moveControl = nullptr;
DrivingSpeeds maxSpeeds = {1, 7};
const ControlPadInput* input;
const SensorData* sensorData;
const ControlPadInput* input = nullptr;
const SensorData* sensorData = nullptr;
private:
void init();
void init();
static constexpr uint8_t defaultDelay = 40;
};
#endif // DRIVEMODI_H