refactor class route add a struct to hold coords
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+39
-12
@@ -12,36 +12,59 @@
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#include "route.h"
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Point::Point(double lat, double lon, uint32_t horizontalAccuracy) {
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this->lat = lat;
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this->lon = lon;
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this->coordinates.lat = lat;
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this->coordinates.lon = lon;
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this->init(horizontalAccuracy);
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}
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Point::Point(int32_t lat, int32_t lon, uint32_t horizontalAccuracy) {
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this->coordinates.lat = lat / 10000000.0;
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this->coordinates.lon = lon / 10000000.0;
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this->init(horizontalAccuracy);
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}
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Point::Point(Coordinates coords, uint32_t horizontalAccuracy) {
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this->coordinates = coords;
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this->init(horizontalAccuracy);
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}
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Point::Point() {
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this->lat = 0;
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this->lon = 0;
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this->coordinates.lat = 0;
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this->coordinates.lon = 0;
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this->init(0);
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}
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double Point::distanceTo(const Point &point) const {
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// distance = sqrt(dx * dx + dy * dy)
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bool Point::operator==(const Point& rhs) const {
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return this->coordinates == rhs.getCoordinates();
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}
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// distance = sqrt(dx * dx + dy * dy)
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// mit distance: Entfernung in km
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// dx = 111.3 * cos(lat) * (lon1 - lon2)
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// lat = (lat1 + lat2) / 2 * 0.01745
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// dy = 111.3 * (lat1 - lat2)
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// lat1, lat2, lon1, lon2: Breite, Länge in Grad
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double Point::distanceTo(const Coordinates& point) const {
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Coordinates begin = this->coordinates;
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Coordinates end = point;
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double lat = (this->lat + point.lat) / 2 * ROUTE_DEGREE_TO_RADIANT;
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double dy = ROUTE_DISTANCE_BETWEEN_LATITUDE * (this->lat - point.lat);
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double dx = ROUTE_DISTANCE_BETWEEN_LATITUDE * cos(lat) * (this->lon - point.lon);
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double lat = (begin.lat + end.lat) / 2 * ROUTE_DEGREE_TO_RADIANT;
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double dy = ROUTE_DISTANCE_BETWEEN_LATITUDE * (begin.lat - end.lat);
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double dx = ROUTE_DISTANCE_BETWEEN_LATITUDE * cos(lat) * (begin.lon - end.lon);
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return sqrt(dx * dx + dy * dy);
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}
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double Point::courseTo(const Point &point) const {
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double phi = log( tan(point.lat * ROUTE_DEGREE_TO_RADIANT / 2 + ROUTE_PI / 4) / tan(this->lat * ROUTE_DEGREE_TO_RADIANT / 2 + ROUTE_PI / 4) );
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double lon = (this->lon * ROUTE_DEGREE_TO_RADIANT - point.lon * ROUTE_DEGREE_TO_RADIANT);
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double Point::distanceTo(const Point &point) const {
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return this->distanceTo(point.getCoordinates());
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}
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double Point::courseTo(const Coordinates& point) const {
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Coordinates begin = this->coordinates;
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Coordinates end = point;
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double phi = log( tan(end.lat * ROUTE_DEGREE_TO_RADIANT / 2 + ROUTE_PI / 4) / tan(begin.lat * ROUTE_DEGREE_TO_RADIANT / 2 + ROUTE_PI / 4) );
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double lon = (begin.lon * ROUTE_DEGREE_TO_RADIANT - end.lon * ROUTE_DEGREE_TO_RADIANT);
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double res = atan2(lon, phi) / ROUTE_DEGREE_TO_RADIANT;
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@@ -51,6 +74,10 @@ double Point::courseTo(const Point &point) const {
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return res;
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}
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double Point::courseTo(const Point &point) const {
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return this->courseTo(point.getCoordinates());
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}
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void Point::init(uint32_t horizontalAccuracy) {
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this->creationTime = millis();
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if (horizontalAccuracy > 9999)
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