Pass gamepad to all objects

This commit is contained in:
2022-12-27 13:38:23 +01:00
parent a4e0007d64
commit 490473c2ee
10 changed files with 29 additions and 21 deletions
@@ -11,8 +11,8 @@
#include "driveModi/Modi/CaptureRoute/captureRoute.h"
CaptureRoute::CaptureRoute(MoveControl* moveControl, Navigation* navigation)
: ManualControl(moveControl) {
CaptureRoute::CaptureRoute(MoveControl* moveControl, Ps3Controller *gamepad, Navigation* navigation)
: ManualControl(moveControl, gamepad) {
this->navigation = navigation;
this->routeInfo = RouteInfo{0, 0};
}
@@ -28,7 +28,7 @@ void CaptureRoute::loop() {
}
void CaptureRoute::runCaptureRoute() {
if (Ps3.data.button.triangle) {
if (this->gamepad->data.button.triangle) {
if (this->navigation->addCurrentPosToRoute()) {
this->routeInfo = navigation->getRouteInfo();
this->updateDisplay = true;