added pid settings to menu
This commit is contained in:
@@ -0,0 +1,33 @@
|
||||
/**
|
||||
* @file menuControl.h
|
||||
* @author Alexander Klein (alex@kleiax.de)
|
||||
* @brief
|
||||
* @version 0.1
|
||||
* @date 2022-01-19
|
||||
*
|
||||
* @copyright Copyright (c) 2022
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MENU_CONTROLL_H
|
||||
#define MENU_CONTROLL_H
|
||||
|
||||
class MenuControl {
|
||||
public:
|
||||
|
||||
// Ínputs from the Gamepad
|
||||
virtual void down();
|
||||
virtual void up();
|
||||
virtual void right();
|
||||
virtual void left();
|
||||
virtual void yes();
|
||||
virtual void no();
|
||||
|
||||
virtual void printMenu();
|
||||
void setParentMenu(MenuControl* menu) {this->parentMenu = menu;}
|
||||
|
||||
protected:
|
||||
MenuControl* parentMenu = nullptr;
|
||||
};
|
||||
|
||||
#endif // MENU_CONTROLL_H
|
||||
Reference in New Issue
Block a user