cleaning
refactore all components now have a base class compnent for loop functions
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@@ -15,6 +15,7 @@
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#include <iostream>
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#include <LiquidCrystal_I2C.h>
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#include <displayWrapper.h>
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#include <component.h>
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#define DISPLAY_WRAPPER_ROWS 16
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#define DISPLAY_WRAPPER_LINES 2
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@@ -28,7 +29,7 @@ typedef void (*LcdWrapperCallback) (const char data[][DISPLAY_WRAPPER_ROWS], uin
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* The class takes the information to print from any thread. The
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* loop function has to be called to print the data.
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*/
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class LcdWrapper : public DisplayWrapper {
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class LcdWrapper : public DisplayWrapper, public Component {
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public:
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/**
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* @brief Construct a new Lcd Wrapper object
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@@ -37,12 +38,6 @@ class LcdWrapper : public DisplayWrapper {
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*/
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LcdWrapper(LiquidCrystal_I2C* lcd);
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/**
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* @brief Print the saved data
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*
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*/
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void loop();
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/**
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* @brief Empty the buffer
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*
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@@ -67,6 +62,8 @@ class LcdWrapper : public DisplayWrapper {
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private:
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void run() override;
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LiquidCrystal_I2C* lcd;
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LcdWrapperCallback callback = nullptr;
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char data[DISPLAY_WRAPPER_LINES][DISPLAY_WRAPPER_ROWS];
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