/* Get a device's I2C address using advanced getVal method By: Nathan Seidle SparkFun Electronics Date: January 9th, 2019 License: MIT. See license file for more information but you can basically do whatever you want with this code. u-blox changed how to configure their modules in 2019. As of version 23 of the UBX protocol the UBX-CFG commands are deprecated; they still work, they just recommend using VALSET, VALGET, and VALDEL commands instead. This example shows how to use this new command structure. Feel like supporting open source hardware? Buy a board from SparkFun! ZED-F9P RTK2: https://www.sparkfun.com/products/15136 NEO-M8P RTK: https://www.sparkfun.com/products/15005 SAM-M8Q: https://www.sparkfun.com/products/15106 Hardware Connections: Plug a Qwiic cable into the GNSS and a RedBoard Qwiic or BlackBoard If you don't have a platform with a Qwiic connection use the SparkFun Qwiic Breadboard Jumper (https://www.sparkfun.com/products/14425) Open the serial monitor at 115200 baud to see the output */ #include //Needed for I2C to GNSS #include "SparkFun_Ublox_Arduino_Library.h" //http://librarymanager/All#SparkFun_u-blox_GNSS SFE_UBLOX_GNSS myGNSS; long lastTime = 0; //Simple local timer. Limits amount if I2C traffic to u-blox module. void setup() { Serial.begin(115200); while (!Serial) ; //Wait for user to open terminal Serial.println("u-blox getVal example"); Wire.begin(); Wire.setClock(400000); //Increase I2C clock speed to 400kHz if (myGNSS.begin() == false) //Connect to the u-blox module using Wire port { Serial.println(F("u-blox GNSS not detected at default I2C address. Please check wiring. Freezing.")); while (1) ; } //myGNSS.enableDebugging(); //Enable debug messages over Serial (default) //myGNSS.enableDebugging(SerialUSB); //Enable debug messages over Serial USB uint8_t currentI2Caddress = myGNSS.getVal8(UBLOX_CFG_I2C_ADDRESS); Serial.print("Current I2C address (should be 0x42): 0x"); Serial.println(currentI2Caddress >> 1, HEX); //u-blox module returns a shifted 8-bit address. Make it 7-bit unshifted. } void loop() { // Nothing to do here }