Add setMainTalkerID and setHighPrecisionMode
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@@ -1707,7 +1707,9 @@ void SFE_UBLOX_GNSS::process(uint8_t incoming, ubxPacket *incomingUBX, uint8_t r
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{
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uint8_t *lengthPtr = getNMEAWorkingLengthPtr(); // Get a pointer to the working copy length
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uint8_t *nmeaPtr = getNMEAWorkingNMEAPtr(); // Get a pointer to the working copy NMEA data
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uint8_t nmeaMaxLength = getNMEAMaxLength();
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*lengthPtr = 6; // Set the working copy length
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memset(nmeaPtr, 0, nmeaMaxLength); // Clear the working copy
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memcpy(nmeaPtr, &nmeaAddressField[0], 6); // Copy the start character and address field into the working copy
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}
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@@ -12020,6 +12022,54 @@ void SFE_UBLOX_GNSS::logHNRPVT(bool enabled)
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// ***** Helper Functions for NMEA Logging / Processing
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// Set the mainTalkerId used by NMEA messages - allows all NMEA messages except GSV to be prefixed with GP instead of GN
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bool SFE_UBLOX_GNSS::setMainTalkerID(sfe_ublox_talker_ids_e id, uint16_t maxWait)
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{
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//Get the current extended NMEA protocol configuration (V1)
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packetCfg.cls = UBX_CLASS_CFG;
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packetCfg.id = UBX_CFG_NMEA;
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packetCfg.len = 0;
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packetCfg.startingSpot = 0;
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//Ask module for the current settings. Loads into payloadCfg.
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if (sendCommand(&packetCfg, maxWait) != SFE_UBLOX_STATUS_DATA_RECEIVED) // We are expecting data and an ACK
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return (false);
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payloadCfg[9] = (uint8_t)id;
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packetCfg.len = 20;
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packetCfg.startingSpot = 0;
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return (sendCommand(&packetCfg, maxWait) == SFE_UBLOX_STATUS_DATA_SENT); // We are only expecting an ACK
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}
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// Enable/Disable NMEA High Precision Mode - include extra decimal places in the Lat and Lon
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bool SFE_UBLOX_GNSS::setHighPrecisionMode(bool enable, uint16_t maxWait)
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{
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//Get the current extended NMEA protocol configuration (V1)
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packetCfg.cls = UBX_CLASS_CFG;
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packetCfg.id = UBX_CFG_NMEA;
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packetCfg.len = 0;
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packetCfg.startingSpot = 0;
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//Ask module for the current settings. Loads into payloadCfg.
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if (sendCommand(&packetCfg, maxWait) != SFE_UBLOX_STATUS_DATA_RECEIVED) // We are expecting data and an ACK
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return (false);
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if (enable)
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{
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payloadCfg[3] |= (1 << 3); // Set the highPrec flag
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payloadCfg[3] &= ~((1 << 0) | (1 << 2)); // Clear the compat and limit82 flags
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}
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else
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payloadCfg[3] &= ~(1 << 3); // Clear the highPrec flag
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packetCfg.len = 20;
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packetCfg.startingSpot = 0;
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return (sendCommand(&packetCfg, maxWait) == SFE_UBLOX_STATUS_DATA_SENT); // We are only expecting an ACK
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}
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// Log selected NMEA messages to file buffer - if the messages are enabled and if the file buffer exists
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// User needs to call setFileBufferSize before .begin
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void SFE_UBLOX_GNSS::setNMEALoggingMask(uint32_t messages)
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@@ -522,6 +522,18 @@ enum sfe_ublox_mga_ack_infocode_e
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SFE_UBLOX_MGA_ACK_INFOCODE_TYPE_UNKNOWN
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};
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// The mainTalkerId, set by UBX-CFG-NMEA setMainTalkerID
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enum sfe_ublox_talker_ids_e
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{
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SFE_UBLOX_MAIN_TALKER_ID_DEFAULT,
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SFE_UBLOX_MAIN_TALKER_ID_GP,
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SFE_UBLOX_MAIN_TALKER_ID_GL,
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SFE_UBLOX_MAIN_TALKER_ID_GN,
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SFE_UBLOX_MAIN_TALKER_ID_GA,
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SFE_UBLOX_MAIN_TALKER_ID_GB,
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SFE_UBLOX_MAIN_TALKER_ID_GQ
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};
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//-=-=-=-=-
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#ifndef MAX_PAYLOAD_SIZE
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@@ -1167,14 +1179,6 @@ public:
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void flushHNRPVT(); //Mark all the data as read/stale
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void logHNRPVT(bool enabled = true); // Log data to file buffer
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// Helper functions for NMEA logging
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void setNMEALoggingMask(uint32_t messages = SFE_UBLOX_FILTER_NMEA_ALL); // Add selected NMEA messages to file buffer - if enabled. Default to adding ALL messages to the file buffer
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uint32_t getNMEALoggingMask(); // Return which NMEA messages are selected for logging to the file buffer - if enabled
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// Helper functions to control which NMEA messages are passed to processNMEA
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void setProcessNMEAMask(uint32_t messages = SFE_UBLOX_FILTER_NMEA_ALL); // Control which NMEA messages are passed to processNMEA. Default to passing ALL messages
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uint32_t getProcessNMEAMask(); // Return which NMEA messages are passed to processNMEA
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// Helper functions for CFG RATE
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bool setNavigationFrequency(uint8_t navFreq, uint16_t maxWait = defaultMaxWait); //Set the number of nav solutions sent per second
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@@ -1323,8 +1327,21 @@ public:
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float getHNRpitch(uint16_t maxWait = defaultMaxWait); // Returned as degrees
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float getHNRheading(uint16_t maxWait = defaultMaxWait); // Returned as degrees
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// Set the mainTalkerId used by NMEA messages - allows all NMEA messages except GSV to be prefixed with GP instead of GN
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bool setMainTalkerID(sfe_ublox_talker_ids_e id = SFE_UBLOX_MAIN_TALKER_ID_DEFAULT, uint16_t maxWait = defaultMaxWait);
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// Enable/Disable NMEA High Precision Mode - include extra decimal places in the Lat and Lon
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bool setHighPrecisionMode(bool enable = true, uint16_t maxWait = defaultMaxWait);
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// Helper functions for NMEA logging
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void setNMEALoggingMask(uint32_t messages = SFE_UBLOX_FILTER_NMEA_ALL); // Add selected NMEA messages to file buffer - if enabled. Default to adding ALL messages to the file buffer
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uint32_t getNMEALoggingMask(); // Return which NMEA messages are selected for logging to the file buffer - if enabled
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// Helper functions to control which NMEA messages are passed to processNMEA
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void setProcessNMEAMask(uint32_t messages = SFE_UBLOX_FILTER_NMEA_ALL); // Control which NMEA messages are passed to processNMEA. Default to passing ALL messages
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uint32_t getProcessNMEAMask(); // Return which NMEA messages are passed to processNMEA
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// Support for "auto" storage of NMEA messages
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uint8_t getLatestNMEAGPGGA(NMEA_GGA_data_t *data); // Return the most recent GPGGA: 0 = no data, 1 = stale data, 2 = fresh data
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bool setNMEAGPGGAcallback(void (*callbackPointer)(NMEA_GGA_data_t)); //Enable a callback on the arrival of a GPGGA message
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uint8_t getLatestNMEAGNGGA(NMEA_GGA_data_t *data); // Return the most recent GNGGA: 0 = no data, 1 = stale data, 2 = fresh data
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@@ -2250,11 +2250,11 @@ struct nmeaAutomaticFlags
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};
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// The max length for NMEA messages should be 82 bytes, but GGA messages can exceed that if they include the
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// extra decimal places for "High Precision".
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// extra decimal places for "High Precision Mode".
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//
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// To be safe, let's allocate 90 bytes to store the GGA message
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// To be safe, let's allocate 100 bytes to store the GGA message
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const uint8_t NMEA_GGA_MAX_LENGTH = 90;
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const uint8_t NMEA_GGA_MAX_LENGTH = 100;
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typedef struct
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{
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