refactore to new project structure

This commit is contained in:
2026-07-19 11:18:16 +02:00
parent 1ff0efb557
commit 9a69d4610c
12 changed files with 108 additions and 81 deletions
+48
View File
@@ -0,0 +1,48 @@
package sudoku
import (
"errors"
"fmt"
"git.kleiax.de/homepage/board"
"git.kleiax.de/homepage/logic"
)
type Game struct {
field *board.Field
solver logic.Solver
}
func New(parser board.Parser, solver logic.Solver, data []byte) (*Game, error) {
err := parser.Parse(data)
if err != nil {
return &Game{}, fmt.Errorf("can not create game: %w", err)
}
return &Game{solver: solver, field: parser.GetField(0)}, nil
}
func (g *Game) Solve() error {
g.solver.InitStragies(g.field)
for !g.isFinished() {
if !g.nextSolveStep() {
return errors.New("no strategy can solve the puzzle")
}
}
return nil
}
func (g *Game) nextSolveStep() bool {
return g.solver.Run(0)
}
func (g *Game) prevSolveStep() {
// far far in the future
}
func (g *Game) isFinished() bool {
return g.field.IsSolved()
}
func (g *Game) GetField() board.Field {
return *g.field
}