Refactor Sudoku solver architecture
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+6
-5
@@ -4,21 +4,22 @@ import (
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"errors"
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"fmt"
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"git.kleiax.de/homepage/board"
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"git.kleiax.de/homepage/field"
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"git.kleiax.de/homepage/logic"
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"git.kleiax.de/homepage/parser"
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)
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type Game struct {
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field *board.Field
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field *field.Field
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solver logic.Solver
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}
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func New(parser board.Parser, solver logic.Solver, data []byte) (*Game, error) {
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func New(parser parser.Parser, solver logic.Solver, data []byte) (*Game, error) {
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err := parser.Parse(data)
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if err != nil {
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return &Game{}, fmt.Errorf("can not create game: %w", err)
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}
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return &Game{solver: solver, field: parser.GetField(0)}, nil
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return &Game{solver: solver, field: parser.GetField(2)}, nil
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}
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func (g *Game) Solve() error {
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@@ -43,6 +44,6 @@ func (g *Game) isFinished() bool {
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return g.field.IsSolved()
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}
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func (g *Game) GetField() board.Field {
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func (g *Game) GetField() field.Field {
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return *g.field
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}
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