cleaning
refactore all components now have a base class compnent for loop functions
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@@ -10,25 +10,16 @@
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*/
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#include "manualControl.h"
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ManualControl::ManualControl(MoveControl *moveControl, const ControlPadInput *input) {
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this->moveControl = moveControl;
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ManualControl::ManualControl(MoveControl* moveControl, const ControlPadInput *input)
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: DriveModi(moveControl) {
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this->input = input;
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this->moveControl->setDrivingStatus(MoveControl::Status::Drive);
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}
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ManualControl::~ManualControl() {
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this->moveControl->setSpeed(0);
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this->moveControl->setRotationSpeed(0);
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this->moveControl->setDrivingStatus(MoveControl::Status::Stop);
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}
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void ManualControl::loop() {
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if (this->caliCompass)
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this->caliCompass->loop();
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if (millis() - this->lastMillis < delay)
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return;
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void ManualControl::run() {
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switch (this->inputMode) {
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case InputMode::Analog :
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this->analogControl();
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@@ -41,8 +32,16 @@ void ManualControl::loop() {
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default:
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break;
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}
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}
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this->lastMillis = millis();
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void ManualControl::setCalibrateCompass(CalibrateCompass *caliCompass) {
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if (caliCompass) {
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this->caliCompass = caliCompass;
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this->addChildComponent(this->caliCompass);
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} else if (this->caliCompass) {
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this->removeChildComponent(this->caliCompass);
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this->caliCompass = caliCompass;
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}
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}
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void ManualControl::switchInputMode() {
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@@ -51,19 +50,21 @@ void ManualControl::switchInputMode() {
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void ManualControl::analogControl() {
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// Have to be int16_t to avoid overflow (int8_t = 255 - 127 = -128)
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int16_t y = this->input->x - 127;
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int16_t x = this->input->y - 127;
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int16_t x = this->input->x - 127;
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int16_t y = this->input->y - 127;
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// if (x || y) {
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// std::cout << "x: " << (int) this->input->x << " y: " << (int) this->input->y << std::endl;
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// std::cout << "x: " << (int) x << " y: " << (int) y << std::endl;
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// static int counter = 0;
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// if (counter % 60 == 0) {
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// std::cout << "Input: x: " << (int) this->input->x << " y: " << (int) this->input->y << std::endl;
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// std::cout << "Output: x: " << (int) x << " y: " << (int) y << std::endl;
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// }
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// counter++;
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double value_per_step = this->maxForwardSpeed * 2 / UINT8_MAX;
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this->moveControl->setSpeed(-y * value_per_step);
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this->moveControl->setSpeed(-x * value_per_step);
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value_per_step = this->maxRotationSpeed * 2 / UINT8_MAX;
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this->moveControl->setRotationSpeed(x * value_per_step);
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this->moveControl->setRotationSpeed(y * value_per_step);
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}
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void ManualControl::digitalControl() {
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