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/**
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* @file menuControl.h
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* @author Alexander Klein (alex@kleiax.de)
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* @brief Contains a abstract class for Menu
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* @version 0.1
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* @date 2022-01-19
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*
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* @copyright Copyright (c) 2022
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*
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*/
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#ifndef MENU_CONTROLL_H
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#define MENU_CONTROLL_H
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#include <iostream>
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#include "displayWrapper.h"
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/**
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* @brief Baseclass to build Menus
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*
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* This class have to be inherited by other classes which want to be
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* act as a menu, because the menu structure uses polymorphism.
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*
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*/
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class MenuControl {
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public:
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virtual ~MenuControl() {};
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/** @name UserInputs
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* @brief This functions should be called be user actions.
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*
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* This functions have to be implement in every other menu
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* class.
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*/
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///@{
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virtual void down() {};
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virtual void up() {};
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virtual void right() {};
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virtual void left() {};
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virtual void yes() {};
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virtual void no() {};
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///@}
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/**
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* @brief can be called to update shown data
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*/
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virtual void update() {}
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virtual void printMenu() = 0;
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/**
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* @brief Set the Parent Menu
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*
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* If the parentMenu is set it will be called automaticaly
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* when the user left the child menu.
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*
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* @param menu
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*/
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void setParentMenu(MenuControl* menu) { this->parentMenu = menu; }
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// MenuControl* getParentMenu() { return this->parentMenu; }
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/**
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* @brief Set the Lcd object
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*
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* If this is set the menu will be print on the display too.
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*
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* @param lcd
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*/
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void setLcd(DisplayWrapper* lcd) { this->lcd = lcd; }
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protected:
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void print(String lineOne, String lineTwo) const;
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MenuControl* parentMenu = nullptr;
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DisplayWrapper* lcd = nullptr;
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};
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#endif // MENU_CONTROLL_H
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