added json, more pump code, bugs

This commit is contained in:
2023-04-14 20:39:11 +02:00
parent 08f14424af
commit d22e0bc752
10 changed files with 322 additions and 55 deletions
+156 -30
View File
@@ -1,74 +1,62 @@
#include "pump.h"
Pump::Pump(uint8_t pumpPin, uint8_t pressurePin, uint8_t flowPin, uint8_t errorLedPin) {
Pump::Pump(uint8_t pumpPin, uint8_t pressurePin, uint8_t flowPin, uint8_t ledPin) {
this->pumpPin = pumpPin;
this->pressurePin = pressurePin;
this->flowPin = flowPin;
this->errorLedPin = errorLedPin;
this->ledPin = ledPin;
pinMode(this->pumpPin, OUTPUT);
pinMode(this->errorLedPin, OUTPUT);
pinMode(this->ledPin, OUTPUT);
pinMode(this->pressurePin, INPUT);
// Hall flow sensor?
digitalWrite(this->pumpPin, LOW);
digitalWrite(this->errorLedPin, LOW);
digitalWrite(this->ledPin, LOW);
}
void Pump::loop() {
switch (this->state) {
case State::Off :
break;
case State::On :
this->timerStandby = false;
this->checkSensors();
break;
case State::Timer :
this->stateTimer();
break;
case State::Standby :
this->stateStandby();
break;
case State::Error :
if (millis() - this->startTime > Pump::blinkTime) {
this->startTime = millis();
if (this->ledState) {
this->ledState = false;
digitalWrite(this->errorLedPin, LOW);
} else {
this->ledState = true;
digitalWrite(this->errorLedPin, HIGH);
}
}
break;
default:
this->stateError();
break;
}
}
void Pump::activate(uint32_t duration) {
this->startTime = millis();
if (duration) {
this->state = State::Timer;
this->changeState(State::Timer);
this->duration = duration;
} else {
this->state = State::On;
this->changeState(State::On);
}
}
void Pump::stop() {
if (this->state != State::Error)
this->state = State::Off;
this->changeState(State::Off);
}
void Pump::clearError() {
if (this->state == State::Error)
if (this->state == State::Error) {
this->state = State::Off;
this->changeState(State::Off);
}
}
uint16_t Pump::getPressure() {
@@ -76,13 +64,151 @@ uint16_t Pump::getPressure() {
}
uint32_t Pump::getRunningTime() {
return millis() -this->startTime;
if (this->state == State::Off)
return 0;
return (millis() - this->startTime) / 1000;
}
uint16_t Pump::getFlow() {
return 0;
}
void Pump::checkSensors() {
uint16_t Pump::getStatus() {
switch (this->state) {
case State::Off :
return 0;
break;
case State::On :
return 1;
break;
case State::Timer :
return 2;
break;
case State::Standby :
return 3;
break;
case State::Error :
return -1;
break;
default:
return -2;
break;
}
}
bool Pump::checkSensors() {
if (millis() - this->lastMillisCheckSensor < Pump::delayCheckSensor)
return;
this->lastMillisCheckSensor = millis();
}
//TODO: read pressure
//TODO: read flow
if (this->flow) {
return true;
}
if (!this->pressure) {
this->changeState(State::Error);
return false;
}
if (pressure > Pump::maxPressure) {
if (this->maxPressureStart == 0)
this->maxPressureStart = millis();
else if (millis() - this->maxPressureStart > Pump::maxMaxPressureTime)
this->changeState(State::Standby);
}
return true;
}
void Pump::handlePins(bool state) {
digitalWrite(this->pumpPin, state);
digitalWrite(this->ledPin, state);
if (state) {
this->timerStandby = false;
this->startTime = millis();
this->maxPressureStart = 0;
}
}
void Pump::changeState(State state) {
if (this->state == State::Error)
return;
if (this->state == state)
return;
switch (state) {
case State::Off :
this->handlePins(false);
this->pressure = 0;
this->flow = 0;
break;
case State::On :
this->handlePins(true);
break;
case State::Timer :
this->handlePins(true);
break;
case State::Standby :
if (this->state == State::Timer)
this->timerStandby = true;
this->handlePins(false);
break;
case State::Error :
this->handlePins(false);
break;
default:
break;
}
this->state = state;
}
void Pump::stateTimer() {
if (!this->checkSensors())
return;
if (millis() - this->lastMillisTimer < Pump::delayTimer)
return;
this->lastMillisTimer = millis();
uint8_t minutesOn = (millis() - this->startTime) / 1000 / 60;
if (minutesOn >= this->duration)
this->changeState(State::Off);
}
void Pump::stateStandby() {
this->checkSensors();
if (this->pressure < Pump::maxPressure / 2) {
if (this->timerStandby)
this->changeState(State::Timer);
else
this->changeState(State::On);
}
}
void Pump::stateError() {
if (millis() - this->startTime > Pump::blinkTime) {
this->startTime = millis();
if (this->ledState) {
this->ledState = false;
digitalWrite(this->ledPin, LOW);
} else {
this->ledState = true;
digitalWrite(this->ledPin, HIGH);
}
}
}
+23 -4
View File
@@ -4,7 +4,6 @@
class Pump {
public:
static const uint16_t blinkTime = 1000;
enum State {
Off,
On,
@@ -13,7 +12,7 @@ class Pump {
Error
};
Pump(uint8_t pumpPin, uint8_t pressurePin, uint8_t flowPin, uint8_t errorLedPin);
Pump(uint8_t pumpPin, uint8_t pressurePin, uint8_t flowPin, uint8_t ledPin);
void loop();
@@ -24,20 +23,40 @@ class Pump {
uint16_t getPressure();
uint32_t getRunningTime();
uint16_t getFlow();
uint16_t getStatus();
State getState() { return this->state; }
private:
void checkSensors();
static const uint8_t delayCheckSensor = 50;
static const uint16_t blinkTime = 1000;
static const uint16_t maxPressure = 1000;
static const uint16_t maxMaxPressureTime = 30000;
static const uint16_t delayTimer = 1000;
bool checkSensors();
void handlePins(bool state);
void changeState(State state);
void stateTimer();
void stateStandby();
void stateError();
State state = State::Off;
bool ledState = false;
bool timerStandby = false;
uint8_t pumpPin;
uint8_t pressurePin;
uint8_t flowPin;
uint8_t errorLedPin;
uint8_t ledPin;
uint16_t delayTimer = 1000;
uint16_t flow;
uint16_t pressure;
uint32_t startTime;
uint32_t duration;
uint32_t lastMillisTimer = 0;
uint32_t lastMillisCheckSensor = 0;
uint32_t maxPressureStart = 0;
};
+15 -7
View File
@@ -10,7 +10,9 @@ void Valve::loop() {
this->loopLastMillis = millis();
for (uint8_t i = 0; i < this->valveCount; i++) {
uint8_t minutesOn = (millis() - this->valves[i].startTime) / 1000;
if (this->valves[i].duration == 0)
continue;
uint8_t minutesOn = (millis() - this->valves[i].startTime) / 1000 / 60;
if (minutesOn >= this->valves[i].duration)
this->close(i);
}
@@ -38,6 +40,9 @@ void Valve::open(uint8_t valveNumber, uint8_t minutes) {
this->valves[valveNumber].duration = minutes;
this->valves[valveNumber].startTime = millis();
this->setValve(valveNumber, true);
Serial.print(F("Opened valve: "));
Serial.println(valveNumber);
}
void Valve::close(uint8_t valveNumber) {
@@ -46,13 +51,13 @@ void Valve::close(uint8_t valveNumber) {
this->valves[valveNumber].duration = 0;
this->setValve(valveNumber, false);
Serial.print(F("Closed valve: "));
Serial.println(valveNumber);
}
void Valve::closeAll() {
for (uint8_t i = 0; i < this->valveCount; i++) {
this->valves[i].duration = 0;
this->setValve(i, false);
}
for (uint8_t i = 0; i < this->valveCount; i++)
this->close(i);
}
uint8_t Valve::getNumOfOpen() {
@@ -63,12 +68,15 @@ uint8_t Valve::getNumOfOpen() {
return res;
}
uint8_t Valve::getTimeLeft(uint8_t valveNumber) {
uint16_t Valve::getTimeLeft(uint8_t valveNumber) {
if (valveNumber >= this->valveCount)
return -1;
if (this->valves[valveNumber].duration == 0)
return 0;
uint32_t millisOn = millis() - this->valves[valveNumber].startTime;
return this->valves[valveNumber].duration - (millisOn / 1000);
return this->valves[valveNumber].duration * 60 - (millisOn / 1000);
}
void Valve::setValve(uint8_t valveNumber, bool state) {
+1 -2
View File
@@ -25,8 +25,7 @@ class Valve {
void closeAll();
uint8_t getNumOfOpen();
uint8_t getTimeLeft(uint8_t valveNumber);
uint16_t getTimeLeft(uint8_t valveNumber);
private:
void setValve(uint8_t valveNumber, bool state);