#pragma once #include "raylibCpp.h" #include #include "Vec2.h" #include "Settings.h" class Board { public: Board(Vec2 screenPos, Vec2 widthHeight, int padding); void DrawBorder() const; void Draw() const; int GetWidth() const; int GetHeight() const; private: int width; int height; const int padding; Vec2 size; Vec2 screenPos; };