- shiftet moveControl States in the class namespace - added auto reconeect to NtripClient - a lot of refactor
156 lines
4.4 KiB
C++
156 lines
4.4 KiB
C++
/**
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* @file testMode.cpp
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* @author Alexander Klein (alex@kleiax.de)
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* @brief Contains the implementation of the class TestMode.
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* @version 0.1
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* @date 2022-09-08
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*
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* @copyright Copyright (c) 2022
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*
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*/
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#include "testMode.h"
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TestMode::TestMode(MoveControl *moveControl, Navigation* navigation) {
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this->moveControl = moveControl;
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this->navigation = navigation;
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}
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TestMode::~TestMode() {
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this->moveControl->setDrivingStatus(MoveControl::Status::Stop);
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}
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void TestMode::loop() {
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if (millis() - this->lastMillis < this->delay)
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return;
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if (this->maneuver == Maneuver::Turn) {
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uint16_t delta = abs(this->azimuth - this->navigation->getAzimuth());
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if (delta > this->degree)
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this->abort = true;
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}
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if (millis() - this->actionStart > this->maneuverTime || this->abort) {
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this->busy = false;
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this->abort = false;
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this->moveControl->setDrivingStatus(MoveControl::Status::Stop);
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this->maneuver = Maneuver::None;
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}
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this->lastMillis = millis();
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}
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void TestMode::setSpeed(int16_t speed) {
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this->speed = (double) speed / 100.0;
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}
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void TestMode::setRotationSpeed(int16_t speed) {
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this->rotationSpeed = (double) speed / 100.0;
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}
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bool TestMode::drive(int16_t cm, int16_t degree) {
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if (this->busy)
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return false;
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this->actionStart = millis();
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this->moveControl->setDrivingStatus(MoveControl::Status::Drive);
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if (cm == 0) {
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//Only left or right
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this->moveControl->setSpeed(0);
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if (degree < 0)
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this->moveControl->setRotationSpeed(-this->rotationSpeed);
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else if (degree > 0)
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this->moveControl->setRotationSpeed(this->rotationSpeed);
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this->azimuth = this->navigation->getAzimuth();
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this->degree = degree;
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this->maneuverTime = 5 * 1000;
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this->busy = true;
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return true;
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} else if (degree == 0) {
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//Only forward or backward
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this->moveControl->setRotationSpeed(0);
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if (cm < 0)
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this->moveControl->setSpeed(-this->speed);
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else if (cm > 0)
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this->moveControl->setSpeed(this->speed);
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this->maneuverTime = (uint32_t) (((double) abs(cm) / 100.0) / this->speed) * 1000;
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this->busy = true;
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this->maneuver = Maneuver::Drive;
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return true;
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} else {
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//forward or backward and left or right
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// TODO: Calculate roationspeed
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if (cm < 0)
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this->moveControl->setSpeed(-this->speed);
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else if (cm > 0)
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this->moveControl->setSpeed(this->speed);
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this->maneuverTime = (uint32_t) (((double) cm / 100.0) / this->speed) * 1000;
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this->busy = true;
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this->maneuver = Maneuver::Drive;
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return true;
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}
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this->moveControl->setDrivingStatus(MoveControl::Status::Stop);
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return false;
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}
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bool TestMode::leftEngine(int16_t powerPercentage, int16_t seconds) {
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if (this->engineInit(powerPercentage, seconds)) {
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this->moveControl->setRawPowerLeft(powerPercentage);
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this->maneuver = Maneuver::LeftEngine;
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return true;
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}
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return false;
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}
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bool TestMode::rightEngine(int16_t powerPercentage, int16_t seconds) {
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if (this->engineInit(powerPercentage, seconds)) {
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this->moveControl->setRawPowerRight(powerPercentage);
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this->maneuver = Maneuver::RightEngine;
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return true;
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}
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return false;
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}
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bool TestMode::bothEngine(int16_t powerPercentage, int16_t seconds) {
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if (this->engineInit(powerPercentage, seconds)) {
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this->moveControl->setRawPowerLeft(powerPercentage);
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this->moveControl->setRawPowerRight(powerPercentage);
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this->maneuver = Maneuver::BothEngine;
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return true;
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}
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return false;
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}
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void TestMode::abortManeuver() {
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this->abort = true;
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}
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uint8_t TestMode::getRemainingManeuverTime() {
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if (busy)
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return (uint8_t) ((this->maneuverTime - (millis() - this->actionStart)) / 1000);
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return 0;
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}
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bool TestMode::engineInit(int16_t powerPercentage, int16_t seconds) {
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if (this->busy)
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return false;
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if (powerPercentage >= 100 || powerPercentage <= -100)
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return false;
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if (seconds < 0)
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return false;
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this->actionStart = millis();
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this->moveControl->setDrivingStatus(MoveControl::Status::Raw);
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this->maneuverTime = seconds * 1000;
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this->busy = true;
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return true;
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}
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