ps3.h void ps3ResetGlobals(); ps3.c void ps3ResetGlobals() { // Own Code is_active = false; ps3_connection_cb = NULL; ps3_connection_object_cb = NULL; ps3_connection_object = NULL; ps3_event_cb = NULL; ps3_event_object_cb = NULL; ps3_event_object = NULL; } Ps3Controller.h private void resetGlobals(); Ps3Controller.cpp void Ps3Controller::resetGlobals() { ps3ResetGlobals(); } in -> Ps3Controller::begin this->resetGlobals();