Correct maxNMEAByteCount
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@@ -52,7 +52,7 @@ SFE_UBLOX_GNSS::SFE_UBLOX_GNSS(void)
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}
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_logNMEA.all = 0; // Default to passing no NMEA messages to the file buffer
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_processNMEA.all = SFE_UBLOX_FILTER_NMEA_ALL; // Default to passing all NMEA messages to process NMEA
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_processNMEA.all = SFE_UBLOX_FILTER_NMEA_ALL; // Default to passing all NMEA messages to processNMEA
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}
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//Stop all automatic message processing. Free all used RAM
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@@ -1289,12 +1289,12 @@ private:
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unsigned long lastCheck = 0;
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uint16_t ubxFrameCounter; //Count all UBX frame bytes. [Fixed header(2bytes), CLS(1byte), ID(1byte), length(2bytes), payload(x bytes), checksums(2bytes)]
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uint16_t ubxFrameCounter; //Count all UBX frame bytes. [Fixed header(2bytes), CLS(1byte), ID(1byte), length(2bytes), payload(x bytes), checksums(2bytes)]
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uint8_t rollingChecksumA; //Rolls forward as we receive incoming bytes. Checked against the last two A/B checksum bytes
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uint8_t rollingChecksumB; //Rolls forward as we receive incoming bytes. Checked against the last two A/B checksum bytes
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int16_t nmeaByteCounter; //Count all NMEA message bytes.
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const int16_t maxNMEAByteCount = 1024; // Abort NMEA message reception if nmeaByteCounter exceeds this
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int8_t nmeaByteCounter; //Count all NMEA message bytes.
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const int8_t maxNMEAByteCount = 82; // Abort NMEA message reception if nmeaByteCounter exceeds this (https://en.wikipedia.org/wiki/NMEA_0183#Message_structure)
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uint8_t nmeaAddressField[6]; // NMEA Address Field - includes the start character (*)
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boolean logThisNMEA(); // Return true if we should log this NMEA message
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boolean processThisNMEA(); // Return true if we should pass this NMEA message to processNMEA
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