refactor and first ideas
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@@ -1,39 +0,0 @@
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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@@ -0,0 +1,43 @@
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#pragma once
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#include <Arduino.h>
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// Ethernet
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#define IP_ADDRESS "192.168.0.55"
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#define IP_PORT 8888
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byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
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// Pins
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#define ETHERNET_INT 3
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#define ETHERNET_CS 10
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#define ETHERNET_RESET A1
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#define HALL_INT 2
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#define PRESSURE_READ A7
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#define BUTTON_READ A6
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#define DISPLAY_ACTIVE_READ 9
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#define STATUS_LED_1 8
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#define STATUS_LED_2 A0
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#define SR_LATCH 5
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#define SR_CLOCK 6
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#define SR_DATA 7
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#define SR_OUTPUT_ENABLE A3
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#define SR_CLEAR A2
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// Shift register output pins
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#define VALVE_01 1
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#define VALVE_02 2
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#define VALVE_03 3
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#define VALVE_04 4
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#define VALVE_05 5
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#define VALVE_06 6
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#define VALVE_07 7
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#define VALVE_08 8
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#define VALVE_09 9
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#define VALVE_10 10
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#define VALVE_11 11
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#define VALVE_12 12
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#define ERROR_LAMP 15
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#define PUMP_ON_LAMP 16
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-46
@@ -1,46 +0,0 @@
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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@@ -12,3 +12,6 @@
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platform = atmelavr
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board = nanoatmega328
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framework = arduino
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lib_deps =
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arduino-libraries/Ethernet@^2.0.1
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https://git.kleiax.de/PlatformIO-Libs/Shiftregister.git#v1.0
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+55
-3
@@ -1,9 +1,61 @@
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#include <Arduino.h>
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#include <Ethernet.h>
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#include <EthernetUdp.h>
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#include "config.h"
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char packetBuffer[UDP_TX_PACKET_MAX_SIZE];
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char ReplyBuffer[UDP_TX_PACKET_MAX_SIZE];
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EthernetUDP Udp;
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void setup() {
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// put your setup code here, to run once:
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Serial.begin(115200);
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Serial.println("Irrigation Arduino");
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Ethernet.init(ETHERNET_CS);
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IPAddress ip;
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ip.fromString(IP_ADDRESS);
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Ethernet.begin(mac, ip);
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if (Ethernet.hardwareStatus() == EthernetNoHardware) {
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Serial.println("Ethernet shield was not found. Sorry, can't run without hardware. :(");
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while (true)
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delay(1);
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}
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if (Ethernet.linkStatus() == LinkOFF)
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Serial.println("Ethernet cable is not connected.");
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Udp.begin(IP_PORT);
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}
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void loop() {
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// put your main code here, to run repeatedly:
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}
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// if there's data available, read a packet
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int packetSize = Udp.parsePacket();
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if (packetSize) {
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Serial.print("Received packet of size ");
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Serial.println(packetSize);
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Serial.print("From ");
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IPAddress remote = Udp.remoteIP();
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for (int i=0; i < 4; i++) {
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Serial.print(remote[i], DEC);
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if (i < 3) {
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Serial.print(".");
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}
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}
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Serial.print(", port ");
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Serial.println(Udp.remotePort());
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// read the packet into packetBuffer
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Udp.read(packetBuffer, UDP_TX_PACKET_MAX_SIZE);
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Serial.println("Contents:");
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Serial.println(packetBuffer);
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// send a reply to the IP address and port that sent us the packet we received
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Udp.beginPacket(Udp.remoteIP(), Udp.remotePort());
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Udp.write(ReplyBuffer);
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Udp.endPacket();
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}
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delay(10);
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}
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