refactor and first ideas

This commit is contained in:
2023-02-14 10:40:42 +01:00
parent 6109967939
commit 41efce51d5
5 changed files with 101 additions and 88 deletions
-39
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@@ -1,39 +0,0 @@
This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
+43
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#pragma once
#include <Arduino.h>
// Ethernet
#define IP_ADDRESS "192.168.0.55"
#define IP_PORT 8888
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
// Pins
#define ETHERNET_INT 3
#define ETHERNET_CS 10
#define ETHERNET_RESET A1
#define HALL_INT 2
#define PRESSURE_READ A7
#define BUTTON_READ A6
#define DISPLAY_ACTIVE_READ 9
#define STATUS_LED_1 8
#define STATUS_LED_2 A0
#define SR_LATCH 5
#define SR_CLOCK 6
#define SR_DATA 7
#define SR_OUTPUT_ENABLE A3
#define SR_CLEAR A2
// Shift register output pins
#define VALVE_01 1
#define VALVE_02 2
#define VALVE_03 3
#define VALVE_04 4
#define VALVE_05 5
#define VALVE_06 6
#define VALVE_07 7
#define VALVE_08 8
#define VALVE_09 9
#define VALVE_10 10
#define VALVE_11 11
#define VALVE_12 12
#define ERROR_LAMP 15
#define PUMP_ON_LAMP 16
-46
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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html
+3
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@@ -12,3 +12,6 @@
platform = atmelavr
board = nanoatmega328
framework = arduino
lib_deps =
arduino-libraries/Ethernet@^2.0.1
https://git.kleiax.de/PlatformIO-Libs/Shiftregister.git#v1.0
+54 -2
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@@ -1,9 +1,61 @@
#include <Arduino.h>
#include <Ethernet.h>
#include <EthernetUdp.h>
#include "config.h"
char packetBuffer[UDP_TX_PACKET_MAX_SIZE];
char ReplyBuffer[UDP_TX_PACKET_MAX_SIZE];
EthernetUDP Udp;
void setup() {
// put your setup code here, to run once:
Serial.begin(115200);
Serial.println("Irrigation Arduino");
Ethernet.init(ETHERNET_CS);
IPAddress ip;
ip.fromString(IP_ADDRESS);
Ethernet.begin(mac, ip);
if (Ethernet.hardwareStatus() == EthernetNoHardware) {
Serial.println("Ethernet shield was not found. Sorry, can't run without hardware. :(");
while (true)
delay(1);
}
if (Ethernet.linkStatus() == LinkOFF)
Serial.println("Ethernet cable is not connected.");
Udp.begin(IP_PORT);
}
void loop() {
// put your main code here, to run repeatedly:
// if there's data available, read a packet
int packetSize = Udp.parsePacket();
if (packetSize) {
Serial.print("Received packet of size ");
Serial.println(packetSize);
Serial.print("From ");
IPAddress remote = Udp.remoteIP();
for (int i=0; i < 4; i++) {
Serial.print(remote[i], DEC);
if (i < 3) {
Serial.print(".");
}
}
Serial.print(", port ");
Serial.println(Udp.remotePort());
// read the packet into packetBuffer
Udp.read(packetBuffer, UDP_TX_PACKET_MAX_SIZE);
Serial.println("Contents:");
Serial.println(packetBuffer);
// send a reply to the IP address and port that sent us the packet we received
Udp.beginPacket(Udp.remoteIP(), Udp.remotePort());
Udp.write(ReplyBuffer);
Udp.endPacket();
}
delay(10);
}