clangtidy corrections part 1
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@@ -4,20 +4,24 @@
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* @brief Contains the implementation of the class TestMode.
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* @version 0.1
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* @date 2022-09-08
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*
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*
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* @copyright Copyright (c) 2022
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*
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*
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*/
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#include "testMode.h"
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void TestMode::run() {
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if (this->maneuver == Maneuver::Turn) {
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void TestMode::run()
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{
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if (this->maneuver == Maneuver::Turn)
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{
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uint16_t delta = abs(this->azimuth - this->getSensorData()->getRealAzimuth());
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if (delta > this->degree)
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if (delta > this->degree) {
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this->abort = true;
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}
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}
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if (this->busy && millis() - this->actionStart > this->maneuverTime || this->abort) {
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if (this->busy && millis() - this->actionStart > this->maneuverTime || this->abort)
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{
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this->busy = false;
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this->abort = false;
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this->moveControl->setDrivingStatus(MoveControl::Status::Stop);
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@@ -25,62 +29,76 @@ void TestMode::run() {
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}
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}
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bool TestMode::drive(int16_t cm, int16_t degree) {
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if (this->busy)
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bool TestMode::drive(int16_t cmDistance, int16_t degree)
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{
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if (this->busy){
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return false;
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}
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this->actionStart = millis();
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this->moveControl->setDrivingStatus(MoveControl::Status::Drive);
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if (cm == 0) {
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//Only left or right
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if (cmDistance == 0)
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{
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// Only left or right
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this->moveControl->setSpeed(0);
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if (degree < 0)
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if (degree < 0){
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this->moveControl->setRotationSpeed(-this->maxSpeeds.rot);
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else if (degree > 0)
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}
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else if (degree > 0){
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this->moveControl->setRotationSpeed(this->maxSpeeds.rot);
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}
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this->azimuth = this->getSensorData()->getRealAzimuth();
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this->degree = degree;
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this->maneuverTime = 5 * 1000;
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this->busy = true;
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return true;
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} else if (degree == 0) {
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//Only forward or backward
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}
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if (degree == 0)
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{
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// Only forward or backward
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this->moveControl->setRotationSpeed(0);
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if (cm < 0)
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if (cmDistance < 0){
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this->moveControl->setSpeed(-this->maxSpeeds.x);
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else if (cm > 0)
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}
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else if (cmDistance > 0){
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this->moveControl->setSpeed(this->maxSpeeds.x);
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this->maneuverTime = (uint32_t) (((double) abs(cm) / 100.0) / this->maxSpeeds.x) * 1000;
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}
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this->maneuverTime = static_cast<uint32_t>(((abs(cmDistance) / 100.0) / this->maxSpeeds.x) * 1000);
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this->busy = true;
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this->maneuver = Maneuver::Drive;
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return true;
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} else {
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//forward or backward and left or right
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// TODO: Calculate roationspeed
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if (cm < 0)
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}
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else
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{
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// forward or backward and left or right
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// TODO: Calculate roationspeed
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if (cmDistance < 0){
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this->moveControl->setSpeed(-this->maxSpeeds.x);
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else if (cm > 0)
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}
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else if (cmDistance > 0){
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this->moveControl->setSpeed(this->maxSpeeds.x);
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this->maneuverTime = (uint32_t) (((double) cm / 100.0) / this->maxSpeeds.x) * 1000;
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}
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this->maneuverTime = static_cast<uint32_t>(((cmDistance / 100.0) / this->maxSpeeds.x) * 1000);
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this->busy = true;
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this->maneuver = Maneuver::Drive;
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return true;
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}
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this->moveControl->setDrivingStatus(MoveControl::Status::Stop);
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this->moveControl->setDrivingStatus(MoveControl::Status::Stop);
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return false;
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}
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bool TestMode::leftEngine(int16_t powerPercentage, int16_t seconds) {
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if (this->engineInit(powerPercentage, seconds)) {
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bool TestMode::leftEngine(int16_t powerPercentage, int16_t seconds)
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{
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if (this->engineInit(powerPercentage, seconds))
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{
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this->moveControl->setRawPowerLeft(powerPercentage);
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this->maneuver = Maneuver::LeftEngine;
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std::cout << "TestMode::leftEngine" << std::endl;
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@@ -89,8 +107,10 @@ bool TestMode::leftEngine(int16_t powerPercentage, int16_t seconds) {
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return false;
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}
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bool TestMode::rightEngine(int16_t powerPercentage, int16_t seconds) {
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if (this->engineInit(powerPercentage, seconds)) {
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bool TestMode::rightEngine(int16_t powerPercentage, int16_t seconds)
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{
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if (this->engineInit(powerPercentage, seconds))
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{
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this->moveControl->setRawPowerRight(powerPercentage);
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this->maneuver = Maneuver::RightEngine;
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return true;
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@@ -98,8 +118,10 @@ bool TestMode::rightEngine(int16_t powerPercentage, int16_t seconds) {
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return false;
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}
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bool TestMode::bothEngine(int16_t powerPercentage, int16_t seconds) {
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if (this->engineInit(powerPercentage, seconds)) {
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bool TestMode::bothEngine(int16_t powerPercentage, int16_t seconds)
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{
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if (this->engineInit(powerPercentage, seconds))
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{
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this->moveControl->setRawPowerLeft(powerPercentage);
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this->moveControl->setRawPowerRight(powerPercentage);
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this->maneuver = Maneuver::BothEngine;
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@@ -108,23 +130,30 @@ bool TestMode::bothEngine(int16_t powerPercentage, int16_t seconds) {
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return false;
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}
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void TestMode::abortManeuver() {
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void TestMode::abortManeuver()
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{
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this->abort = true;
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}
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uint8_t TestMode::getRemainingManeuverTime() const {
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if (this->busy)
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return (uint8_t) ((this->maneuverTime - (millis() - this->actionStart)) / 1000);
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uint8_t TestMode::getRemainingManeuverTime() const
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{
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if (this->busy){
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return static_cast<uint8_t>((this->maneuverTime - (millis() - this->actionStart)) / 1000);
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}
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return 0;
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}
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bool TestMode::engineInit(int16_t powerPercentage, int16_t seconds) {
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if (this->busy)
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bool TestMode::engineInit(int16_t powerPercentage, int16_t seconds)
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{
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if (this->busy){
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return false;
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if (powerPercentage > 100 || powerPercentage < -100)
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}
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if (powerPercentage > TestMode::maxPercentage || powerPercentage < -TestMode::maxPercentage){
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return false;
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if (seconds < 0)
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}
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if (seconds < 0){
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return false;
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}
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this->actionStart = millis();
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this->moveControl->setDrivingStatus(MoveControl::Status::Raw);
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@@ -4,11 +4,11 @@
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* @brief Contains a class to test different functions from the rover.
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* @version 0.1
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* @date 2022-09-08
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*
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*
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* @copyright Copyright (c) 2022
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*
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*
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*/
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#ifndef TEST_MODE_H
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#ifndef TEST_MODE_H
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#define TEST_MODE_H
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#include <iostream>
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@@ -16,97 +16,100 @@
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#include "moveControl.h"
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#include "driveModi/driveModi.h"
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/**
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* @brief Test different functions from the rover.
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*
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*
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* You can test engine, engine controller, light and speed meter.
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*/
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class TestMode : public DriveModi {
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public:
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/**
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* @brief Different states to test the engine
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*
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*/
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enum Maneuver {
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None,
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LeftEngine,
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RightEngine,
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BothEngine,
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Turn,
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Drive
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};
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class TestMode : public DriveModi
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{
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public:
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/**
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* @brief Different states to test the engine
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*
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*/
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enum Maneuver
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{
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None,
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LeftEngine,
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RightEngine,
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BothEngine,
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Turn,
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Drive
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};
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bool drive(int16_t cm = 0, int16_t degree = 0);
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bool drive(int16_t cmDistance = 0, int16_t degree = 0);
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/**
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* @brief Sets the left Engine to a specific power value.
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*
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* This start a maneuver with the given time.
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*
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* @param powerPercentage from 0% to 100%
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* @param seconds time to run the engine
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* @return true success
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* @return false failure
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*/
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bool leftEngine(int16_t powerPercentage, int16_t seconds);
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/**
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* @brief Sets the left Engine to a specific power value.
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*
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* This start a maneuver with the given time.
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*
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* @param powerPercentage from 0% to 100%
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* @param seconds time to run the engine
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* @return true success
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* @return false failure
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*/
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bool leftEngine(int16_t powerPercentage, int16_t seconds);
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/**
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* @brief See leftEngine
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*
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* @param powerPercentage
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* @param seconds
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* @return true
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* @return false
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*/
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bool rightEngine(int16_t powerPercentage, int16_t seconds);
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/**
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* @brief See leftEngine
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*
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* @param powerPercentage
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* @param seconds
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* @return true
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* @return false
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*/
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bool rightEngine(int16_t powerPercentage, int16_t seconds);
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/**
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* @brief See leftEngine
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*
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* @param powerPercentage
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* @param seconds
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* @return true
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* @return false
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*/
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bool bothEngine(int16_t powerPercentage, int16_t seconds);
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/**
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* @brief See leftEngine
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*
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* @param powerPercentage
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* @param seconds
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* @return true
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* @return false
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*/
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bool bothEngine(int16_t powerPercentage, int16_t seconds);
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/**
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* @brief Abort the running maneuver.
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*
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* Stops all movement. This is the only possibility to cancel a maneuver
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* before the time is up.
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*/
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void abortManeuver();
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/**
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* @brief Abort the running maneuver.
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*
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* Stops all movement. This is the only possibility to cancel a maneuver
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* before the time is up.
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*/
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void abortManeuver();
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uint8_t getRemainingManeuverTime() const;
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uint8_t getRemainingManeuverTime() const;
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/**
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* @brief Returns true if a maneuver is running
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*
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* @return true
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* @return false
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*/
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bool getBusy() const { return this->busy; }
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Maneuver getManeuver() const { return this->maneuver; }
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Speedometer* getSpeedometerLeft() const { return this->moveControl->getSpeedometerLeft(); }
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Speedometer* getSpeedometerRight() const { return this->moveControl->getSpeedometerRight(); }
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/**
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* @brief Returns true if a maneuver is running
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*
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* @return true
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* @return false
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*/
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bool getBusy() const { return this->busy; }
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Maneuver getManeuver() const { return this->maneuver; }
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Speedometer *getSpeedometerLeft() const { return this->moveControl->getSpeedometerLeft(); }
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Speedometer *getSpeedometerRight() const { return this->moveControl->getSpeedometerRight(); }
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private:
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void run() override;
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bool engineInit(int16_t powerPercentage, int16_t seconds);
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private:
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void run() override;
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bool engineInit(int16_t powerPercentage, int16_t seconds);
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Maneuver maneuver = Maneuver::None;
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int16_t maneuverValueOne = 0;
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int16_t maneuverValueTwo = 0;
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Maneuver maneuver = Maneuver::None;
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int16_t maneuverValueOne = 0;
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int16_t maneuverValueTwo = 0;
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bool busy = false;
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bool abort = false;
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uint16_t azimuth;
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int16_t degree;
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uint32_t maneuverTime = 0;
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uint32_t actionStart = 0;
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bool busy = false;
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bool abort = false;
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uint16_t azimuth;
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int16_t degree;
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uint32_t maneuverTime = 0;
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uint32_t actionStart = 0;
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static constexpr int8_t maxPercentage = 100;
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};
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#endif // TEST_MODE_H
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