switched to mqtt, added class valve

This commit is contained in:
2023-04-13 18:09:26 +02:00
parent 0f7feae8a8
commit 08f14424af
8 changed files with 205 additions and 108 deletions
+5 -5
View File
@@ -51,7 +51,7 @@ void Pump::loop() {
}
}
void Pump::activate(uint32_t duration = 0) {
void Pump::activate(uint32_t duration) {
this->startTime = millis();
if (duration) {
this->state = State::Timer;
@@ -72,15 +72,15 @@ void Pump::clearError() {
}
uint16_t Pump::getPressure() {
return 0;
}
uint16_t Pump::getRunningTime() {
uint32_t Pump::getRunningTime() {
return millis() -this->startTime;
}
uint16_t Pump::getFlow() {
return 0;
}
void Pump::checkSensors() {
+1 -1
View File
@@ -22,7 +22,7 @@ class Pump {
void clearError();
uint16_t getPressure();
uint16_t getRunningTime();
uint32_t getRunningTime();
uint16_t getFlow();
State getState() { return this->state; }
+79
View File
@@ -0,0 +1,79 @@
#include "valve.h"
Valve::Valve() {
}
void Valve::loop() {
if (millis() - this->loopLastMillis < this->loopDelay)
return;
this->loopLastMillis = millis();
for (uint8_t i = 0; i < this->valveCount; i++) {
uint8_t minutesOn = (millis() - this->valves[i].startTime) / 1000;
if (minutesOn >= this->valves[i].duration)
this->close(i);
}
}
void Valve::addShiftRegister(ShiftRegister *shiftRegister) {
this->shiftRegister = shiftRegister;
}
void Valve::add(uint8_t pinNum, bool shiftRegister) {
if (this->valveCount == MAX_VALVES)
return;
ValveData newValve;
newValve.pin = pinNum;
newValve.shiftRegister = shiftRegister;
this->valves[this->valveCount] = newValve;
this->valveCount++;
}
void Valve::open(uint8_t valveNumber, uint8_t minutes) {
if (valveNumber >= this->valveCount)
return;
this->valves[valveNumber].duration = minutes;
this->valves[valveNumber].startTime = millis();
this->setValve(valveNumber, true);
}
void Valve::close(uint8_t valveNumber) {
if (valveNumber >= this->valveCount)
return;
this->valves[valveNumber].duration = 0;
this->setValve(valveNumber, false);
}
void Valve::closeAll() {
for (uint8_t i = 0; i < this->valveCount; i++) {
this->valves[i].duration = 0;
this->setValve(i, false);
}
}
uint8_t Valve::getNumOfOpen() {
uint8_t res = 0;
for (uint8_t i = 0; i < this->valveCount; i++)
if (this->valves[i].duration)
res++;
return res;
}
uint8_t Valve::getTimeLeft(uint8_t valveNumber) {
if (valveNumber >= this->valveCount)
return -1;
uint32_t millisOn = millis() - this->valves[valveNumber].startTime;
return this->valves[valveNumber].duration - (millisOn / 1000);
}
void Valve::setValve(uint8_t valveNumber, bool state) {
if (this->valves[valveNumber].shiftRegister && this->shiftRegister)
this->shiftRegister->writePin(this->valves[valveNumber].pin, state);
else
digitalWrite(this->valves[valveNumber].pin, state);
}
+40
View File
@@ -0,0 +1,40 @@
#pragma once
#include <shiftregister.h>
#define MAX_VALVES 16
class Valve {
public:
struct ValveData {
uint8_t pin;
bool shiftRegister;
uint8_t duration;
uint32_t startTime;
};
Valve();
void loop();
void addShiftRegister(ShiftRegister *shiftRegister);
void add(uint8_t pinNum, bool shiftRegister);
void open(uint8_t valveNumber, uint8_t minutes);
void close(uint8_t valveNumber);
void closeAll();
uint8_t getNumOfOpen();
uint8_t getTimeLeft(uint8_t valveNumber);
private:
void setValve(uint8_t valveNumber, bool state);
ShiftRegister* shiftRegister = nullptr;
ValveData valves[MAX_VALVES];
uint8_t valveCount = 0;
uint16_t loopDelay = 1000;
uint32_t loopLastMillis = 0;
};